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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef _CHART2_ACCESSIBLEBASE_HXX_ #define _CHART2_ACCESSIBLEBASE_HXX_ #include "ObjectIdentifier.hxx" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "MutexContainer.hxx" class SfxItemSet; class SdrObject; class SdrView; namespace accessibility { class IAccessibleViewForwarder; } namespace chart { class AccessibleBase; class ObjectHierarchy; typedef ObjectIdentifier AccessibleUniqueId; struct AccessibleElementInfo { AccessibleUniqueId m_aOID; ::com::sun::star::uno::WeakReference< ::com::sun::star::chart2::XChartDocument > m_xChartDocument; ::com::sun::star::uno::WeakReference< ::com::sun::star::view::XSelectionSupplier > m_xSelectionSupplier; ::com::sun::star::uno::WeakReference< ::com::sun::star::uno::XInterface > m_xView; ::com::sun::star::uno::WeakReference< ::com::sun::star::awt::XWindow > m_xWindow; ::boost::shared_ptr< ObjectHierarchy > m_spObjectHierarchy; AccessibleBase * m_pParent; SdrView* m_pSdrView; ::accessibility::IAccessibleViewForwarder* m_pViewForwarder; }; namespace impl { typedef ::cppu::WeakComponentImplHelper6< ::com::sun::star::accessibility::XAccessible, ::com::sun::star::accessibility::XAccessibleContext, ::com::sun::star::accessibility::XAccessibleComponent, ::com::sun::star::accessibility::XAccessibleEventBroadcaster, ::com::sun::star::lang::XServiceInfo, ::com::sun::star::lang::XEventListener > AccessibleBase_Base; } /** Base class for all Chart Accessibility objects */ class AccessibleBase : public MutexContainer, public impl::AccessibleBase_Base { public: enum EventType { OBJECT_CHANGE, GOT_SELECTION, LOST_SELECTION, PROPERTY_CHANGE }; AccessibleBase( const AccessibleElementInfo & rAccInfo, bool bMayHaveChildren, bool bAlwaysTransparent = false ); virtual ~AccessibleBase(); protected: // for all calls to protected methods it is assumed that the mutex is locked // unless calls outside via UNO, e.g. event notification, are done /** @param bThrowException if true, a DisposedException is thrown if the object is already disposed @return true, if the component is already disposed and bThrowException is false, false otherwise */ bool CheckDisposeState( bool bThrowException = true ) const throw (::com::sun::star::lang::DisposedException); /** Events coming from the core have to be processed in this methods. The default implementation returns false, which indicates that the object is not interested in the event. To react on events you have to implement this method in derived classes. The default implementation iterates over all children and forwards the event until the first child returns true. @param nObjId contains the object id of chart objects. If the object is no chart object, the event is not broadcast. @return If an object is the addressee of the event it should return true, false otherwise. */ virtual bool NotifyEvent( EventType eType, const AccessibleUniqueId & rId ); /** Adds a state to the set. */ void AddState( sal_Int16 aState ) throw (::com::sun::star::uno::RuntimeException); /** Removes a state from the set if the set contains the state, otherwise nothing is done. */ void RemoveState( sal_Int16 aState ) throw (::com::sun::star::uno::RuntimeException); /** has to be overloaded by derived classes that support child elements. With this method a rescan is initiated that should result in a correct list of children. This method is called when access to any methods concerning children is invoked for the first time. */ bool UpdateChildren(); /** Is called by UpdateChildren. This method is only called if an update is really necessary. */ virtual bool ImplUpdateChildren(); /** adds a child to the end of the internal vector of children. As a result, the child-count increases by one, but all existing children keep their indices. Important: as the implementation is needed, this should remain the only method for adding children (i.e. there mustn't be an AddChild( Reference< XAccessible > ) or the like). */ void AddChild( AccessibleBase* pChild ); /** removes a child from the internal vector. All children with index greater than the index of the removed element get an index one less than before. */ void RemoveChildByOId( const ObjectIdentifier& rOId ); /** Retrieve the pixel coordinates of logical coordinates (0,0) of the current logic coordinate system. This can be used for getLocationOnScreen, if the coordinates of an object are not relative to its direct parent, but a parent higher up in hierarchy. @return the (x,y) pixel coordinates of the upper left corner */ virtual ::com::sun::star::awt::Point GetUpperLeftOnScreen() const; /** This method creates an AccessibleEventObject and sends it to all listeners that are currently listening to this object If bSendGlobally is true, the event is also broadcast via vcl::unohelper::NotifyAccessibleStateEventGlobally() */ void BroadcastAccEvent( sal_Int16 nId, const ::com::sun::star::uno::Any & rNew, const ::com::sun::star::uno::Any & rOld, bool bSendGlobally = false ) const; /** Removes all children from the internal lists and broadcasts child remove events. This method cares about mutex locking, and thus should be called without the mutex locked. */ virtual void KillAllChildren(); /** Is called from getAccessibleChild(). Before this method is called, an update of children is done if necessary. */ virtual ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible > ImplGetAccessibleChildById( sal_Int32 i ) const throw (::com::sun::star::lang::IndexOutOfBoundsException, ::com::sun::star::uno::RuntimeException); /** Is called from getAccessibleChildCount(). Before this method is called, an update of children is done if necessary. */ virtual sal_Int32 ImplGetAccessibleChildCount() const throw (::com::sun::star::uno::RuntimeException); AccessibleElementInfo GetInfo() const; void SetInfo( const AccessibleElementInfo & rNewInfo ); AccessibleUniqueId GetId() const; // ________ WeakComponentImplHelper (XComponent::dispose) ________ virtual void SAL_CALL disposing(); // ________ XAccessible ________ virtual ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessibleContext > SAL_CALL getAccessibleContext() throw (::com::sun::star::uno::RuntimeException); // ________ XAccessibleContext ________ virtual sal_Int32 SAL_CALL getAccessibleChildCount() throw (::com::sun::star::uno::RuntimeException); virtual ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible > SAL_CALL getAccessibleChild( sal_Int32 i ) throw (::com::sun::star::lang::IndexOutOfBoundsException, ::com::sun::star::uno::RuntimeException); virtual ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible > SAL_CALL getAccessibleParent() throw (::com::sun::star::uno::RuntimeException); virtual sal_Int32 SAL_CALL getAccessibleIndexInParent() throw (::com::sun::star::uno::RuntimeException); /// @return AccessibleRole.SHAPE virtual sal_Int16 SAL_CALL getAccessibleRole() throw (::com::sun::star::uno::RuntimeException); // has to be implemented by derived classes // virtual ::rtl::OUString SAL_CALL getAccessibleName() // throw (::com::sun::star::uno::RuntimeException); virtual ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessibleRelationSet > SAL_CALL getAccessibleRelationSet() throw (::com::sun::star::uno::RuntimeException); virtual ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessibleStateSet > SAL_CALL getAccessibleStateSet() throw (::com::sun::star::uno::RuntimeException); virtual ::com::sun::star::lang::Locale SAL_CALL getLocale() throw (::com::sun::star::accessibility::IllegalAccessibleComponentStateException, ::com::sun::star::uno::RuntimeException); // has to be implemented by derived classes // virtual ::rtl::OUString SAL_CALL getAccessibleDescription() // throw (::com::sun::star::uno::RuntimeException); // ________ XAccessibleComponent ________ virtual sal_Bool SAL_CALL containsPoint( const ::com::sun::star::awt::Point& aPoint ) throw (::com::sun::star::uno::RuntimeException); virtual ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible > SAL_CALL getAccessibleAtPoint( const ::com::sun::star::awt::Point& aPoint ) throw (::com::sun::star::uno::RuntimeException); // has to be defined in derived classes virtual ::com::sun::star::awt::Rectangle SAL_CALL getBounds() throw (::com::sun::star::uno::RuntimeException); virtual ::com::sun::star::awt::Point SAL_CALL getLocation() throw (::com::sun::star::uno::RuntimeException); virtual ::com::sun::star::awt::Point SAL_CALL getLocationOnScreen() throw (::com::sun::star::uno::RuntimeException); virtual ::com::sun::star::awt::Size SAL_CALL getSize() throw (::com::sun::star::uno::RuntimeException); virtual void SAL_CALL grabFocus() throw (::com::sun::star::uno::RuntimeException); virtual sal_Int32 SAL_CALL getForeground() throw (::com::sun::star::uno::RuntimeException); virtual sal_Int32 SAL_CALL getBackground() throw (::com::sun::star::uno::RuntimeException); // ________ XServiceInfo ________ virtual ::rtl::OUString SAL_CALL getImplementationName() throw (::com::sun::star::uno::RuntimeException); virtual sal_Bool SAL_CALL supportsService( const ::rtl::OUString& ServiceName ) throw (::com::sun::star::uno::RuntimeException); virtual ::com::sun::star::uno::Sequence< ::rtl::OUString > SAL_CALL getSupportedServiceNames() throw (::com::sun::star::uno::RuntimeException); // ________ XEventListener ________ virtual void SAL_CALL disposing( const ::com::sun::star::lang::EventObject& Source ) throw (::com::sun::star::uno::RuntimeException); using ::cppu::WeakComponentImplHelperBase::addEventListener; using ::cppu::WeakComponentImplHelperBase::removeEventListener; // ________ XAccessibleEventBroadcaster ________ virtual void SAL_CALL addEventListener( const ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessibleEventListener >& xListener ) throw (::com::sun::star::uno::RuntimeException); virtual void SAL_CALL removeEventListener( const ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessibleEventListener >& xListener ) throw (::com::sun::star::uno::RuntimeException); private: enum eColorType { ACC_BASE_FOREGROUND, ACC_BASE_BACKGROUND }; sal_Int32 getColor( eColorType eColType ); private: typedef ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible > tAccessible; /** type of the vector containing the accessible children */ typedef ::std::vector< tAccessible > ChildListVectorType; /** type of the hash containing a vector index for every AccessibleUniqueId of the object in the child list */ typedef ::std::map< ObjectIdentifier, tAccessible > ChildOIDMap; bool m_bIsDisposed; const bool m_bMayHaveChildren; bool m_bChildrenInitialized; ChildListVectorType m_aChildList; ChildOIDMap m_aChildOIDMap; ::comphelper::AccessibleEventNotifier::TClientId m_nEventNotifierId; /** Implementation helper for getAccessibleStateSet() Note: This member must come before m_aStateSet! */ ::utl::AccessibleStateSetHelper * m_pStateSetHelper; /** this is returned in getAccessibleStateSet(). The implementation is an ::utl::AccessibleStateSetHelper. To access implementation methods use m_pStateSetHelper. Note: Keeping this reference ensures, that the helper object is only destroyed after this object has been disposed(). */ ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessibleStateSet > m_aStateSet; AccessibleElementInfo m_aAccInfo; const bool m_bAlwaysTransparent; /** denotes if the state-set is initialized. On initialization the selected state is checked. This variable is monitored by the solar mutex! Note: declared volatile to enable double-check-locking */ volatile bool m_bStateSetInitialized; }; } // namespace chart #endif