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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef _CHART2_TICKMARKS_HXX #define _CHART2_TICKMARKS_HXX #include "TickmarkProperties.hxx" #include "VAxisProperties.hxx" #include "chartview/ExplicitScaleValues.hxx" #include #include #include #include #include //............................................................................. namespace chart { //............................................................................. using ::basegfx::B2DVector; //----------------------------------------------------------------------------- /** */ struct TickInfo { double fScaledTickValue; ::com::sun::star::uno::Reference< ::com::sun::star::chart2::XScaling > xInverseScaling; ::basegfx::B2DVector aTickScreenPosition; bool bPaintIt; ::com::sun::star::uno::Reference< ::com::sun::star::drawing::XShape > xTextShape; rtl::OUString aText;//used only for complex categories so far sal_Int32 nFactorForLimitedTextWidth;//categories in higher levels of complex categories can have more place than a single simple category //methods: TickInfo( const ::com::sun::star::uno::Reference< ::com::sun::star::chart2::XScaling >& xInverseScaling ); double getUnscaledTickValue() const; sal_Int32 getScreenDistanceBetweenTicks( const TickInfo& rOherTickInfo ) const; private: TickInfo(); }; class TickIter { public: virtual ~TickIter(){}; virtual TickInfo* firstInfo()=0; virtual TickInfo* nextInfo()=0; }; class PureTickIter : public TickIter { public: PureTickIter( ::std::vector< TickInfo >& rTickInfoVector ); virtual ~PureTickIter(); virtual TickInfo* firstInfo(); virtual TickInfo* nextInfo(); private: ::std::vector< TickInfo >& m_rTickVector; ::std::vector< TickInfo >::iterator m_aTickIter; }; class TickFactory { public: TickFactory( const ExplicitScaleData& rScale , const ExplicitIncrementData& rIncrement ); virtual ~TickFactory(); void getAllTicks( ::std::vector< ::std::vector< TickInfo > >& rAllTickInfos ) const; void getAllTicksShifted( ::std::vector< ::std::vector< TickInfo > >& rAllTickInfos ) const; virtual void updateScreenValues( ::std::vector< ::std::vector< TickInfo > >& /*rAllTickInfos*/ ) const {} private: //methods bool isDateAxis() const; protected: //member ExplicitScaleData m_rScale; ExplicitIncrementData m_rIncrement; ::com::sun::star::uno::Reference< ::com::sun::star::chart2::XScaling > m_xInverseScaling; //minimum and maximum of the visible range after scaling double m_fScaledVisibleMin; double m_fScaledVisibleMax; }; class TickFactory_2D : public TickFactory { public: TickFactory_2D( const ExplicitScaleData& rScale , const ExplicitIncrementData& rIncrement , const ::basegfx::B2DVector& rStartScreenPos, const ::basegfx::B2DVector& rEndScreenPos , const ::basegfx::B2DVector& rAxisLineToLabelLineShift ); //, double fStrech_SceneToScreen, double fOffset_SceneToScreen ); virtual ~TickFactory_2D(); static sal_Int32 getTickScreenDistance( TickIter& rIter ); void createPointSequenceForAxisMainLine( ::com::sun::star::drawing::PointSequenceSequence& rPoints ) const; void addPointSequenceForTickLine( ::com::sun::star::drawing::PointSequenceSequence& rPoints , sal_Int32 nSequenceIndex , double fScaledLogicTickValue, double fInnerDirectionSign , const TickmarkProperties& rTickmarkProperties, bool bPlaceAtLabels ) const; ::basegfx::B2DVector getDistanceAxisTickToText( const AxisProperties& rAxisProperties , bool bIncludeFarAwayDistanceIfSo = false , bool bIncludeSpaceBetweenTickAndText = true ) const; virtual void updateScreenValues( ::std::vector< ::std::vector< TickInfo > >& rAllTickInfos ) const; bool isHorizontalAxis() const; bool isVerticalAxis() const; protected: //methods ::basegfx::B2DVector getTickScreenPosition2D( double fScaledLogicTickValue ) const; private: //member ::basegfx::B2DVector m_aAxisStartScreenPosition2D; ::basegfx::B2DVector m_aAxisEndScreenPosition2D; //labels might be posioned high or low on the border of the diagram far away from the axis //add this vector to go from the axis line to the label line (border of the diagram) ::basegfx::B2DVector m_aAxisLineToLabelLineShift; double m_fStrech_LogicToScreen; double m_fOffset_LogicToScreen; }; //............................................................................. } //namespace chart //............................................................................. #endif