/************************************************************************* * * OpenOffice.org - a multi-platform office productivity suite * * $RCSfile: matchlocale.hxx,v $ * * $Revision: 1.8 $ * * last change: $Author: rt $ $Date: 2005-09-08 03:49:45 $ * * The Contents of this file are made available subject to * the terms of GNU Lesser General Public License Version 2.1. * * * GNU Lesser General Public License Version 2.1 * ============================================= * Copyright 2005 by Sun Microsystems, Inc. * 901 San Antonio Road, Palo Alto, CA 94303, USA * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License version 2.1, as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * ************************************************************************/ /* PLEASE DON'T DELETE ANY COMMENT LINES, ALSO IT'S UNNECESSARY. */ #ifndef CONFIGMGR_MATCHLOCALE_HXX #define CONFIGMGR_MATCHLOCALE_HXX #include #ifndef _COM_SUN_STAR_LANG_LOCALE_HPP_ #include #endif #include #include namespace configmgr { // ----------------------------------------------------------------------------- namespace localehelper { // ------------------------------------------------------------------------- using ::rtl::OUString; using ::com::sun::star::lang::Locale; namespace uno = ::com::sun::star::uno; namespace lang = ::com::sun::star::lang; // ------------------------------------------------------------------------- extern char const * const c_sAnyLanguage; extern char const * const c_sDefLanguage; extern bool isAnyLanguage(OUString const & _sLanguage); extern bool isDefaultLanguage(OUString const & _sLanguage); extern OUString getAnyLanguage(); extern OUString getDefaultLanguage(); extern Locale getAnyLocale(); extern Locale getDefaultLocale(); // ------------------------------------------------------------------------- /// Type for storing a list of Locales typedef std::vector< Locale > LocaleSequence; typedef LocaleSequence::size_type SequencePos; // the max value of SequencePos - marks out-of-range (Value == -1 == ~0) SequencePos const c_noPosition = SequencePos(0)-SequencePos(1); // conversion helpers Locale makeLocale(OUString const& sLocaleName_); OUString makeIsoLocale(Locale const& aUnoLocale_); LocaleSequence makeLocaleSequence(uno::Sequence const& sLocaleNames_); LocaleSequence makeLocaleSequence(uno::Sequence const& aUnoLocales_); uno::Sequence makeIsoSequence(LocaleSequence const& aLocales_); uno::Sequence makeUnoSequence(LocaleSequence const& aLocales_); inline bool equalLocale(Locale const & lhs, Locale const & rhs) { return lhs.Language == rhs.Language && lhs.Country == rhs.Country; } inline bool equalLanguage(Locale const & lhs, Locale const & rhs) { return lhs.Language == rhs.Language; } // ------------------------------------------------------------------------- bool designatesAllLocales(Locale const& aLocale_); bool designatesAllLocales(LocaleSequence const& aLocales_); // ------------------------------------------------------------------------- /// result of matching a locale against a target locale enum MatchQuality { MISMATCH = 0, /// match: locales do not match (must be zero!) MATCH_LANGUAGE, /// match: languages match - country mismatch MATCH_LANGUAGE_PLAIN, /// match: languages match - no country to match MATCH_LOCALE, /// match: full match BEST_MATCH = MATCH_LOCALE }; /// compare two locales for 'nearness' MatchQuality match(Locale const& aLocale_, Locale const& aTarget_); // ------------------------------------------------------------------------- /// result of matching a Locale against a target sequence of locales class MatchResult { SequencePos m_nPos; MatchQuality m_eQuality; public: /// construct a default (no match) result MatchResult() { reset(); } /// construct a result from given parameters - use with care MatchResult(SequencePos nPos_, MatchQuality eQuality_) : m_nPos( nPos_ ) , m_eQuality(eQuality_) {} /// construct an optimum result static MatchResult best() { return MatchResult(0,MATCH_LOCALE); } /// has there been a match bool isMatch() const { return m_eQuality != MISMATCH; } /// is this the best match possible ? bool isBest() const { return m_nPos == 0 && m_eQuality == MATCH_LOCALE; } /// retrieve the position that was matched SequencePos position() const { return m_nPos; } /// retrieve the quality of match MatchQuality quality() const { return m_eQuality; } /// assign the given position and quality, if they are an improvement bool improve(SequencePos nPos, MatchQuality eQuality_); /// reset to no match or best match state void reset() { m_nPos = c_noPosition; m_eQuality = MISMATCH; } // --------------------------------------------------------------------- // comparing MatchResults friend bool operator ==(MatchResult const& lhs, MatchResult const& rhs) { return lhs.m_nPos == rhs.m_nPos && lhs.m_eQuality == rhs.m_eQuality; } // ordering of MatchResults - greater is better friend bool operator < (MatchResult const& lhs, MatchResult const& rhs) { if (lhs.m_nPos > rhs.m_nPos) return true; // greater position is worse if (lhs.m_nPos < rhs.m_nPos) return false; return (lhs.m_eQuality < rhs.m_eQuality); // least Quality is worse } }; // --------------------------------------------------------------------- // derived relational operators inline bool operator !=(MatchResult const& lhs, MatchResult const& rhs) { return !(lhs == rhs); } inline bool operator > (MatchResult const& lhs, MatchResult const& rhs) { return rhs < lhs; } inline bool operator <= (MatchResult const& lhs, MatchResult const& rhs) { return !(rhs < lhs); } inline bool operator >=(MatchResult const& lhs, MatchResult const& rhs) { return !(lhs < rhs); } // --------------------------------------------------------------------- /// match a locale against a sequence of locales MatchResult match(Locale const& aLocale_, LocaleSequence const& aTarget_); /// improve an existing match of a locale against a sequence of locales bool improveMatch(MatchResult& rMatch_, Locale const& aLocale_, LocaleSequence const& aTarget_); /// match a locale against a sequence of locales for a given quality level bool isMatch(Locale const& aLocales, LocaleSequence const& aTarget_, MatchQuality eRequiredQuality_); // ------------------------------------------------------------------------- /// add defaults to a sequence of locales void addFallbackLocales(LocaleSequence& aTargetList_); // ------------------------------------------------------------------------- class FindBestLocale { public: /// construct a MatchLocale with no target locale FindBestLocale(); /// construct a MatchLocale with a single target locale FindBestLocale(Locale const& aTarget_); /// construct a MatchLocale with a sequence of locales FindBestLocale(LocaleSequence const& aTarget_); /// is there any match ? bool isMatch() const { return m_aResult.isMatch(); } /// is there an optimum match (so we are done) ? bool isBestMatch() const { return m_aResult.isBest(); } /// get the best match found Locale getBestMatch() const; /// get the quality of the best match found MatchQuality getMatchQuality() const { return m_aResult.quality(); } /// check, if the given locale improves the quality. if it does, accept it bool accept(Locale const& aLocale_); /// change the target locale (and reset matching) void reset(Locale const& aTarget_); /// change the target locales (and reset matching) void reset(LocaleSequence const& aTarget_); /// reset the match result, indicating whether a match is needed at all void reset(bool bNeedLocale_ = true); private: void implSetTarget(LocaleSequence const& aTarget_); LocaleSequence m_aTarget; MatchResult m_aResult; }; } // namespace // ----------------------------------------------------------------------------- } // namespace #endif