/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include #include #include #include #include #include #include #include #include #include #include using namespace ::com::sun::star; static std::ostream& operator<<(std::ostream& rStream, const KernArray& rArray) { if (rArray.empty()) { rStream << "{ }"; return rStream; } rStream << "{ "; for (size_t i = 0; i < rArray.size() - 1; i++) rStream << rArray[i] << ", "; rStream << rArray.back(); rStream << " }"; return rStream; } static std::ostream& operator<<(std::ostream& rStream, const std::vector& rVec) { if (rVec.empty()) { rStream << "{ }"; return rStream; } rStream << "{ "; for (size_t i = 0; i < rVec.size() - 1; i++) rStream << std::boolalpha << bool(rVec[i]) << ", "; rStream << std::boolalpha << bool(rVec.back()); rStream << " }"; return rStream; } #include class CanvasTest : public test::BootstrapFixture { public: CanvasTest() : BootstrapFixture(true, false) { } }; CPPUNIT_TEST_FIXTURE(CanvasTest, testComposite) { ScopedVclPtrInstance pWin(nullptr, WB_STDWORK); uno::Reference xCanvas = pWin->GetOutDev()->GetCanvas(); CPPUNIT_ASSERT(xCanvas.is()); // a huge canvas ... Size aSize(1, 1); uno::Reference xBitmap = xCanvas->getDevice()->createCompatibleAlphaBitmap( vcl::unotools::integerSize2DFromSize(aSize)); CPPUNIT_ASSERT(xBitmap.is()); uno::Reference xBitmapCanvas(xBitmap, uno::UNO_QUERY); CPPUNIT_ASSERT(xBitmapCanvas.is()); BitmapEx aBitmapEx; { // clear the canvas and basic sanity check ... xBitmapCanvas->clear(); CPPUNIT_ASSERT(aBitmapEx.Create(xBitmapCanvas, aSize)); CPPUNIT_ASSERT(aBitmapEx.IsAlpha()); CPPUNIT_ASSERT(!aBitmapEx.GetAlphaMask().IsEmpty()); } { // render something rendering::RenderState aDefaultState; uno::Sequence aRedTransparent{ 1.0, // R 0.0, // G 0.0, // B 0.5 }; // A aDefaultState.DeviceColor = aRedTransparent; #if 0 // words fail me to describe the sheer beauty of allocating a UNO // object to represent a polygon, and manually handling the ViewState // and there being no public helper for this - to render ... a rectangle. XCachedPrimitive fillPolyPolygon( [in] XPolyPolygon2D xPolyPolygon, [in] ViewState aViewState, [in] RenderState aRenderState ) #endif } } CPPUNIT_TEST_FIXTURE(CanvasTest, testTdf155810) { GDIMetaFile aInputMetaFile, aOutputMetaFile; KernArray aDXArray; std::vector aKashidaArray; // First create a meta file with a text array action that has Kashida adjustments. { ScopedVclPtrInstance pDev; vcl::Font aFont(u"Noto Naskh Arabic"_ustr, u"Regular"_ustr, Size(0, 72)); pDev->SetFont(aFont); aInputMetaFile.Record(pDev.get()); OUString aText(u"خالد"_ustr); pDev->GetTextArray(aText, &aDXArray); auto nKashida = 200; aDXArray.set(0, aDXArray[0] + nKashida); aDXArray.set(2, aDXArray[2] + nKashida); aKashidaArray = { true, false, true, false }; pDev->DrawTextArray(Point(0, 0), aText, aDXArray, aKashidaArray, 0, -1); aInputMetaFile.Stop(); } // Then draw it using canvas { ScopedVclPtrInstance pDev; aOutputMetaFile.Record(pDev.get()); auto xCanvas = pDev->GetCanvas(); CPPUNIT_ASSERT(xCanvas.is()); auto pCanvas = cppcanvas::VCLFactory::createCanvas(xCanvas); auto pRenderer = cppcanvas::VCLFactory::createRenderer(pCanvas, aInputMetaFile, {}); pRenderer->draw(); aOutputMetaFile.Stop(); } // Then check that the text array drawn by the canvas renderer didn’t loose // the Kashida insertion positions. { auto pInputAction = aInputMetaFile.GetAction(aInputMetaFile.GetActionSize() - 1); auto pOutputAction = aOutputMetaFile.GetAction(aOutputMetaFile.GetActionSize() - 2); CPPUNIT_ASSERT_EQUAL(MetaActionType::TEXTARRAY, pInputAction->GetType()); CPPUNIT_ASSERT_EQUAL(pInputAction->GetType(), pOutputAction->GetType()); MetaTextArrayAction* pInputTextAction = static_cast(pInputAction); MetaTextArrayAction* pOutputTextAction = static_cast(pOutputAction); CPPUNIT_ASSERT_EQUAL(pInputTextAction->GetDXArray(), aDXArray); CPPUNIT_ASSERT_EQUAL(pInputTextAction->GetDXArray(), pOutputTextAction->GetDXArray()); CPPUNIT_ASSERT_EQUAL(pInputTextAction->GetKashidaArray(), aKashidaArray); CPPUNIT_ASSERT_EQUAL(pInputTextAction->GetKashidaArray(), pOutputTextAction->GetKashidaArray()); } // Now, test drawSubset { ScopedVclPtrInstance pDev; aOutputMetaFile.Clear(); aOutputMetaFile.Record(pDev.get()); auto xCanvas = pDev->GetCanvas(); CPPUNIT_ASSERT(xCanvas.is()); auto pCanvas = cppcanvas::VCLFactory::createCanvas(xCanvas); auto pRenderer = cppcanvas::VCLFactory::createRenderer(pCanvas, aInputMetaFile, {}); pRenderer->drawSubset(1, 3); aOutputMetaFile.Stop(); } { auto pOutputAction = aOutputMetaFile.GetAction(aOutputMetaFile.GetActionSize() - 2); CPPUNIT_ASSERT_EQUAL(MetaActionType::TEXTARRAY, pOutputAction->GetType()); MetaTextArrayAction* pOutputTextAction = static_cast(pOutputAction); std::vector aSubsetKashidaArray({ false, true }); CPPUNIT_ASSERT_EQUAL(aSubsetKashidaArray, pOutputTextAction->GetKashidaArray()); } } CPPUNIT_PLUGIN_IMPLEMENT(); /* vim:set shiftwidth=4 softtabstop=4 expandtab: */