/************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef _CPPCANVAS_POLYPOLYACTION_HXX #define _CPPCANVAS_POLYPOLYACTION_HXX #include #include namespace basegfx { class B2DPolyPolygon; } namespace com { namespace sun { namespace star { namespace rendering { struct Texture; struct StrokeAttributes; } } } } /* Definition of internal::PolyPolyActionFactory class */ namespace cppcanvas { namespace internal { struct OutDevState; /** Creates encapsulated converters between GDIMetaFile and XCanvas. The Canvas argument is deliberately placed at the constructor, to force reconstruction of this object for a new canvas. This considerably eases internal state handling, since a lot of the internal state (e.g. fonts, text layout) is Canvas-dependent. */ class PolyPolyActionFactory { public: /// Create polygon, fill/stroke according to state static ActionSharedPtr createPolyPolyAction( const ::basegfx::B2DPolyPolygon&, const CanvasSharedPtr&, const OutDevState& ); /// Create texture-filled polygon static ActionSharedPtr createPolyPolyAction( const ::basegfx::B2DPolyPolygon&, const CanvasSharedPtr&, const OutDevState&, const ::com::sun::star::rendering::Texture& ); /// Create line polygon (always stroked, not filled) static ActionSharedPtr createLinePolyPolyAction( const ::basegfx::B2DPolyPolygon&, const CanvasSharedPtr&, const OutDevState& ); /// Create stroked polygon static ActionSharedPtr createPolyPolyAction( const ::basegfx::B2DPolyPolygon&, const CanvasSharedPtr&, const OutDevState&, const ::com::sun::star::rendering::StrokeAttributes& ); /// For transparent painting of the given polygon (normally, we take the colors always opaque) static ActionSharedPtr createPolyPolyAction( const ::basegfx::B2DPolyPolygon&, const CanvasSharedPtr&, const OutDevState&, int nTransparency ); private: // static factory, disable big four PolyPolyActionFactory(); ~PolyPolyActionFactory(); PolyPolyActionFactory(const PolyPolyActionFactory&); PolyPolyActionFactory& operator=( const PolyPolyActionFactory& ); }; } } #endif /* _CPPCANVAS_POLYPOLYACTION_HXX */