/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef DBAUI_JOINTABLEVIEW_HXX #define DBAUI_JOINTABLEVIEW_HXX #include #include #include #include #include #include #include "callbacks.hxx" #include "TableConnectionData.hxx" #include "TableWindowData.hxx" #include #include struct AcceptDropEvent; struct ExecuteDropEvent; class SfxUndoAction; namespace dbaui { class OTableConnection; class OTableWindow; struct OJoinExchangeData; class OJoinDesignView; class OTableWindowData; class OJoinDesignViewAccess; // this class conatins only the scrollbars to avoid that // the tablewindows clip the scrollbars class OJoinTableView; class OScrollWindowHelper : public Window { ScrollBar m_aHScrollBar; ScrollBar m_aVScrollBar; Window* m_pCornerWindow; OJoinTableView* m_pTableView; protected: virtual void Resize(); public: OScrollWindowHelper( Window* pParent); ~OScrollWindowHelper(); void setTableView(OJoinTableView* _pTableView); void resetRange(const Point& _aSize); // own methods ScrollBar* GetHScrollBar() { return &m_aHScrollBar; } ScrollBar* GetVScrollBar() { return &m_aVScrollBar; } }; class OJoinTableView : public Window, public IDragTransferableListener, public DropTargetHelper { friend class OJoinMoveTabWinUndoAct; public: DECLARE_STL_USTRINGACCESS_MAP(OTableWindow*,OTableWindowMap); private: OTableWindowMap m_aTableMap; ::std::vector m_vTableConnection; Timer m_aDragScrollTimer; Rectangle m_aDragRect; Rectangle m_aSizingRect; Point m_aDragOffset; Point m_aScrollOffset; Point m_ptPrevDraggingPos; Size m_aOutputSize; OTableWindow* m_pDragWin; OTableWindow* m_pSizingWin; OTableConnection* m_pSelectedConn; sal_Bool m_bTrackingInitiallyMoved; DECL_LINK(OnDragScrollTimer, void*); protected: OTableWindow* m_pLastFocusTabWin; OJoinDesignView* m_pView; OJoinDesignViewAccess* m_pAccessible; public: OJoinTableView( Window* pParent, OJoinDesignView* pView ); virtual ~OJoinTableView(); // window override virtual void StateChanged( StateChangedType nStateChange ); virtual void GetFocus(); virtual void LoseFocus(); virtual void KeyInput( const KeyEvent& rEvt ); // Accessibility virtual ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible > CreateAccessible(); // own methods ScrollBar* GetHScrollBar() { return static_cast(GetParent())->GetHScrollBar(); } ScrollBar* GetVScrollBar() { return static_cast(GetParent())->GetVScrollBar(); } DECL_LINK( ScrollHdl, ScrollBar* ); void DrawConnections( const Rectangle& rRect ); void InvalidateConnections(); void BeginChildMove( OTableWindow* pTabWin, const Point& rMousePos ); void BeginChildSizing( OTableWindow* pTabWin, const Pointer& rPointer ); void NotifyTitleClicked( OTableWindow* pTabWin, const Point rMousePos ); virtual void AddTabWin(const OUString& _rComposedName, const OUString& rWinName, sal_Bool bNewTable = sal_False); virtual void RemoveTabWin( OTableWindow* pTabWin ); // hide all TabWins (does NOT delete them; they are put in an UNDO action) virtual void HideTabWins(); virtual void AddConnection(const OJoinExchangeData& jxdSource, const OJoinExchangeData& jxdDest) = 0; /** RemoveConnection allows to remove connections from join table view it implies that the same as addConnection @param _pConnection the connection which should be removed @param _bDelete when true then the connection will be deleted @return an iterator to next valid connection, so it can be used in any loop */ virtual bool RemoveConnection(OTableConnection* _pConnection,sal_Bool _bDelete); /** allows to add new connections to join table view it implies an invalidation of the features ID_BROWSER_ADDTABLE and SID_RELATION_ADD_RELATION also the modified flag will be set to true @param _pConnection the connection which should be added @param _bAddData when true then the data should also be appended */ void addConnection(OTableConnection* _pConnection,sal_Bool _bAddData = sal_True); sal_Bool ScrollPane( long nDelta, sal_Bool bHoriz, sal_Bool bPaintScrollBars ); sal_uLong GetTabWinCount(); Point GetScrollOffset() const { return m_aScrollOffset; } OJoinDesignView* getDesignView() const { return m_pView; } OTableWindow* GetTabWindow( const String& rName ); OTableConnection* GetSelectedConn() { return m_pSelectedConn; } /** @note NULL is explicitly allowed (then no-op) */ void DeselectConn(OTableConnection* pConn); void SelectConn(OTableConnection* pConn); OTableWindowMap* GetTabWinMap() { return &m_aTableMap; } const OTableWindowMap* GetTabWinMap() const { return &m_aTableMap; } /** gives a read only access to the connection vector */ const ::std::vector* getTableConnections() const { return &m_vTableConnection; } sal_Bool ExistsAConn(const OTableWindow* pFromWin) const; /** search for all connections of a table @param _pFromWin the table for which connections should be found @return an iterator which can be used to travel all connections of the table */ ::std::vector::const_iterator getTableConnections(const OTableWindow* _pFromWin) const; /** how many connection belongs to single table @param _pFromWin the table for which connections should be found @return the count of connections which belongs to this table */ sal_Int32 getConnectionCount(const OTableWindow* _pFromWin) const; OTableConnection* GetTabConn(const OTableWindow* pLhs,const OTableWindow* pRhs,bool _bSupressCrossOrNaturalJoin = false,const OTableConnection* _rpFirstAfter = NULL) const; /** clear the window map and connection vector without destroying it that means that the data of the windows and connection will be untouched */ void clearLayoutInformation(); /** set the focus to that tab win which most recently had it (or to the first available one) **/ void GrabTabWinFocus(); /** take all WinData and ConnData from the document and create the corresponding Wins and Conns */ virtual void ReSync() { } /** Hart deletion That means that all Conns and Wins are deleted from their respective lists and the corresponding Datas removed from the document */ virtual void ClearAll(); /** @note used by AddTabDlg to see if more tables can be added */ virtual sal_Bool IsAddAllowed(); virtual long PreNotify(NotifyEvent& rNEvt); // DnD stuff virtual void StartDrag( sal_Int8 nAction, const Point& rPosPixel ); virtual sal_Int8 AcceptDrop( const AcceptDropEvent& rEvt ); virtual sal_Int8 ExecuteDrop( const ExecuteDropEvent& rEvt ); /** @note can be used for special ui handling after d&d */ virtual void lookForUiActivities(); /** Hook that is called after moving/resizing TabWins The position is 'virtual': the container has a virtual area of which only a part - changeable by scroll bar - is visible. Therefore: ptOldPosition is always positive, even if it represents a point with a negative physical ordinate above the visible area @note The standard implementation just passes the new data to the Wins */ virtual void TabWinMoved(OTableWindow* ptWhich, const Point& ptOldPosition); virtual void TabWinSized(OTableWindow* ptWhich, const Point& ptOldPosition, const Size& szOldSize); void modified(); /** check if the given window is visible. @param _rPoint The Point to check @param _rSize The Size to be check as well @return true if the area is visible, false otherwise */ sal_Bool isMovementAllowed(const Point& _rPoint,const Size& _rSize); Size getRealOutputSize() const { return m_aOutputSize; } virtual void EnsureVisible(const OTableWindow* _pWin); virtual void EnsureVisible(const Point& _rPoint,const Size& _rSize); TTableWindowData::value_type createTableWindowData(const OUString& _rComposedName ,const OUString& _sTableName ,const OUString& _rWinName); protected: virtual void MouseButtonUp( const MouseEvent& rEvt ); virtual void MouseButtonDown( const MouseEvent& rEvt ); virtual void Tracking( const TrackingEvent& rTEvt ); virtual void Paint( const Rectangle& rRect ); virtual void ConnDoubleClicked( OTableConnection* pConnection ); virtual void SetDefaultTabWinPosSize( OTableWindow* pTabWin ); virtual void DataChanged( const DataChangedEvent& rDCEvt ); virtual void Resize(); virtual void dragFinished( ); /// @note here the physical position (that can be changed while /// resizing) is used, as no scrolling can take place while resizing virtual void Command(const CommandEvent& rEvt); virtual OTableWindowData* CreateImpl(const OUString& _rComposedName ,const OUString& _sTableName ,const OUString& _rWinName); /** factory method to create table windows @param _pData The data corresponding to the window. @return The new TableWindow */ virtual OTableWindow* createWindow(const TTableWindowData::value_type& _pData) = 0; /** determines whether the classes Init method should accept a query name, or only table names */ virtual bool allowQueries() const; /** called when init fails at the tablewindowdata because the m_xTable object could not provide columns, but no exception was thrown. Expected to throw. */ virtual void onNoColumns_throw(); virtual bool supressCrossNaturalJoin(const TTableConnectionData::value_type& _pData) const; private: void InitColors(); sal_Bool ScrollWhileDragging(); /** opens the context menu to delate a connection @param _aPos the position where the popup menu should appear @param _pSelConnection the connection which should be deleted */ void executePopup(const Point& _aPos,OTableConnection* _pSelConnection); /** invalidates this window without children and set the controller modified @param _pAction a possible undo action to add at the controller */ void invalidateAndModify(SfxUndoAction *_pAction=NULL); private: using Window::Scroll; }; } #endif /* vim:set shiftwidth=4 softtabstop=4 expandtab: */