/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #pragma once #include #include #include #include #include #include namespace drawinglayer::primitive2d { class BaseTextStrikeoutPrimitive2D : public BufferedDecompositionPrimitive2D { private: /// geometric definitions basegfx::B2DHomMatrix maObjectTransformation; double mfWidth; /// decoration definitions basegfx::BColor maFontColor; public: /// constructor BaseTextStrikeoutPrimitive2D( const basegfx::B2DHomMatrix& rObjectTransformation, double fWidth, const basegfx::BColor& rFontColor); /// data read access const basegfx::B2DHomMatrix& getObjectTransformation() const { return maObjectTransformation; } double getWidth() const { return mfWidth; } const basegfx::BColor& getFontColor() const { return maFontColor; } /// compare operator virtual bool operator==( const BasePrimitive2D& rPrimitive ) const override; }; } // end of namespace drawinglayer::primitive2d namespace drawinglayer::primitive2d { class TextCharacterStrikeoutPrimitive2D final : public BaseTextStrikeoutPrimitive2D { private: sal_Unicode maStrikeoutChar; attribute::FontAttribute maFontAttribute; css::lang::Locale maLocale; /// local decomposition. virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override; public: /// constructor TextCharacterStrikeoutPrimitive2D( const basegfx::B2DHomMatrix& rObjectTransformation, double fWidth, const basegfx::BColor& rFontColor, sal_Unicode aStrikeoutChar, const attribute::FontAttribute& rFontAttribute, const css::lang::Locale& rLocale); /// data read access sal_Unicode getStrikeoutChar() const { return maStrikeoutChar; } const attribute::FontAttribute& getFontAttribute() const { return maFontAttribute; } const css::lang::Locale& getLocale() const { return maLocale; } /// compare operator virtual bool operator==( const BasePrimitive2D& rPrimitive ) const override; /// provide unique ID virtual sal_uInt32 getPrimitive2DID() const override; }; } // end of namespace drawinglayer::primitive2d namespace drawinglayer::primitive2d { class TextGeometryStrikeoutPrimitive2D final : public BaseTextStrikeoutPrimitive2D { private: double mfHeight; double mfOffset; TextStrikeout meTextStrikeout; /// local decomposition. virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override; public: /// constructor TextGeometryStrikeoutPrimitive2D( const basegfx::B2DHomMatrix& rObjectTransformation, double fWidth, const basegfx::BColor& rFontColor, double fHeight, double fOffset, TextStrikeout eTextStrikeout); /// data read access double getHeight() const { return mfHeight; } double getOffset() const { return mfOffset; } TextStrikeout getTextStrikeout() const { return meTextStrikeout; } /// compare operator virtual bool operator==( const BasePrimitive2D& rPrimitive ) const override; /// provide unique ID virtual sal_uInt32 getPrimitive2DID() const override; }; } // end of namespace drawinglayer::primitive2d /* vim:set shiftwidth=4 softtabstop=4 expandtab: */