/************************************************************************* * * OpenOffice.org - a multi-platform office productivity suite * * $RCSfile: animatedprimitive2d.cxx,v $ * * $Revision: 1.5 $ * * last change: $Author: aw $ $Date: 2008-05-27 14:11:20 $ * * The Contents of this file are made available subject to * the terms of GNU Lesser General Public License Version 2.1. * * * GNU Lesser General Public License Version 2.1 * ============================================= * Copyright 2005 by Sun Microsystems, Inc. * 901 San Antonio Road, Palo Alto, CA 94303, USA * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License version 2.1, as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_drawinglayer.hxx" #include #include #include #include #include ////////////////////////////////////////////////////////////////////////////// using namespace com::sun::star; ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace primitive2d { Primitive2DSequence AnimatedSwitchPrimitive2D::createLocalDecomposition(const geometry::ViewInformation2D& rViewInformation) const { if(getChildren().hasElements()) { const double fState(getAnimationEntry().getStateAtTime(rViewInformation.getViewTime())); const sal_uInt32 nLen(getChildren().getLength()); sal_uInt32 nIndex(basegfx::fround(fState * (double)nLen)); if(nIndex >= nLen) { nIndex = nLen - 1L; } const Primitive2DReference xRef(getChildren()[nIndex], uno::UNO_QUERY_THROW); return Primitive2DSequence(&xRef, 1L); } return Primitive2DSequence(); } AnimatedSwitchPrimitive2D::AnimatedSwitchPrimitive2D( const animation::AnimationEntry& rAnimationEntry, const Primitive2DSequence& rChildren, bool bIsTextAnimation) : GroupPrimitive2D(rChildren), mpAnimationEntry(0), mfDecomposeViewTime(0.0), mbIsTextAnimation(bIsTextAnimation) { // clone given animation description mpAnimationEntry = rAnimationEntry.clone(); } AnimatedSwitchPrimitive2D::~AnimatedSwitchPrimitive2D() { // delete cloned animation description delete mpAnimationEntry; } bool AnimatedSwitchPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const { if(GroupPrimitive2D::operator==(rPrimitive)) { const AnimatedSwitchPrimitive2D& rCompare = static_cast< const AnimatedSwitchPrimitive2D& >(rPrimitive); return (getAnimationEntry() == rCompare.getAnimationEntry()); } return false; } Primitive2DSequence AnimatedSwitchPrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const { ::osl::MutexGuard aGuard( m_aMutex ); if(getLocalDecomposition().hasElements() && mfDecomposeViewTime != rViewInformation.getViewTime()) { // conditions of last local decomposition have changed, delete const_cast< AnimatedSwitchPrimitive2D* >(this)->setLocalDecomposition(Primitive2DSequence()); } if(!getLocalDecomposition().hasElements()) { // remember time const_cast< AnimatedSwitchPrimitive2D* >(this)->mfDecomposeViewTime = rViewInformation.getViewTime(); } // use parent implementation return GroupPrimitive2D::get2DDecomposition(rViewInformation); } basegfx::B2DRange AnimatedSwitchPrimitive2D::getB2DRange(const geometry::ViewInformation2D& rViewInformation) const { // to get range from decomposition and not from group content, call implementation from // BasePrimitive2D here return BasePrimitive2D::getB2DRange(rViewInformation); } // provide unique ID ImplPrimitrive2DIDBlock(AnimatedSwitchPrimitive2D, PRIMITIVE2D_ID_ANIMATEDSWITCHPRIMITIVE2D) } // end of namespace primitive2d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace primitive2d { Primitive2DSequence AnimatedBlinkPrimitive2D::createLocalDecomposition(const geometry::ViewInformation2D& rViewInformation) const { if(getChildren().hasElements()) { const double fState(getAnimationEntry().getStateAtTime(rViewInformation.getViewTime())); if(fState < 0.5) { return getChildren(); } } return Primitive2DSequence(); } AnimatedBlinkPrimitive2D::AnimatedBlinkPrimitive2D( const animation::AnimationEntry& rAnimationEntry, const Primitive2DSequence& rChildren, bool bIsTextAnimation) : AnimatedSwitchPrimitive2D(rAnimationEntry, rChildren, bIsTextAnimation) { } // provide unique ID ImplPrimitrive2DIDBlock(AnimatedBlinkPrimitive2D, PRIMITIVE2D_ID_ANIMATEDBLINKPRIMITIVE2D) } // end of namespace primitive2d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// // helper class for AnimatedInterpolatePrimitive2D namespace drawinglayer { namespace primitive2d { BufferedMatrixDecompose::BufferedMatrixDecompose(const basegfx::B2DHomMatrix& rMatrix) : maB2DHomMatrix(rMatrix), maScale(0.0, 0.0), maTranslate(0.0, 0.0), mfRotate(0.0), mfShearX(0.0), mbDecomposed(false) { } void BufferedMatrixDecompose::ensureDecompose() const { if(!mbDecomposed) { BufferedMatrixDecompose* pThis = const_cast< BufferedMatrixDecompose* >(this); maB2DHomMatrix.decompose(pThis->maScale, pThis->maTranslate, pThis->mfRotate, pThis->mfShearX); pThis->mbDecomposed = true; } } } // end of anonymous namespace } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace primitive2d { Primitive2DSequence AnimatedInterpolatePrimitive2D::createLocalDecomposition(const geometry::ViewInformation2D& rViewInformation) const { const sal_uInt32 nSize(maMatrixStack.size()); if(nSize) { double fState(getAnimationEntry().getStateAtTime(rViewInformation.getViewTime())); if(fState < 0.0) { fState = 0.0; } else if(fState > 1.0) { fState = 1.0; } const double fIndex(fState * (double)(nSize - 1L)); const sal_uInt32 nIndA(sal_uInt32(floor(fIndex))); const double fOffset(fIndex - (double)nIndA); basegfx::B2DHomMatrix aTargetTransform; if(basegfx::fTools::equalZero(fOffset)) { // use matrix from nIndA directly aTargetTransform = maMatrixStack[nIndA].getB2DHomMatrix(); } else { // interpolate. Get involved matrices and ensure they are decomposed const sal_uInt32 nIndB((nIndA + 1L) % nSize); std::vector< BufferedMatrixDecompose >::const_iterator aMatA(maMatrixStack.begin() + nIndA); std::vector< BufferedMatrixDecompose >::const_iterator aMatB(maMatrixStack.begin() + nIndB); aMatA->ensureDecompose(); aMatB->ensureDecompose(); // interpolate for fOffset [0.0 .. 1.0[ const basegfx::B2DVector aScale(basegfx::interpolate(aMatA->getScale(), aMatB->getScale(), fOffset)); const basegfx::B2DVector aTranslate(basegfx::interpolate(aMatA->getTranslate(), aMatB->getTranslate(), fOffset)); const double fRotate(((aMatB->getRotate() - aMatA->getRotate()) * fOffset) + aMatA->getRotate()); const double fShearX(((aMatB->getShearX() - aMatA->getShearX()) * fOffset) + aMatA->getShearX()); // build matrix for state aTargetTransform.scale(aScale.getX(), aScale.getY()); aTargetTransform.shearX(fShearX); aTargetTransform.rotate(fRotate); aTargetTransform.translate(aTranslate.getX(), aTranslate.getY()); } // create new transform primitive reference, return new sequence const Primitive2DReference xRef(new TransformPrimitive2D(aTargetTransform, getChildren())); return Primitive2DSequence(&xRef, 1L); } else { return getChildren(); } } AnimatedInterpolatePrimitive2D::AnimatedInterpolatePrimitive2D( const std::vector< basegfx::B2DHomMatrix >& rmMatrixStack, const animation::AnimationEntry& rAnimationEntry, const Primitive2DSequence& rChildren, bool bIsTextAnimation) : AnimatedSwitchPrimitive2D(rAnimationEntry, rChildren, bIsTextAnimation), maMatrixStack() { // copy matrices const sal_uInt32 nCount(rmMatrixStack.size()); for(sal_uInt32 a(0L); a < nCount; a++) { maMatrixStack.push_back(BufferedMatrixDecompose(rmMatrixStack[a])); } } // provide unique ID ImplPrimitrive2DIDBlock(AnimatedInterpolatePrimitive2D, PRIMITIVE2D_ID_ANIMATEDINTERPOLATEPRIMITIVE2D) } // end of namespace primitive2d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// // eof