/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #include #include #include #include #include #include #include ////////////////////////////////////////////////////////////////////////////// using namespace com::sun::star; ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace primitive2d { Primitive2DSequence FillBitmapPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D& /*rViewInformation*/) const { Primitive2DSequence aRetval; if(!getFillBitmap().isDefault()) { const Size aTileSizePixel(getFillBitmap().getBitmapEx().GetSizePixel()); // is there a tile with some size at all? if(aTileSizePixel.getWidth() && aTileSizePixel.getHeight()) { if(getFillBitmap().getTiling()) { // get object range and create tiling matrices ::std::vector< basegfx::B2DHomMatrix > aMatrices; texture::GeoTexSvxTiled aTiling(getFillBitmap().getTopLeft(), getFillBitmap().getSize()); aTiling.appendTransformations(aMatrices); // resize result aRetval.realloc(aMatrices.size()); // create one primitive for each matrix for(sal_uInt32 a(0L); a < aMatrices.size(); a++) { basegfx::B2DHomMatrix aNewMatrix = aMatrices[a]; aNewMatrix *= getTransformation(); // create bitmap primitive and add to result const Primitive2DReference xRef( new BitmapPrimitive2D(getFillBitmap().getBitmapEx(), aNewMatrix)); aRetval[a] = xRef; } } else { // create new object transform basegfx::B2DHomMatrix aObjectTransform; aObjectTransform.set(0L, 0L, getFillBitmap().getSize().getX()); aObjectTransform.set(1L, 1L, getFillBitmap().getSize().getY()); aObjectTransform.set(0L, 2L, getFillBitmap().getTopLeft().getX()); aObjectTransform.set(1L, 2L, getFillBitmap().getTopLeft().getY()); aObjectTransform *= getTransformation(); // create bitmap primitive and add exclusive to decomposition (hand over ownership) const Primitive2DReference xRef( new BitmapPrimitive2D(getFillBitmap().getBitmapEx(), aObjectTransform)); aRetval = Primitive2DSequence(&xRef, 1L); } } } return aRetval; } FillBitmapPrimitive2D::FillBitmapPrimitive2D( const basegfx::B2DHomMatrix& rTransformation, const attribute::FillBitmapAttribute& rFillBitmap) : BufferedDecompositionPrimitive2D(), maTransformation(rTransformation), maFillBitmap(rFillBitmap) { } bool FillBitmapPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const { if(BufferedDecompositionPrimitive2D::operator==(rPrimitive)) { const FillBitmapPrimitive2D& rCompare = static_cast< const FillBitmapPrimitive2D& >(rPrimitive); return (getTransformation() == rCompare.getTransformation() && getFillBitmap() == rCompare.getFillBitmap()); } return false; } basegfx::B2DRange FillBitmapPrimitive2D::getB2DRange(const geometry::ViewInformation2D& /*rViewInformation*/) const { // return range of it basegfx::B2DPolygon aPolygon(basegfx::tools::createUnitPolygon()); aPolygon.transform(getTransformation()); return basegfx::tools::getRange(aPolygon); } // provide unique ID ImplPrimitrive2DIDBlock(FillBitmapPrimitive2D, PRIMITIVE2D_ID_FILLBITMAPPRIMITIVE2D) } // end of namespace primitive2d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// // eof /* vim:set shiftwidth=4 softtabstop=4 expandtab: */