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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #include #include #include ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace primitive2d { Primitive2DSequence DiscreteMetricDependentPrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const { ::osl::MutexGuard aGuard( m_aMutex ); // get the current DiscreteUnit const double fDiscreteUnit((rViewInformation.getInverseObjectToViewTransformation() * basegfx::B2DVector(1.0, 0.0)).getLength()); if(getBuffered2DDecomposition().hasElements() && !basegfx::fTools::equal(fDiscreteUnit, getDiscreteUnit())) { // conditions of last local decomposition have changed, delete const_cast< DiscreteMetricDependentPrimitive2D* >(this)->setBuffered2DDecomposition(Primitive2DSequence()); } if(!getBuffered2DDecomposition().hasElements()) { // remember new valid DiscreteUnit const_cast< DiscreteMetricDependentPrimitive2D* >(this)->mfDiscreteUnit = fDiscreteUnit; } // call base implementation return BufferedDecompositionPrimitive2D::get2DDecomposition(rViewInformation); } } // end of namespace primitive2d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace primitive2d { Primitive2DSequence ViewportDependentPrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const { ::osl::MutexGuard aGuard( m_aMutex ); // get the current Viewport const basegfx::B2DRange& rViewport = rViewInformation.getViewport(); if(getBuffered2DDecomposition().hasElements() && !rViewport.equal(getViewport())) { // conditions of last local decomposition have changed, delete const_cast< ViewportDependentPrimitive2D* >(this)->setBuffered2DDecomposition(Primitive2DSequence()); } if(!getBuffered2DDecomposition().hasElements()) { // remember new valid DiscreteUnit const_cast< ViewportDependentPrimitive2D* >(this)->maViewport = rViewport; } // call base implementation return BufferedDecompositionPrimitive2D::get2DDecomposition(rViewInformation); } } // end of namespace primitive2d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace primitive2d { Primitive2DSequence ViewTransformationDependentPrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const { ::osl::MutexGuard aGuard( m_aMutex ); // get the current ViewTransformation const basegfx::B2DHomMatrix& rViewTransformation = rViewInformation.getViewTransformation(); if(getBuffered2DDecomposition().hasElements() && rViewTransformation != getViewTransformation()) { // conditions of last local decomposition have changed, delete const_cast< ViewTransformationDependentPrimitive2D* >(this)->setBuffered2DDecomposition(Primitive2DSequence()); } if(!getBuffered2DDecomposition().hasElements()) { // remember new valid ViewTransformation const_cast< ViewTransformationDependentPrimitive2D* >(this)->maViewTransformation = rViewTransformation; } // call base implementation return BufferedDecompositionPrimitive2D::get2DDecomposition(rViewInformation); } } // end of namespace primitive2d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace primitive2d { Primitive2DSequence ObjectAndViewTransformationDependentPrimitive2D::get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const { ::osl::MutexGuard aGuard( m_aMutex ); // get the current ViewTransfromation const basegfx::B2DHomMatrix& rViewTransformation = rViewInformation.getViewTransformation(); if(getBuffered2DDecomposition().hasElements() && rViewTransformation != getViewTransformation()) { // conditions of last local decomposition have changed, delete const_cast< ObjectAndViewTransformationDependentPrimitive2D* >(this)->setBuffered2DDecomposition(Primitive2DSequence()); } // get the current ObjectTransformation const basegfx::B2DHomMatrix& rObjectTransformation = rViewInformation.getObjectTransformation(); if(getBuffered2DDecomposition().hasElements() && rObjectTransformation != getObjectTransformation()) { // conditions of last local decomposition have changed, delete const_cast< ObjectAndViewTransformationDependentPrimitive2D* >(this)->setBuffered2DDecomposition(Primitive2DSequence()); } if(!getBuffered2DDecomposition().hasElements()) { // remember new valid ViewTransformation, and ObjectTransformation const_cast< ObjectAndViewTransformationDependentPrimitive2D* >(this)->maViewTransformation = rViewTransformation; const_cast< ObjectAndViewTransformationDependentPrimitive2D* >(this)->maObjectTransformation = rObjectTransformation; } // call base implementation return BufferedDecompositionPrimitive2D::get2DDecomposition(rViewInformation); } } // end of namespace primitive2d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// // eof /* vim:set shiftwidth=4 softtabstop=4 expandtab: */