/************************************************************************* * * OpenOffice.org - a multi-platform office productivity suite * * $RCSfile: shadowprimitive3d.cxx,v $ * * $Revision: 1.8 $ * * last change: $Author: aw $ $Date: 2008-05-27 14:11:21 $ * * The Contents of this file are made available subject to * the terms of GNU Lesser General Public License Version 2.1. * * * GNU Lesser General Public License Version 2.1 * ============================================= * Copyright 2005 by Sun Microsystems, Inc. * 901 San Antonio Road, Palo Alto, CA 94303, USA * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License version 2.1, as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_drawinglayer.hxx" #include #include ////////////////////////////////////////////////////////////////////////////// using namespace com::sun::star; ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace primitive3d { ShadowPrimitive3D::ShadowPrimitive3D( const basegfx::B2DHomMatrix& rShadowTransform, const basegfx::BColor& rShadowColor, double fShadowTransparence, bool bShadow3D, const Primitive3DSequence& rChildren) : GroupPrimitive3D(rChildren), maShadowTransform(rShadowTransform), maShadowColor(rShadowColor), mfShadowTransparence(fShadowTransparence), mbShadow3D(bShadow3D) { } bool ShadowPrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const { if(GroupPrimitive3D::operator==(rPrimitive)) { const ShadowPrimitive3D& rCompare = (ShadowPrimitive3D&)rPrimitive; return (getShadowTransform() == rCompare.getShadowTransform() && getShadowColor() == rCompare.getShadowColor() && getShadowTransparence() == rCompare.getShadowTransparence() && getShadow3D() == rCompare.getShadow3D()); } return false; } // provide unique ID ImplPrimitrive3DIDBlock(ShadowPrimitive3D, PRIMITIVE3D_ID_SHADOWPRIMITIVE3D) } // end of namespace primitive3d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// // eof