/************************************************************************* * * OpenOffice.org - a multi-platform office productivity suite * * $RCSfile: textureprimitive3d.cxx,v $ * * $Revision: 1.6 $ * * last change: $Author: aw $ $Date: 2007-03-06 12:34:59 $ * * The Contents of this file are made available subject to * the terms of GNU Lesser General Public License Version 2.1. * * * GNU Lesser General Public License Version 2.1 * ============================================= * Copyright 2005 by Sun Microsystems, Inc. * 901 San Antonio Road, Palo Alto, CA 94303, USA * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License version 2.1, as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * ************************************************************************/ #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_TEXTUREPRIMITIVE3D_HXX #include #endif #ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE3D_PRIMITIVETYPES3D_HXX #include #endif ////////////////////////////////////////////////////////////////////////////// using namespace com::sun::star; ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace primitive3d { TexturePrimitive3D::TexturePrimitive3D( const Primitive3DSequence& rChildren, const basegfx::B2DVector& rTextureSize, bool bModulate, bool bFilter) : GroupPrimitive3D(rChildren), maTextureSize(rTextureSize), mbModulate(bModulate), mbFilter(bFilter) { } bool TexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const { if(GroupPrimitive3D::operator==(rPrimitive)) { const TexturePrimitive3D& rCompare = (TexturePrimitive3D&)rPrimitive; return (getModulate() == rCompare.getModulate() && getFilter() == rCompare.getFilter()); } return false; } } // end of namespace primitive3d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace primitive3d { Primitive3DSequence UnifiedAlphaTexturePrimitive3D::createLocalDecomposition(double /*fTime*/) const { if(0.0 == getTransparence()) { // no transparence used, so just use content return getChildren(); } else if(getTransparence() > 0.0 && getTransparence() < 1.0) { // create AlphaTexturePrimitive3D with fixed transparence as replacement const basegfx::BColor aGray(getTransparence(), getTransparence(), getTransparence()); const attribute::FillGradientAttribute aFillGradient(attribute::GRADIENTSTYLE_LINEAR, 0.0, 0.0, 0.0, 0.0, aGray, aGray, 1); const Primitive3DReference xRef(new AlphaTexturePrimitive3D(aFillGradient, getChildren(), getTextureSize())); return Primitive3DSequence(&xRef, 1L); } else { // completely transparent or invalid definition, add nothing return Primitive3DSequence(); } } UnifiedAlphaTexturePrimitive3D::UnifiedAlphaTexturePrimitive3D( double fTransparence, const Primitive3DSequence& rChildren) : TexturePrimitive3D(rChildren, basegfx::B2DVector(), false, false), mfTransparence(fTransparence) { } bool UnifiedAlphaTexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const { if(TexturePrimitive3D::operator==(rPrimitive)) { const UnifiedAlphaTexturePrimitive3D& rCompare = (UnifiedAlphaTexturePrimitive3D&)rPrimitive; return (getTransparence() == rCompare.getTransparence()); } return false; } // provide unique ID ImplPrimitrive3DIDBlock(UnifiedAlphaTexturePrimitive3D, PRIMITIVE3D_ID_UNIFIEDALPHATEXTUREPRIMITIVE3D) } // end of namespace primitive3d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace primitive3d { Primitive3DSequence GradientTexturePrimitive3D::createLocalDecomposition(double /*fTime*/) const { return getChildren(); } GradientTexturePrimitive3D::GradientTexturePrimitive3D( const attribute::FillGradientAttribute& rGradient, const Primitive3DSequence& rChildren, const basegfx::B2DVector& rTextureSize, bool bModulate, bool bFilter) : TexturePrimitive3D(rChildren, rTextureSize, bModulate, bFilter), maGradient(rGradient) { } bool GradientTexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const { if(TexturePrimitive3D::operator==(rPrimitive)) { const GradientTexturePrimitive3D& rCompare = (GradientTexturePrimitive3D&)rPrimitive; return (getGradient() == rCompare.getGradient()); } return false; } // provide unique ID ImplPrimitrive3DIDBlock(GradientTexturePrimitive3D, PRIMITIVE3D_ID_GRADIENTTEXTUREPRIMITIVE3D) } // end of namespace primitive3d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace primitive3d { Primitive3DSequence BitmapTexturePrimitive3D::createLocalDecomposition(double /*fTime*/) const { return getChildren(); } BitmapTexturePrimitive3D::BitmapTexturePrimitive3D( const attribute::FillBitmapAttribute& rBitmap, const Primitive3DSequence& rChildren, const basegfx::B2DVector& rTextureSize, bool bModulate, bool bFilter) : TexturePrimitive3D(rChildren, rTextureSize, bModulate, bFilter), maBitmap(rBitmap) { } bool BitmapTexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const { if(TexturePrimitive3D::operator==(rPrimitive)) { const BitmapTexturePrimitive3D& rCompare = (BitmapTexturePrimitive3D&)rPrimitive; return (getBitmap() == rCompare.getBitmap()); } return false; } // provide unique ID ImplPrimitrive3DIDBlock(BitmapTexturePrimitive3D, PRIMITIVE3D_ID_BITMAPTEXTUREPRIMITIVE3D) } // end of namespace primitive3d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace primitive3d { AlphaTexturePrimitive3D::AlphaTexturePrimitive3D( const attribute::FillGradientAttribute& rGradient, const Primitive3DSequence& rChildren, const basegfx::B2DVector& rTextureSize) : GradientTexturePrimitive3D(rGradient, rChildren, rTextureSize, false, false) { } bool AlphaTexturePrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const { return (GradientTexturePrimitive3D::operator==(rPrimitive)); } // provide unique ID ImplPrimitrive3DIDBlock(AlphaTexturePrimitive3D, PRIMITIVE3D_ID_ALPHATEXTUREPRIMITIVE3D) } // end of namespace primitive3d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// // eof