/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include "helperwrongspellrenderer.hxx" #include #include #include #include using namespace com::sun::star; namespace drawinglayer { bool renderWrongSpellPrimitive2D( const primitive2d::WrongSpellPrimitive2D& rWrongSpellCandidate, OutputDevice& rOutputDevice, const basegfx::B2DHomMatrix& rObjectToViewTransformation, const basegfx::BColorModifierStack& rBColorModifierStack) { const basegfx::B2DHomMatrix aLocalTransform(rObjectToViewTransformation * rWrongSpellCandidate.getTransformation()); const basegfx::B2DVector aFontVectorPixel(aLocalTransform * basegfx::B2DVector(0.0, 1.0)); const sal_uInt32 nFontPixelHeight(basegfx::fround(aFontVectorPixel.getLength())); static const sal_uInt32 nMinimumFontHeight(5); // #define WRONG_SHOW_MIN 5 if(nFontPixelHeight > nMinimumFontHeight) { const basegfx::B2DPoint aStart(aLocalTransform * basegfx::B2DPoint(rWrongSpellCandidate.getStart(), 0.0)); const basegfx::B2DPoint aStop(aLocalTransform * basegfx::B2DPoint(rWrongSpellCandidate.getStop(), 0.0)); const Point aVclStart(basegfx::fround(aStart.getX()), basegfx::fround(aStart.getY())); const Point aVclStop(basegfx::fround(aStop.getX()), basegfx::fround(aStop.getY())); // #i101075# draw it. Do not forget to use the evtl. offsetted origin of the target device, // e.g. when used with mask/transparence buffer device const Point aOrigin(rOutputDevice.GetMapMode().GetOrigin()); const basegfx::BColor aProcessedColor(rBColorModifierStack.getModifiedColor(rWrongSpellCandidate.getColor())); const bool bMapModeEnabledState(rOutputDevice.IsMapModeEnabled()); rOutputDevice.EnableMapMode(false); rOutputDevice.SetLineColor(Color(aProcessedColor)); rOutputDevice.SetFillColor(); rOutputDevice.DrawWaveLine(aOrigin + aVclStart, aOrigin + aVclStop); rOutputDevice.EnableMapMode(bMapModeEnabledState); } // cannot really go wrong return true; } } // end of namespace drawinglayer /* vim:set shiftwidth=4 softtabstop=4 expandtab: */