/************************************************************************* * * OpenOffice.org - a multi-platform office productivity suite * * $RCSfile: vclhelperbufferdevice.hxx,v $ * * $Revision: 1.2 $ * * last change: $Author: aw $ $Date: 2008-05-27 14:11:22 $ * * The Contents of this file are made available subject to * the terms of GNU Lesser General Public License Version 2.1. * * * GNU Lesser General Public License Version 2.1 * ============================================= * Copyright 2005 by Sun Microsystems, Inc. * 901 San Antonio Road, Palo Alto, CA 94303, USA * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License version 2.1, as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * ************************************************************************/ #ifndef INCLUDED_DRAWINGLAYER_PROCESSOR2D_VCLHELPERBUFFERDEVICE_HXX #define INCLUDED_DRAWINGLAYER_PROCESSOR2D_VCLHELPERBUFFERDEVICE_HXX #include ////////////////////////////////////////////////////////////////////////////// // predefines namespace basegfx { class B2DRange; } ////////////////////////////////////////////////////////////////////////////// // support methods for vcl direct gradient renderering namespace drawinglayer { class impBufferDevice { OutputDevice& mrOutDev; VirtualDevice maContent; VirtualDevice* mpMask; VirtualDevice* mpAlpha; Rectangle maDestPixel; public: impBufferDevice( OutputDevice& rOutDev, const basegfx::B2DRange& rRange, bool bAddOffsetToMapping); ~impBufferDevice(); void paint(double fTrans = 0.0); bool isVisible() const { return !maDestPixel.IsEmpty(); } VirtualDevice& getContent() { return maContent; } VirtualDevice& getMask(); VirtualDevice& getAlpha(); }; } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// #endif // INCLUDED_DRAWINGLAYER_PROCESSOR2D_VCLHELPERBUFFERDEVICE_HXX // eof