/************************************************************************* * * OpenOffice.org - a multi-platform office productivity suite * * $RCSfile: vclprocessor2d.cxx,v $ * * $Revision: 1.31 $ * * last change: $Author: aw $ $Date: 2008-06-24 15:31:09 $ * * The Contents of this file are made available subject to * the terms of GNU Lesser General Public License Version 2.1. * * * GNU Lesser General Public License Version 2.1 * ============================================= * Copyright 2005 by Sun Microsystems, Inc. * 901 San Antonio Road, Palo Alto, CA 94303, USA * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License version 2.1, as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_drawinglayer.hxx" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include ////////////////////////////////////////////////////////////////////////////// // control support #include #include #include #include #include ////////////////////////////////////////////////////////////////////////////// // for test, can be removed again #include ////////////////////////////////////////////////////////////////////////////// using namespace com::sun::star; ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace processor2d { ////////////////////////////////////////////////////////////////////////////// // UNO class usages using ::com::sun::star::uno::Reference; using ::com::sun::star::uno::UNO_QUERY; using ::com::sun::star::uno::UNO_QUERY_THROW; using ::com::sun::star::uno::Exception; using ::com::sun::star::awt::XView; using ::com::sun::star::awt::XGraphics; using ::com::sun::star::awt::XWindow; using ::com::sun::star::awt::PosSize::POSSIZE; static FontUnderline mapTextLineStyle(primitive2d::FontUnderline eLineStyle) { switch(eLineStyle) { default: DBG_WARNING1( "DrawingLayer: Unknown text line style attribute (%d)!", eLineStyle ); // fall through case primitive2d::FONT_UNDERLINE_NONE: return UNDERLINE_NONE; case primitive2d::FONT_UNDERLINE_SINGLE: return UNDERLINE_SINGLE; case primitive2d::FONT_UNDERLINE_DOUBLE: return UNDERLINE_DOUBLE; case primitive2d::FONT_UNDERLINE_DOTTED: return UNDERLINE_DOTTED; case primitive2d::FONT_UNDERLINE_DASH: return UNDERLINE_DASH; case primitive2d::FONT_UNDERLINE_LONGDASH: return UNDERLINE_LONGDASH; case primitive2d::FONT_UNDERLINE_DASHDOT: return UNDERLINE_DASHDOT; case primitive2d::FONT_UNDERLINE_DASHDOTDOT: return UNDERLINE_DASHDOTDOT; case primitive2d::FONT_UNDERLINE_SMALLWAVE: return UNDERLINE_SMALLWAVE; case primitive2d::FONT_UNDERLINE_WAVE: return UNDERLINE_WAVE; case primitive2d::FONT_UNDERLINE_DOUBLEWAVE: return UNDERLINE_DOUBLEWAVE; case primitive2d::FONT_UNDERLINE_BOLD: return UNDERLINE_BOLD; case primitive2d::FONT_UNDERLINE_BOLDDOTTED: return UNDERLINE_BOLDDOTTED; case primitive2d::FONT_UNDERLINE_BOLDDASH: return UNDERLINE_BOLDDASH; case primitive2d::FONT_UNDERLINE_BOLDLONGDASH: return UNDERLINE_LONGDASH; case primitive2d::FONT_UNDERLINE_BOLDDASHDOT: return UNDERLINE_BOLDDASHDOT; case primitive2d::FONT_UNDERLINE_BOLDDASHDOTDOT:return UNDERLINE_BOLDDASHDOT; case primitive2d::FONT_UNDERLINE_BOLDWAVE: return UNDERLINE_BOLDWAVE; } } ////////////////////////////////////////////////////////////////////////////// // rendering support // directdraw of text simple portion or decorated portion primitive. When decorated, all the extra // information is translated to VCL parameters and set at the font. // Acceptance is restricted to no shearing and positive scaling in X and Y (no font mirroring // for VCL) void VclProcessor2D::RenderTextSimpleOrDecoratedPortionPrimitive2D(const primitive2d::TextSimplePortionPrimitive2D& rTextCandidate) { // decompose matrix to have position and size of text basegfx::B2DHomMatrix aLocalTransform(maCurrentTransformation * rTextCandidate.getTextTransform()); basegfx::B2DVector aScale, aTranslate; double fRotate, fShearX; aLocalTransform.decompose(aScale, aTranslate, fRotate, fShearX); bool bPrimitiveAccepted(false); if(basegfx::fTools::equalZero(fShearX)) { if(basegfx::fTools::less(aScale.getX(), 0.0) && basegfx::fTools::less(aScale.getY(), 0.0)) { // handle special case: If scale is negative in (x,y) (3rd quadrant), it can // be expressed as rotation by PI aScale = basegfx::absolute(aScale); fRotate += F_PI; } if(basegfx::fTools::more(aScale.getX(), 0.0) && basegfx::fTools::more(aScale.getY(), 0.0)) { // prepare everything that is not sheared and mirrored Font aFont(primitive2d::getVclFontFromFontAttributes( rTextCandidate.getFontAttributes(), aScale.getX(), aScale.getY(), fRotate, *mpOutputDevice)); // handle additional font attributes const primitive2d::TextDecoratedPortionPrimitive2D* pTCPP = dynamic_cast( &rTextCandidate ); if( pTCPP != NULL ) { // set Overline attribute FontUnderline eFontOverline = mapTextLineStyle( pTCPP->getFontOverline() ); if( eFontOverline != UNDERLINE_NONE ) { aFont.SetOverline( eFontOverline ); if( pTCPP->getWordLineMode() ) aFont.SetWordLineMode( true ); } // set Underline attribute FontUnderline eFontUnderline = mapTextLineStyle( pTCPP->getFontUnderline() ); if( eFontUnderline != UNDERLINE_NONE ) { aFont.SetUnderline( eFontUnderline ); if( pTCPP->getWordLineMode() ) aFont.SetWordLineMode( true ); //TODO: ??? if( pTCPP->getUnderlineAbove() ) // aFont.SetUnderlineAbove( true ); } // set Strikeout attribute FontStrikeout eFontStrikeout = STRIKEOUT_NONE; switch( pTCPP->getFontStrikeout() ) { default: DBG_WARNING1( "DrawingLayer: Unknown strikeout attribute (%d)!", pTCPP->getFontStrikeout() ); // fall through case primitive2d::FONT_STRIKEOUT_NONE: eFontStrikeout = STRIKEOUT_NONE; break; case primitive2d::FONT_STRIKEOUT_SINGLE: eFontStrikeout = STRIKEOUT_SINGLE; break; case primitive2d::FONT_STRIKEOUT_DOUBLE: eFontStrikeout = STRIKEOUT_DOUBLE; break; case primitive2d::FONT_STRIKEOUT_BOLD: eFontStrikeout = STRIKEOUT_BOLD; break; case primitive2d::FONT_STRIKEOUT_SLASH: eFontStrikeout = STRIKEOUT_SLASH; break; case primitive2d::FONT_STRIKEOUT_X: eFontStrikeout = STRIKEOUT_X; break; } if( eFontStrikeout != STRIKEOUT_NONE ) aFont.SetStrikeout( eFontStrikeout ); // set EmphasisMark attribute FontEmphasisMark eFontEmphasisMark = EMPHASISMARK_NONE; switch( pTCPP->getFontEmphasisMark() ) { default: DBG_WARNING1( "DrawingLayer: Unknown EmphasisMark style (%d)!", pTCPP->getFontEmphasisMark() ); // fall through case primitive2d::FONT_EMPHASISMARK_NONE: eFontEmphasisMark = EMPHASISMARK_NONE; break; case primitive2d::FONT_EMPHASISMARK_DOT: eFontEmphasisMark = EMPHASISMARK_DOT; break; case primitive2d::FONT_EMPHASISMARK_CIRCLE: eFontEmphasisMark = EMPHASISMARK_CIRCLE; break; case primitive2d::FONT_EMPHASISMARK_DISC: eFontEmphasisMark = EMPHASISMARK_DISC; break; case primitive2d::FONT_EMPHASISMARK_ACCENT: eFontEmphasisMark = EMPHASISMARK_ACCENT; break; } if( eFontEmphasisMark != EMPHASISMARK_NONE ) { DBG_ASSERT( (pTCPP->getEmphasisMarkAbove() != pTCPP->getEmphasisMarkBelow()), "DrawingLayer: Bad EmphasisMark position!" ); if( pTCPP->getEmphasisMarkAbove() ) eFontEmphasisMark |= EMPHASISMARK_POS_ABOVE; else eFontEmphasisMark |= EMPHASISMARK_POS_BELOW; aFont.SetEmphasisMark( eFontEmphasisMark ); } // set Relief attribute FontRelief eFontRelief = RELIEF_NONE; switch( pTCPP->getFontRelief() ) { default: DBG_WARNING1( "DrawingLayer: Unknown Relief style (%d)!", pTCPP->getFontRelief() ); // fall through case primitive2d::FONT_RELIEF_NONE: eFontRelief = RELIEF_NONE; break; case primitive2d::FONT_RELIEF_EMBOSSED: eFontRelief = RELIEF_EMBOSSED; break; case primitive2d::FONT_RELIEF_ENGRAVED: eFontRelief = RELIEF_ENGRAVED; break; } if( eFontRelief != RELIEF_NONE ) aFont.SetRelief( eFontRelief ); // set Shadow attribute if( pTCPP->getShadow() ) aFont.SetShadow( true ); } // create transformed integer DXArray in view coordinate system ::std::vector< sal_Int32 > aTransformedDXArray; if(rTextCandidate.getDXArray().size()) { aTransformedDXArray.reserve(rTextCandidate.getDXArray().size()); const basegfx::B2DVector aPixelVector(aLocalTransform * basegfx::B2DVector(1.0, 0.0)); const double fPixelVectorFactor(aPixelVector.getLength()); for(::std::vector< double >::const_iterator aStart(rTextCandidate.getDXArray().begin()); aStart != rTextCandidate.getDXArray().end(); aStart++) { aTransformedDXArray.push_back(basegfx::fround((*aStart) * fPixelVectorFactor)); } } // set parameters and paint text snippet const basegfx::BColor aRGBFontColor(maBColorModifierStack.getModifiedColor(rTextCandidate.getFontColor())); const basegfx::B2DPoint aPoint(aLocalTransform * basegfx::B2DPoint(0.0, 0.0)); const Point aStartPoint(basegfx::fround(aPoint.getX()), basegfx::fround(aPoint.getY())); const sal_uInt32 nOldLayoutMode(mpOutputDevice->GetLayoutMode()); if(rTextCandidate.getFontAttributes().getRTL()) { sal_uInt32 nRTLLayoutMode(nOldLayoutMode & ~(TEXT_LAYOUT_COMPLEX_DISABLED|TEXT_LAYOUT_BIDI_STRONG)); nRTLLayoutMode |= TEXT_LAYOUT_BIDI_RTL|TEXT_LAYOUT_TEXTORIGIN_LEFT; mpOutputDevice->SetLayoutMode(nRTLLayoutMode); } mpOutputDevice->SetFont(aFont); mpOutputDevice->SetTextColor(Color(aRGBFontColor)); mpOutputDevice->DrawTextArray( aStartPoint, rTextCandidate.getText(), aTransformedDXArray.size() ? &(aTransformedDXArray[0]) : NULL, rTextCandidate.getTextPosition(), rTextCandidate.getTextLength()); if(rTextCandidate.getFontAttributes().getRTL()) { mpOutputDevice->SetLayoutMode(nOldLayoutMode); } bPrimitiveAccepted = true; } } if(!bPrimitiveAccepted) { // let break down process(rTextCandidate.get2DDecomposition(getViewInformation2D())); } } // direct draw of hairline void VclProcessor2D::RenderPolygonHairlinePrimitive2D(const primitive2d::PolygonHairlinePrimitive2D& rPolygonCandidate) { const basegfx::BColor aHairlineColor(maBColorModifierStack.getModifiedColor(rPolygonCandidate.getBColor())); mpOutputDevice->SetLineColor(Color(aHairlineColor)); mpOutputDevice->SetFillColor(); basegfx::B2DPolygon aLocalPolygon(rPolygonCandidate.getB2DPolygon()); aLocalPolygon.transform(maCurrentTransformation); mpOutputDevice->DrawPolyLine(aLocalPolygon, 0.0); } // direct draw of transformed BitmapEx primitive void VclProcessor2D::RenderBitmapPrimitive2D(const primitive2d::BitmapPrimitive2D& rBitmapCandidate) { // create local transform basegfx::B2DHomMatrix aLocalTransform(maCurrentTransformation * rBitmapCandidate.getTransform()); BitmapEx aBitmapEx(rBitmapCandidate.getBitmapEx()); bool bPainted(false); if(maBColorModifierStack.count()) { aBitmapEx = impModifyBitmapEx(maBColorModifierStack, aBitmapEx); if(aBitmapEx.IsEmpty()) { // color gets completely replaced, get it const basegfx::BColor aModifiedColor(maBColorModifierStack.getModifiedColor(basegfx::BColor())); basegfx::B2DPolygon aPolygon(basegfx::tools::createPolygonFromRect(basegfx::B2DRange(0.0, 0.0, 1.0, 1.0))); aPolygon.transform(aLocalTransform); mpOutputDevice->SetFillColor(Color(aModifiedColor)); mpOutputDevice->SetLineColor(); mpOutputDevice->DrawPolygon(aPolygon); bPainted = true; } } if(!bPainted) { static bool bForceUseOfOwnTransformer(false); static bool bUseGraphicManager(true); // decompose matrix to check for shear, rotate and mirroring basegfx::B2DVector aScale, aTranslate; double fRotate, fShearX; aLocalTransform.decompose(aScale, aTranslate, fRotate, fShearX); if(!bForceUseOfOwnTransformer && basegfx::fTools::equalZero(fShearX)) { if(!bUseGraphicManager && basegfx::fTools::equalZero(fRotate)) { RenderBitmapPrimitive2D_BitmapEx(*mpOutputDevice, aBitmapEx, aLocalTransform); } else { RenderBitmapPrimitive2D_GraphicManager(*mpOutputDevice, aBitmapEx, aLocalTransform); } } else { if(!aBitmapEx.IsTransparent() && (!basegfx::fTools::equalZero(fShearX) || !basegfx::fTools::equalZero(fRotate))) { // parts will be uncovered, extend aBitmapEx with a mask bitmap const Bitmap aContent(aBitmapEx.GetBitmap()); aBitmapEx = BitmapEx(aContent, Bitmap(aContent.GetSizePixel(), 1)); } RenderBitmapPrimitive2D_self(*mpOutputDevice, aBitmapEx, aLocalTransform); } } } void VclProcessor2D::RenderFillBitmapPrimitive2D(const primitive2d::FillBitmapPrimitive2D& rFillBitmapCandidate) { const attribute::FillBitmapAttribute& rFillBitmapAttribute(rFillBitmapCandidate.getFillBitmap()); bool bPrimitiveAccepted(false); if(rFillBitmapAttribute.getTiling()) { // decompose matrix to check for shear, rotate and mirroring basegfx::B2DHomMatrix aLocalTransform(maCurrentTransformation * rFillBitmapCandidate.getTransformation()); basegfx::B2DVector aScale, aTranslate; double fRotate, fShearX; aLocalTransform.decompose(aScale, aTranslate, fRotate, fShearX); if(basegfx::fTools::equalZero(fRotate) && basegfx::fTools::equalZero(fShearX)) { // no shear or rotate, draw direct in pixel coordinates bPrimitiveAccepted = true; BitmapEx aBitmapEx(rFillBitmapAttribute.getBitmap()); bool bPainted(false); if(maBColorModifierStack.count()) { aBitmapEx = impModifyBitmapEx(maBColorModifierStack, aBitmapEx); if(aBitmapEx.IsEmpty()) { // color gets completely replaced, get it const basegfx::BColor aModifiedColor(maBColorModifierStack.getModifiedColor(basegfx::BColor())); basegfx::B2DPolygon aPolygon(basegfx::tools::createPolygonFromRect(basegfx::B2DRange(0.0, 0.0, 1.0, 1.0))); aPolygon.transform(aLocalTransform); mpOutputDevice->SetFillColor(Color(aModifiedColor)); mpOutputDevice->SetLineColor(); mpOutputDevice->DrawPolygon(aPolygon); bPainted = true; } } if(!bPainted) { const basegfx::B2DPoint aObjTopLeft(aTranslate.getX(), aTranslate.getY()); const basegfx::B2DPoint aObjBottomRight(aTranslate.getX() + aScale.getX(), aTranslate.getY() + aScale.getY()); const Point aObjTL(mpOutputDevice->LogicToPixel(Point((sal_Int32)aObjTopLeft.getX(), (sal_Int32)aObjTopLeft.getY()))); const Point aObjBR(mpOutputDevice->LogicToPixel(Point((sal_Int32)aObjBottomRight.getX(), (sal_Int32)aObjBottomRight.getY()))); const basegfx::B2DPoint aBmpTopLeft(aLocalTransform * rFillBitmapAttribute.getTopLeft()); const basegfx::B2DPoint aBmpBottomRight(aLocalTransform * basegfx::B2DPoint(rFillBitmapAttribute.getTopLeft() + rFillBitmapAttribute.getSize())); const Point aBmpTL(mpOutputDevice->LogicToPixel(Point((sal_Int32)aBmpTopLeft.getX(), (sal_Int32)aBmpTopLeft.getY()))); const Point aBmpBR(mpOutputDevice->LogicToPixel(Point((sal_Int32)aBmpBottomRight.getX(), (sal_Int32)aBmpBottomRight.getY()))); sal_Int32 nOWidth(aObjBR.X() - aObjTL.X()); sal_Int32 nOHeight(aObjBR.Y() - aObjTL.Y()); // only do something when object has a size in discrete units if(nOWidth > 0 && nOHeight > 0) { sal_Int32 nBWidth(aBmpBR.X() - aBmpTL.X()); sal_Int32 nBHeight(aBmpBR.Y() - aBmpTL.Y()); // only do something when bitmap fill has a size in discrete units if(nBWidth > 0 && nBHeight > 0) { sal_Int32 nBLeft(aBmpTL.X()); sal_Int32 nBTop(aBmpTL.Y()); if(nBLeft > aObjTL.X()) { nBLeft -= ((nBLeft / nBWidth) + 1L) * nBWidth; } if(nBLeft + nBWidth <= aObjTL.X()) { nBLeft -= (nBLeft / nBWidth) * nBWidth; } if(nBTop > aObjTL.Y()) { nBTop -= ((nBTop / nBHeight) + 1L) * nBHeight; } if(nBTop + nBHeight <= aObjTL.Y()) { nBTop -= (nBTop / nBHeight) * nBHeight; } // nBWidth, nBHeight is the pixel size of the neede bitmap. To not need to scale it // in vcl many times, create a size-optimized version const Size aNeededBitmapSizePixel(nBWidth, nBHeight); if(aNeededBitmapSizePixel != aBitmapEx.GetSizePixel()) { aBitmapEx.Scale(aNeededBitmapSizePixel); } // prepare OutDev const Point aEmptyPoint(0, 0); const Rectangle aVisiblePixel(aEmptyPoint, mpOutputDevice->GetOutputSizePixel()); const bool bWasEnabled(mpOutputDevice->IsMapModeEnabled()); mpOutputDevice->EnableMapMode(false); for(sal_Int32 nXPos(nBLeft); nXPos < aObjTL.X() + nOWidth; nXPos += nBWidth) { for(sal_Int32 nYPos(nBTop); nYPos < aObjTL.Y() + nOHeight; nYPos += nBHeight) { const Rectangle aOutRectPixel(Point(nXPos, nYPos), aNeededBitmapSizePixel); if(aOutRectPixel.IsOver(aVisiblePixel)) { mpOutputDevice->DrawBitmapEx(aOutRectPixel.TopLeft(), aBitmapEx); } } } // restore OutDev mpOutputDevice->EnableMapMode(bWasEnabled); } } } } } if(!bPrimitiveAccepted) { // do not accept, use decomposition process(rFillBitmapCandidate.get2DDecomposition(getViewInformation2D())); } } // direct draw of gradient void VclProcessor2D::RenderPolyPolygonGradientPrimitive2D(const primitive2d::PolyPolygonGradientPrimitive2D& rPolygonCandidate) { const attribute::FillGradientAttribute& rGradient(rPolygonCandidate.getFillGradient()); basegfx::BColor aStartColor(maBColorModifierStack.getModifiedColor(rGradient.getStartColor())); basegfx::BColor aEndColor(maBColorModifierStack.getModifiedColor(rGradient.getEndColor())); basegfx::B2DPolyPolygon aLocalPolyPolygon(rPolygonCandidate.getB2DPolyPolygon()); aLocalPolyPolygon.transform(maCurrentTransformation); if(aStartColor == aEndColor) { // no gradient at all, draw as polygon mpOutputDevice->SetLineColor(); mpOutputDevice->SetFillColor(Color(aStartColor)); mpOutputDevice->DrawPolyPolygon(aLocalPolyPolygon); } else { impDrawGradientToOutDev( *mpOutputDevice, aLocalPolyPolygon, rGradient.getStyle(), rGradient.getSteps(), aStartColor, aEndColor, rGradient.getBorder(), -rGradient.getAngle(), rGradient.getOffsetX(), rGradient.getOffsetY(), false); } } // direct draw of PolyPolygon with color void VclProcessor2D::RenderPolyPolygonColorPrimitive2D(const primitive2d::PolyPolygonColorPrimitive2D& rPolygonCandidate) { const basegfx::BColor aPolygonColor(maBColorModifierStack.getModifiedColor(rPolygonCandidate.getBColor())); mpOutputDevice->SetFillColor(Color(aPolygonColor)); mpOutputDevice->SetLineColor(); basegfx::B2DPolyPolygon aLocalPolyPolygon(rPolygonCandidate.getB2DPolyPolygon()); aLocalPolyPolygon.transform(maCurrentTransformation); mpOutputDevice->DrawPolyPolygon(aLocalPolyPolygon); if(mnPolygonStrokePrimitive2D && getOptionsDrawinglayer().IsAntiAliasing()) { // when AA is on and this filled polygons are the result of stroked line geometry, // draw the geometry once extra as lines to avoid AA 'gaps' between partial polygons mpOutputDevice->SetFillColor(); mpOutputDevice->SetLineColor(Color(aPolygonColor)); const sal_uInt32 nCount(aLocalPolyPolygon.count()); for(sal_uInt32 a(0); a < nCount; a++) { mpOutputDevice->DrawPolyLine(aLocalPolyPolygon.getB2DPolygon(a), 0.0); } } static bool bTestPolygonClipping(false); if(bTestPolygonClipping) { static bool bInside(true); static bool bFilled(false); static bool bLine(false); basegfx::B2DRange aRange(aLocalPolyPolygon.getB2DRange()); aRange.grow(aRange.getWidth() * -0.1); if(bFilled) { basegfx::B2DPolyPolygon aFilledClipped(basegfx::tools::clipPolyPolygonOnRange(aLocalPolyPolygon, aRange, bInside, false)); basegfx::BColor aRand(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0); mpOutputDevice->SetFillColor(Color(aRand)); mpOutputDevice->SetLineColor(); mpOutputDevice->DrawPolyPolygon(aFilledClipped); } if(bLine) { basegfx::B2DPolyPolygon aLineClipped(basegfx::tools::clipPolyPolygonOnRange(aLocalPolyPolygon, aRange, bInside, true)); basegfx::BColor aRand(rand() / 32767.0, rand() / 32767.0, rand() / 32767.0); mpOutputDevice->SetFillColor(); mpOutputDevice->SetLineColor(Color(aRand)); for(sal_uInt32 a(0); a < aLineClipped.count(); a++) { mpOutputDevice->DrawPolyLine(aLineClipped.getB2DPolygon(a), 0.0); } } } } // direct draw of MetaFile void VclProcessor2D::RenderMetafilePrimitive2D(const primitive2d::MetafilePrimitive2D& rMetaCandidate) { // decompose matrix to check for shear, rotate and mirroring basegfx::B2DHomMatrix aLocalTransform(maCurrentTransformation * rMetaCandidate.getTransform()); basegfx::B2DVector aScale, aTranslate; double fRotate, fShearX; aLocalTransform.decompose(aScale, aTranslate, fRotate, fShearX); // get BoundRect basegfx::B2DRange aOutlineRange(rMetaCandidate.getB2DRange(getViewInformation2D())); aOutlineRange.transform(maCurrentTransformation); // Due to the integer MapModes used from VCL aind inside MetaFiles errors of up to three // pixels in size may happen. As long as there is no better way (e.g. convert the MetaFile // to primitives) it is necessary to reduce maximum pixel size by 1 in X and Y and to use // the inner pixel bounds accordingly (ceil resp. floor). This will also be done for logic // units e.g. when creating a new MetaFile, but since much huger value ranges are used // there typically will be okay for this compromize. Rectangle aDestRectView( (sal_Int32)ceil(aOutlineRange.getMinX()), (sal_Int32)ceil(aOutlineRange.getMinY()), (sal_Int32)floor(aOutlineRange.getMaxX()), (sal_Int32)floor(aOutlineRange.getMaxY())); if(aDestRectView.Right() > aDestRectView.Left()) { aDestRectView.Right()--; } if(aDestRectView.Bottom() > aDestRectView.Top()) { aDestRectView.Bottom()--; } // get metafile (copy it) GDIMetaFile aMetaFile; if(maBColorModifierStack.count()) { const basegfx::BColor aRGBBaseColor(0, 0, 0); const basegfx::BColor aRGBColor(maBColorModifierStack.getModifiedColor(aRGBBaseColor)); aMetaFile = rMetaCandidate.getMetaFile().GetMonochromeMtf(Color(aRGBColor)); } else { aMetaFile = rMetaCandidate.getMetaFile(); } // rotation if(!basegfx::fTools::equalZero(fRotate)) { double fRotation((fRotate / F_PI180) * -10.0); aMetaFile.Rotate((sal_uInt16)(fRotation)); } // paint it aMetaFile.WindStart(); aMetaFile.Play(mpOutputDevice, aDestRectView.TopLeft(), aDestRectView.GetSize()); } // mask group. Force output to VDev and create mask from given mask void VclProcessor2D::RenderMaskPrimitive2DPixel(const primitive2d::MaskPrimitive2D& rMaskCandidate) { if(rMaskCandidate.getChildren().hasElements()) { basegfx::B2DPolyPolygon aMask(rMaskCandidate.getMask()); if(aMask.count()) { aMask.transform(maCurrentTransformation); const basegfx::B2DRange aRange(basegfx::tools::getRange(aMask)); impBufferDevice aBufferDevice(*mpOutputDevice, aRange, true); if(aBufferDevice.isVisible()) { // remember last OutDev and set to content OutputDevice* pLastOutputDevice = mpOutputDevice; mpOutputDevice = &aBufferDevice.getContent(); // paint to it process(rMaskCandidate.getChildren()); // back to old OutDev mpOutputDevice = pLastOutputDevice; // draw mask if(getOptionsDrawinglayer().IsAntiAliasing()) { // with AA, use 8bit AlphaMask to get nice borders VirtualDevice& rAlpha = aBufferDevice.getAlpha(); rAlpha.SetLineColor(); rAlpha.SetFillColor(COL_BLACK); rAlpha.DrawPolyPolygon(aMask); // dump buffer to outdev aBufferDevice.paint(); } else { // No AA, use 1bit mask VirtualDevice& rMask = aBufferDevice.getMask(); rMask.SetLineColor(); rMask.SetFillColor(COL_BLACK); rMask.DrawPolyPolygon(aMask); // dump buffer to outdev aBufferDevice.paint(); } } } } } // modified color group. Force output to unified color. void VclProcessor2D::RenderModifiedColorPrimitive2D(const primitive2d::ModifiedColorPrimitive2D& rModifiedCandidate) { if(rModifiedCandidate.getChildren().hasElements()) { maBColorModifierStack.push(rModifiedCandidate.getColorModifier()); process(rModifiedCandidate.getChildren()); maBColorModifierStack.pop(); } } // unified sub-transparence. Draw to VDev first. void VclProcessor2D::RenderUnifiedAlphaPrimitive2D(const primitive2d::UnifiedAlphaPrimitive2D& rTransCandidate) { static bool bForceToDecomposition(false); if(rTransCandidate.getChildren().hasElements()) { if(bForceToDecomposition) { // use decomposition process(rTransCandidate.get2DDecomposition(getViewInformation2D())); } else { if(0.0 == rTransCandidate.getAlpha()) { // no transparence used, so just use the content process(rTransCandidate.getChildren()); } else if(rTransCandidate.getAlpha() > 0.0 && rTransCandidate.getAlpha() < 1.0) { // alpha is in visible range basegfx::B2DRange aRange(primitive2d::getB2DRangeFromPrimitive2DSequence(rTransCandidate.getChildren(), getViewInformation2D())); aRange.transform(maCurrentTransformation); impBufferDevice aBufferDevice(*mpOutputDevice, aRange, true); if(aBufferDevice.isVisible()) { // remember last OutDev and set to content OutputDevice* pLastOutputDevice = mpOutputDevice; mpOutputDevice = &aBufferDevice.getContent(); // paint content to it process(rTransCandidate.getChildren()); // back to old OutDev mpOutputDevice = pLastOutputDevice; // dump buffer to outdev using given alpha aBufferDevice.paint(rTransCandidate.getAlpha()); } } } } } // sub-transparence group. Draw to VDev first. void VclProcessor2D::RenderAlphaPrimitive2D(const primitive2d::AlphaPrimitive2D& rTransCandidate) { if(rTransCandidate.getChildren().hasElements()) { basegfx::B2DRange aRange(primitive2d::getB2DRangeFromPrimitive2DSequence(rTransCandidate.getChildren(), getViewInformation2D())); aRange.transform(maCurrentTransformation); impBufferDevice aBufferDevice(*mpOutputDevice, aRange, true); if(aBufferDevice.isVisible()) { // remember last OutDev and set to content OutputDevice* pLastOutputDevice = mpOutputDevice; mpOutputDevice = &aBufferDevice.getContent(); // paint content to it process(rTransCandidate.getChildren()); // set to mask mpOutputDevice = &aBufferDevice.getAlpha(); // when painting alpha masks, reset the color stack basegfx::BColorModifierStack aLastBColorModifierStack(maBColorModifierStack); maBColorModifierStack = basegfx::BColorModifierStack(); // paint mask to it (always with alpha intensities, evtl. with AA) process(rTransCandidate.getAlpha()); // back to old color stack maBColorModifierStack = aLastBColorModifierStack; // back to old OutDev mpOutputDevice = pLastOutputDevice; // dump buffer to outdev aBufferDevice.paint(); } } } // transform group. void VclProcessor2D::RenderTransformPrimitive2D(const primitive2d::TransformPrimitive2D& rTransformCandidate) { // remember current transformation and ViewInformation const basegfx::B2DHomMatrix aLastCurrentTransformation(maCurrentTransformation); const geometry::ViewInformation2D aLastViewInformation2D(getViewInformation2D()); // create new transformations for CurrentTransformation // and for local ViewInformation2D maCurrentTransformation = maCurrentTransformation * rTransformCandidate.getTransformation(); const geometry::ViewInformation2D aViewInformation2D( getViewInformation2D().getObjectTransformation() * rTransformCandidate.getTransformation(), getViewInformation2D().getViewTransformation(), getViewInformation2D().getViewport(), getViewInformation2D().getVisualizedPage(), getViewInformation2D().getViewTime(), getViewInformation2D().getExtendedInformationSequence()); updateViewInformation(aViewInformation2D); // proccess content process(rTransformCandidate.getChildren()); // restore transformations maCurrentTransformation = aLastCurrentTransformation; updateViewInformation(aLastViewInformation2D); } // new XDrawPage for ViewInformation2D void VclProcessor2D::RenderPagePreviewPrimitive2D(const primitive2d::PagePreviewPrimitive2D& rPagePreviewCandidate) { // remember current transformation and ViewInformation const geometry::ViewInformation2D aLastViewInformation2D(getViewInformation2D()); // create new local ViewInformation2D const geometry::ViewInformation2D aViewInformation2D( getViewInformation2D().getObjectTransformation(), getViewInformation2D().getViewTransformation(), getViewInformation2D().getViewport(), rPagePreviewCandidate.getXDrawPage(), getViewInformation2D().getViewTime(), getViewInformation2D().getExtendedInformationSequence()); updateViewInformation(aViewInformation2D); // proccess decomposed content process(rPagePreviewCandidate.get2DDecomposition(getViewInformation2D())); // restore transformations updateViewInformation(aLastViewInformation2D); } // marker void VclProcessor2D::RenderMarkerArrayPrimitive2D(const primitive2d::MarkerArrayPrimitive2D& rMarkArrayCandidate) { static bool bCheckCompleteMarkerDecompose(false); if(bCheckCompleteMarkerDecompose) { process(rMarkArrayCandidate.get2DDecomposition(getViewInformation2D())); return; } // get data const std::vector< basegfx::B2DPoint >& rPositions = rMarkArrayCandidate.getPositions(); const sal_uInt32 nCount(rPositions.size()); if(nCount && !rMarkArrayCandidate.getMarker().IsEmpty()) { // get pixel size const BitmapEx& rMarker(rMarkArrayCandidate.getMarker()); const Size aBitmapSize(rMarker.GetSizePixel()); if(aBitmapSize.Width() && aBitmapSize.Height()) { // get discrete half size const basegfx::B2DVector aDiscreteHalfSize( (aBitmapSize.getWidth() - 1.0) * 0.5, (aBitmapSize.getHeight() - 1.0) * 0.5); const bool bWasEnabled(mpOutputDevice->IsMapModeEnabled()); // do not forget evtl. moved origin in target device MapMode when // switching it off; it would be missing and lead to wrong positions. // All his could be done using logic sizes and coordinates, too, but // we want a 1:1 bitmap rendering here, so it's more safe and faster // to work with switching off MapMode usage completely. const Point aOrigin(mpOutputDevice->GetMapMode().GetOrigin()); mpOutputDevice->EnableMapMode(false); for(std::vector< basegfx::B2DPoint >::const_iterator aIter(rPositions.begin()); aIter != rPositions.end(); aIter++) { const basegfx::B2DPoint aDiscreteTopLeft((maCurrentTransformation * (*aIter)) - aDiscreteHalfSize); const Point aDiscretePoint(basegfx::fround(aDiscreteTopLeft.getX()), basegfx::fround(aDiscreteTopLeft.getY())); mpOutputDevice->DrawBitmapEx(aDiscretePoint + aOrigin, rMarker); } mpOutputDevice->EnableMapMode(bWasEnabled); } } } // point void VclProcessor2D::RenderPointArrayPrimitive2D(const primitive2d::PointArrayPrimitive2D& rPointArrayCandidate) { const std::vector< basegfx::B2DPoint >& rPositions = rPointArrayCandidate.getPositions(); const basegfx::BColor aRGBColor(maBColorModifierStack.getModifiedColor(rPointArrayCandidate.getRGBColor())); const Color aVCLColor(aRGBColor); for(std::vector< basegfx::B2DPoint >::const_iterator aIter(rPositions.begin()); aIter != rPositions.end(); aIter++) { const basegfx::B2DPoint aViewPosition(maCurrentTransformation * (*aIter)); const Point aPos(basegfx::fround(aViewPosition.getX()), basegfx::fround(aViewPosition.getY())); mpOutputDevice->DrawPixel(aPos, aVCLColor); } } void VclProcessor2D::RenderPolygonStrokePrimitive2D(const primitive2d::PolygonStrokePrimitive2D& rPolygonStrokeCandidate) { const attribute::LineAttribute& rLineAttribute = rPolygonStrokeCandidate.getLineAttribute(); const double fLineWidth(rLineAttribute.getWidth()); bool bDone(false); if(basegfx::fTools::more(fLineWidth, 0.0)) { const basegfx::B2DVector aDiscreteUnit(maCurrentTransformation * basegfx::B2DVector(fLineWidth, 0.0)); const double fDiscreteLineWidth(aDiscreteUnit.getLength()); if(basegfx::fTools::lessOrEqual(fDiscreteLineWidth, 2.5)) { // force to hairline const attribute::StrokeAttribute& rStrokeAttribute = rPolygonStrokeCandidate.getStrokeAttribute(); const basegfx::BColor aHairlineColor(maBColorModifierStack.getModifiedColor(rLineAttribute.getColor())); basegfx::B2DPolyPolygon aHairlinePolyPolygon; mpOutputDevice->SetLineColor(Color(aHairlineColor)); mpOutputDevice->SetFillColor(); if(0.0 == rStrokeAttribute.getFullDotDashLen()) { // no line dashing, just copy aHairlinePolyPolygon.append(rPolygonStrokeCandidate.getB2DPolygon()); } else { // else apply LineStyle basegfx::tools::applyLineDashing(rPolygonStrokeCandidate.getB2DPolygon(), rStrokeAttribute.getDotDashArray(), &aHairlinePolyPolygon, 0, rStrokeAttribute.getFullDotDashLen()); } const sal_uInt32 nCount(aHairlinePolyPolygon.count()); if(nCount) { aHairlinePolyPolygon.transform(maCurrentTransformation); if(basegfx::fTools::more(fDiscreteLineWidth, 1.5)) { // line width is in range ]1.5 .. 2.5], use four hairlines // drawn in a square basegfx::B2DHomMatrix aMat; for(sal_uInt32 a(0); a < nCount; a++) { basegfx::B2DPolygon aCandidate(aHairlinePolyPolygon.getB2DPolygon(a)); mpOutputDevice->DrawPolyLine(aCandidate, 0.0); aMat.set(0, 2, 1.0); aMat.set(1, 2, 0.0); aCandidate.transform(aMat); mpOutputDevice->DrawPolyLine(aCandidate, 0.0); aMat.set(0, 2, 0.0); aMat.set(1, 2, 1.0); aCandidate.transform(aMat); mpOutputDevice->DrawPolyLine(aCandidate, 0.0); aMat.set(0, 2, -1.0); aMat.set(1, 2, 0.0); aCandidate.transform(aMat); mpOutputDevice->DrawPolyLine(aCandidate, 0.0); } } else { for(sal_uInt32 a(0); a < nCount; a++) { // draw the basic hairline polygon const basegfx::B2DPolygon aCandidate(aHairlinePolyPolygon.getB2DPolygon(a)); mpOutputDevice->DrawPolyLine(aCandidate, 0.0); } } } bDone = true; } } if(!bDone) { // line width is big enough for standard filled polygon visualisation or zero process(rPolygonStrokeCandidate.get2DDecomposition(getViewInformation2D())); } } void VclProcessor2D::adaptLineToFillDrawMode() const { const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode()); if(nOriginalDrawMode & (DRAWMODE_BLACKLINE|DRAWMODE_GRAYLINE|DRAWMODE_GHOSTEDLINE|DRAWMODE_WHITELINE|DRAWMODE_SETTINGSLINE)) { sal_uInt32 nAdaptedDrawMode(nOriginalDrawMode); if(nOriginalDrawMode & DRAWMODE_BLACKLINE) { nAdaptedDrawMode |= DRAWMODE_BLACKFILL; } else { nAdaptedDrawMode &= ~DRAWMODE_BLACKFILL; } if(nOriginalDrawMode & DRAWMODE_GRAYLINE) { nAdaptedDrawMode |= DRAWMODE_GRAYFILL; } else { nAdaptedDrawMode &= ~DRAWMODE_GRAYFILL; } if(nOriginalDrawMode & DRAWMODE_GHOSTEDLINE) { nAdaptedDrawMode |= DRAWMODE_GHOSTEDFILL; } else { nAdaptedDrawMode &= ~DRAWMODE_GHOSTEDFILL; } if(nOriginalDrawMode & DRAWMODE_WHITELINE) { nAdaptedDrawMode |= DRAWMODE_WHITEFILL; } else { nAdaptedDrawMode &= ~DRAWMODE_WHITEFILL; } if(nOriginalDrawMode & DRAWMODE_SETTINGSLINE) { nAdaptedDrawMode |= DRAWMODE_SETTINGSFILL; } else { nAdaptedDrawMode &= ~DRAWMODE_SETTINGSFILL; } mpOutputDevice->SetDrawMode(nAdaptedDrawMode); } } void VclProcessor2D::adaptTextToFillDrawMode() const { const sal_uInt32 nOriginalDrawMode(mpOutputDevice->GetDrawMode()); if(nOriginalDrawMode & (DRAWMODE_BLACKTEXT|DRAWMODE_GRAYTEXT|DRAWMODE_GHOSTEDTEXT|DRAWMODE_WHITETEXT|DRAWMODE_SETTINGSTEXT)) { sal_uInt32 nAdaptedDrawMode(nOriginalDrawMode); if(nOriginalDrawMode & DRAWMODE_BLACKTEXT) { nAdaptedDrawMode |= DRAWMODE_BLACKFILL; } else { nAdaptedDrawMode &= ~DRAWMODE_BLACKFILL; } if(nOriginalDrawMode & DRAWMODE_GRAYTEXT) { nAdaptedDrawMode |= DRAWMODE_GRAYFILL; } else { nAdaptedDrawMode &= ~DRAWMODE_GRAYFILL; } if(nOriginalDrawMode & DRAWMODE_GHOSTEDTEXT) { nAdaptedDrawMode |= DRAWMODE_GHOSTEDFILL; } else { nAdaptedDrawMode &= ~DRAWMODE_GHOSTEDFILL; } if(nOriginalDrawMode & DRAWMODE_WHITETEXT) { nAdaptedDrawMode |= DRAWMODE_WHITEFILL; } else { nAdaptedDrawMode &= ~DRAWMODE_WHITEFILL; } if(nOriginalDrawMode & DRAWMODE_SETTINGSTEXT) { nAdaptedDrawMode |= DRAWMODE_SETTINGSFILL; } else { nAdaptedDrawMode &= ~DRAWMODE_SETTINGSFILL; } mpOutputDevice->SetDrawMode(nAdaptedDrawMode); } } ////////////////////////////////////////////////////////////////////////////// // process support VclProcessor2D::VclProcessor2D( const geometry::ViewInformation2D& rViewInformation, OutputDevice& rOutDev) : BaseProcessor2D(rViewInformation), mpOutputDevice(&rOutDev), maBColorModifierStack(), maCurrentTransformation(), maDrawinglayerOpt(), mnPolygonStrokePrimitive2D(0) { // set digit language, derived from SvtCTLOptions to have the correct // number display for arabic/hindi numerals const SvtCTLOptions aSvtCTLOptions; LanguageType eLang(LANGUAGE_SYSTEM); if(SvtCTLOptions::NUMERALS_HINDI == aSvtCTLOptions.GetCTLTextNumerals()) { eLang = LANGUAGE_ARABIC_SAUDI_ARABIA; } else if(SvtCTLOptions::NUMERALS_ARABIC == aSvtCTLOptions.GetCTLTextNumerals()) { eLang = LANGUAGE_ENGLISH; } else { eLang = (LanguageType)Application::GetSettings().GetLanguage(); } rOutDev.SetDigitLanguage(eLang); } VclProcessor2D::~VclProcessor2D() { } } // end of namespace processor2d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// // eof