/************************************************************************* * * OpenOffice.org - a multi-platform office productivity suite * * $RCSfile: baseprocessor3d.cxx,v $ * * $Revision: 1.6 $ * * last change: $Author: aw $ $Date: 2008-06-10 09:29:33 $ * * The Contents of this file are made available subject to * the terms of GNU Lesser General Public License Version 2.1. * * * GNU Lesser General Public License Version 2.1 * ============================================= * Copyright 2005 by Sun Microsystems, Inc. * 901 San Antonio Road, Palo Alto, CA 94303, USA * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License version 2.1, as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_drawinglayer.hxx" #include ////////////////////////////////////////////////////////////////////////////// using namespace com::sun::star; ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace processor3d { BaseProcessor3D::BaseProcessor3D(const geometry::ViewInformation3D& rViewInformation) : maViewInformation3D(rViewInformation) { } BaseProcessor3D::~BaseProcessor3D() { } } // end of namespace processor3d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace processor3d { CollectingProcessor3D::CollectingProcessor3D(const geometry::ViewInformation3D& rViewInformation) : BaseProcessor3D(rViewInformation), maPrimitive3DSequence() { } void CollectingProcessor3D::process(const primitive3d::Primitive3DSequence& rSource) { // accept everything primitive3d::appendPrimitive3DSequenceToPrimitive3DSequence(maPrimitive3DSequence, rSource); } } // end of namespace processor3d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// // eof