/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include #include ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace texture { GeoTexSvxMono::GeoTexSvxMono(const basegfx::BColor& rSingleColor, double fOpacity) : maSingleColor(rSingleColor), mfOpacity(fOpacity) { } bool GeoTexSvxMono::operator==(const GeoTexSvx& rGeoTexSvx) const { const GeoTexSvxMono* pCompare = dynamic_cast< const GeoTexSvxMono* >(&rGeoTexSvx); return (pCompare && maSingleColor == pCompare->maSingleColor && mfOpacity == pCompare->mfOpacity); } void GeoTexSvxMono::modifyBColor(const basegfx::B2DPoint& /*rUV*/, basegfx::BColor& rBColor, double& /*rfOpacity*/) const { rBColor = maSingleColor; } void GeoTexSvxMono::modifyOpacity(const basegfx::B2DPoint& /*rUV*/, double& rfOpacity) const { rfOpacity = mfOpacity; } } // end of namespace texture } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace texture { GeoTexSvxBitmap::GeoTexSvxBitmap(const Bitmap& rBitmap, const basegfx::B2DPoint& rTopLeft, const basegfx::B2DVector& rSize) : maBitmap(rBitmap), mpRead(0L), maTopLeft(rTopLeft), maSize(rSize), mfMulX(0.0), mfMulY(0.0) { mpRead = maBitmap.AcquireReadAccess(); OSL_ENSURE(mpRead, "GeoTexSvxBitmap: Got no read access to Bitmap (!)"); mfMulX = (double)mpRead->Width() / maSize.getX(); mfMulY = (double)mpRead->Height() / maSize.getY(); } GeoTexSvxBitmap::~GeoTexSvxBitmap() { delete mpRead; } bool GeoTexSvxBitmap::impIsValid(const basegfx::B2DPoint& rUV, sal_Int32& rX, sal_Int32& rY) const { if(mpRead) { rX = (sal_Int32)((rUV.getX() - maTopLeft.getX()) * mfMulX); if(rX >= 0L && rX < mpRead->Width()) { rY = (sal_Int32)((rUV.getY() - maTopLeft.getY()) * mfMulY); return (rY >= 0L && rY < mpRead->Height()); } } return false; } void GeoTexSvxBitmap::modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacity) const { sal_Int32 nX, nY; if(impIsValid(rUV, nX, nY)) { const double fConvertColor(1.0 / 255.0); const BitmapColor aBMCol(mpRead->GetColor(nY, nX)); const basegfx::BColor aBSource( (double)aBMCol.GetRed() * fConvertColor, (double)aBMCol.GetGreen() * fConvertColor, (double)aBMCol.GetBlue() * fConvertColor); rBColor = aBSource; } else { rfOpacity = 0.0; } } void GeoTexSvxBitmap::modifyOpacity(const basegfx::B2DPoint& rUV, double& rfOpacity) const { sal_Int32 nX, nY; if(impIsValid(rUV, nX, nY)) { const BitmapColor aBMCol(mpRead->GetColor(nY, nX)); const Color aColor(aBMCol.GetRed(), aBMCol.GetGreen(), aBMCol.GetBlue()); rfOpacity = ((double)(0xff - aColor.GetLuminance()) * (1.0 / 255.0)); } else { rfOpacity = 0.0; } } } // end of namespace texture } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace texture { GeoTexSvxBitmapTiled::GeoTexSvxBitmapTiled(const Bitmap& rBitmap, const basegfx::B2DPoint& rTopLeft, const basegfx::B2DVector& rSize) : GeoTexSvxBitmap(rBitmap, rTopLeft, rSize) { } void GeoTexSvxBitmapTiled::modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacity) const { if(mpRead) { GeoTexSvxBitmap::modifyBColor(impGetCorrected(rUV), rBColor, rfOpacity); } } void GeoTexSvxBitmapTiled::modifyOpacity(const basegfx::B2DPoint& rUV, double& rfOpacity) const { if(mpRead) { GeoTexSvxBitmap::modifyOpacity(impGetCorrected(rUV), rfOpacity); } } } // end of namespace texture } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace texture { GeoTexSvxMultiHatch::GeoTexSvxMultiHatch(const primitive3d::HatchTexturePrimitive3D& rPrimitive, double fLogicPixelSize) : mfLogicPixelSize(fLogicPixelSize), mp0(0L), mp1(0L), mp2(0L) { const attribute::FillHatchAttribute& rHatch(rPrimitive.getHatch()); const basegfx::B2DRange aOutlineRange(0.0, 0.0, rPrimitive.getTextureSize().getX(), rPrimitive.getTextureSize().getY()); const double fAngleA(rHatch.getAngle()); maColor = rHatch.getColor(); mbFillBackground = rHatch.isFillBackground(); mp0 = new GeoTexSvxHatch(aOutlineRange, rHatch.getDistance(), fAngleA); if(attribute::HATCHSTYLE_DOUBLE == rHatch.getStyle() || attribute::HATCHSTYLE_TRIPLE == rHatch.getStyle()) { mp1 = new GeoTexSvxHatch(aOutlineRange, rHatch.getDistance(), fAngleA + F_PI2); } if(attribute::HATCHSTYLE_TRIPLE == rHatch.getStyle()) { mp2 = new GeoTexSvxHatch(aOutlineRange, rHatch.getDistance(), fAngleA + F_PI4); } } GeoTexSvxMultiHatch::~GeoTexSvxMultiHatch() { delete mp0; delete mp1; delete mp2; } bool GeoTexSvxMultiHatch::impIsOnHatch(const basegfx::B2DPoint& rUV) const { if(mp0->getDistanceToHatch(rUV) < mfLogicPixelSize) { return true; } if(mp1 && mp1->getDistanceToHatch(rUV) < mfLogicPixelSize) { return true; } if(mp2 && mp2->getDistanceToHatch(rUV) < mfLogicPixelSize) { return true; } return false; } void GeoTexSvxMultiHatch::modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacity) const { if(impIsOnHatch(rUV)) { rBColor = maColor; } else if(!mbFillBackground) { rfOpacity = 0.0; } } void GeoTexSvxMultiHatch::modifyOpacity(const basegfx::B2DPoint& rUV, double& rfOpacity) const { if(mbFillBackground || impIsOnHatch(rUV)) { rfOpacity = 1.0; } else { rfOpacity = 0.0; } } } // end of namespace texture } // end of namespace drawinglayer /* vim:set shiftwidth=4 softtabstop=4 expandtab: */