--- glm/detail/type_half.inl +++ glm/detail/type_half.inl @@ -6,7 +6,7 @@ volatile float f = 1e10; for(int i = 0; i < 10; ++i) - f *= f; // this will overflow before the for loop terminates + f = f * f; // this will overflow before the for loop terminates return f; }