# -*- Mode: makefile-gmake; tab-width: 4; indent-tabs-mode: t -*- # # This file is part of the LibreOffice project. # # This Source Code Form is subject to the terms of the Mozilla Public # License, v. 2.0. If a copy of the MPL was not distributed with this # file, You can obtain one at http://mozilla.org/MPL/2.0/. # module_directory:=$(dir $(realpath $(firstword $(MAKEFILE_LIST)))) include $(module_directory)/../solenv/gbuild/partial_build.mk # vim: set noet sw=4 ts=4: it.png' alt='cgit logo'/> index : lo/core
LibreOffice 核心代码仓库文档基金会
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path: root/vcl/Package_opengl.mk
AgeCommit message (Expand)Author
2016-11-04opengl: move shaders to its own directoryTomaž Vajngerl
2016-05-23opengl: combined shaders to reduce shader switchingTomaž Vajngerl
2016-02-25opengl: shader based polyline rendering - fixes tdf#97137 for OGLTomaž Vajngerl
2016-02-09tdf#97666 -opengl: convert the bitmap to 8bit grays using GL shaderTomaž Vajngerl
2015-12-31tdf#95507 - implement opengl / 50% invert method.Michael Meeks
2015-09-01Added support for computing 64-bit checksum of bitmap in OpenGLMarco Cecchetti
2015-08-24opengl: push mask coords to the shaders along the image coordsTomaž Vajngerl
2015-01-19"area" scaling for opengl that has good results for downscalingLuboš Luňák
2014-12-03vcl: Implement bitmap color replacement operation in OpenGL backendLouis-Francis Ratté-Boulianne
2014-12-02vcl: Only load OpenGL shaders once for each contextLouis-Francis Ratté-Boulianne
2014-11-22vcl: Draw native widgets twice on black/white background to synthesize alphaLouis-Francis Ratté-Boulianne
2014-11-22vcl: Add support for backend-dependent blending of bitmaps (mask and alpha)Louis-Francis Ratté-Boulianne
2014-11-17vcl: Implement drawing of transformed bitmaps in OpenGL backendLouis-Francis Ratté-Boulianne
2014-11-12vcl: Add support for radial gradients in OpenGL backendLouis-Francis Ratté-Boulianne
2014-11-12vcl: Add initial support for linear gradient with OpenGLLouis-Francis Ratté-Boulianne
2014-11-10vcl: Add a way to resize an image using the GPULouis-Francis Ratté-Boulianne
2014-11-10extract shaders from source codeMarkus Mohrhard
2014-03-17Revert "Move OpenGLRender to vcl"Markus Mohrhard
2014-03-14Move OpenGLRender to vclZolnai Tamás