/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace com::sun::star; namespace framework{ #ifdef fpf #error "Who uses \"fpf\" as define. It will overwrite my namespace alias ..." #endif namespace fpf = ::framework::pattern::frame; constexpr OUString URL_CLOSEDOC = u".uno:CloseDoc"_ustr; constexpr OUString URL_CLOSEWIN = u".uno:CloseWin"_ustr; const char URL_CLOSEFRAME[] = ".uno:CloseFrame"; CloseDispatcher::CloseDispatcher(css::uno::Reference< css::uno::XComponentContext > xContext , const css::uno::Reference< css::frame::XFrame >& xFrame , std::u16string_view sTarget) : m_xContext(std::move(xContext)) , m_aAsyncCallback( new vcl::EventPoster(LINK(this, CloseDispatcher, impl_asyncCallback))) , m_eOperation(E_CLOSE_DOC) , m_pSysWindow(nullptr) { uno::Reference xTarget = static_impl_searchRightTargetFrame(xFrame, sTarget); m_xCloseFrame = xTarget; // Try to retrieve the system window instance of the closing frame. uno::Reference xWindow = xTarget->getContainerWindow(); if (xWindow.is()) { VclPtr pWindow = VCLUnoHelper::GetWindow(xWindow); if (pWindow->IsSystemWindow()) m_pSysWindow = dynamic_cast(pWindow.get()); } } CloseDispatcher::~CloseDispatcher() { SolarMutexGuard g; m_aAsyncCallback.reset(); m_pSysWindow.reset(); } void SAL_CALL CloseDispatcher::dispatch(const css::util::URL& aURL , const css::uno::Sequence< css::beans::PropertyValue >& lArguments) { dispatchWithNotification(aURL, lArguments, css::uno::Reference< css::frame::XDispatchResultListener >()); } css::uno::Sequence< sal_Int16 > SAL_CALL CloseDispatcher::getSupportedCommandGroups() { return css::uno::Sequence< sal_Int16 >{css::frame::CommandGroup::VIEW, css::frame::CommandGroup::DOCUMENT}; } css::uno::Sequence< css::frame::DispatchInformation > SAL_CALL CloseDispatcher::getConfigurableDispatchInformation(sal_Int16 nCommandGroup) { if (nCommandGroup == css::frame::CommandGroup::VIEW) { /* Attention: Don't add .uno:CloseFrame here. Because it's not really a configurable feature ... and further it does not have a valid UIName entry inside the GenericCommands.xcu ... */ css::uno::Sequence< css::frame::DispatchInformation > lViewInfos{ { URL_CLOSEWIN, css::frame::CommandGroup::VIEW } }; return lViewInfos; } else if (nCommandGroup == css::frame::CommandGroup::DOCUMENT) { css::uno::Sequence< css::frame::DispatchInformation > lDocInfos{ { URL_CLOSEDOC, css::frame::CommandGroup::DOCUMENT } }; return lDocInfos; } return css::uno::Sequence< css::frame::DispatchInformation >(); } void SAL_CALL CloseDispatcher::addStatusListener(const css::uno::Reference< css::frame::XStatusListener >& /*xListener*/, const css::util::URL& /*aURL*/ ) { } void SAL_CALL CloseDispatcher::removeStatusListener(const css::uno::Reference< css::frame::XStatusListener >& /*xListener*/, const css::util::URL& /*aURL*/ ) { } void SAL_CALL CloseDispatcher::dispatchWithNotification(const css::util::URL& aURL , const css::uno::Sequence< css::beans::PropertyValue >& lArguments, const css::uno::Reference< css::frame::XDispatchResultListener >& xListener ) { // SAFE -> ---------------------------------- SolarMutexClearableGuard aWriteLock; // This reference indicates, that we were already called before and // our asynchronous process was not finished yet. // We have to reject double calls. Otherwise we risk, // that we try to close an already closed resource... // And it is no problem to do nothing then. The UI user will try it again, if // non of these jobs was successful. if (m_xSelfHold.is()) { aWriteLock.clear(); // <- SAFE ------------------------------ implts_notifyResultListener( xListener, css::frame::DispatchResultState::DONTKNOW, css::uno::Any()); return; } // First we have to check, if this dispatcher is used right. Means if valid URLs are used. // If not - we have to break this operation. But an optional listener must be informed. // BTW: We save the information about the requested operation. Because // we need it later. if ( aURL.Complete == URL_CLOSEDOC ) m_eOperation = E_CLOSE_DOC; else if ( aURL.Complete == URL_CLOSEWIN ) m_eOperation = E_CLOSE_WIN; else if ( aURL.Complete == URL_CLOSEFRAME ) m_eOperation = E_CLOSE_FRAME; else { aWriteLock.clear(); // <- SAFE ------------------------------ implts_notifyResultListener( xListener, css::frame::DispatchResultState::FAILURE, css::uno::Any()); return; } if (m_pSysWindow && m_pSysWindow->GetCloseHdl().IsSet()) { // The closing frame has its own close handler. Call it instead. m_pSysWindow->GetCloseHdl().Call(*m_pSysWindow); aWriteLock.clear(); // <- SAFE ------------------------------ implts_notifyResultListener( xListener, css::frame::DispatchResultState::SUCCESS, css::uno::Any()); return; } // OK - URLs are the right ones. // But we can't execute synchronously :-) // May we are called from a generic key-input handler, // which isn't aware that this call kill its own environment... // Do it asynchronous everytimes! // But don't forget to hold ourselves alive. // We are called back from an environment, which doesn't know a uno reference. // They call us back by using our c++ interface. m_xResultListener = xListener; m_xSelfHold.set(static_cast< ::cppu::OWeakObject* >(this), css::uno::UNO_QUERY); aWriteLock.clear(); // <- SAFE ---------------------------------- bool bIsSynchron = false; for (const css::beans::PropertyValue& rArg : lArguments ) { if ( rArg.Name == "SynchronMode" ) { rArg.Value >>= bIsSynchron; break; } } if ( bIsSynchron ) impl_asyncCallback(nullptr); else { SolarMutexGuard g; m_aAsyncCallback->Post(); } } /** @short asynchronous callback @descr We start all actions inside this object asynchronous (see comments there). Now we do the following: - close all views to the same document, if needed and possible - make the current frame empty ! This step is necessary to handle errors during closing the document inside the frame. May the document shows a dialog and the user ignore it. Then the state of the office can be changed during we try to close frame and document. - check the environment (means count open frames - excluding our current one) - decide then, if we must close this frame only, establish the backing mode or shutdown the whole application. */ IMPL_LINK_NOARG(CloseDispatcher, impl_asyncCallback, LinkParamNone*, void) { try { // Allow calling of XController->suspend() everytimes. // Dispatch is an UI functionality. We implement such dispatch object here. // And further XController->suspend() was designed to bring an UI ... bool bControllerSuspended = false; bool bCloseAllViewsToo; EOperation eOperation; css::uno::Reference< css::uno::XComponentContext > xContext; css::uno::Reference< css::frame::XFrame > xCloseFrame; css::uno::Reference< css::frame::XDispatchResultListener > xListener; { SolarMutexGuard g; // Closing of all views, related to the same document, is allowed // only if the dispatched URL was ".uno:CloseDoc"! bCloseAllViewsToo = (m_eOperation == E_CLOSE_DOC); eOperation = m_eOperation; xContext = m_xContext; xCloseFrame.set(m_xCloseFrame.get(), css::uno::UNO_QUERY); xListener = m_xResultListener; } // frame already dead ?! // Nothing to do ! if (! xCloseFrame.is()) return; bool bCloseFrame = false; bool bEstablishBackingMode = false; bool bTerminateApp = false; // Analyze the environment a first time. // If we found some special cases, we can // make some decisions earlier! css::uno::Reference< css::frame::XFramesSupplier > xDesktop( css::frame::Desktop::create(xContext), css::uno::UNO_QUERY_THROW); FrameListAnalyzer aCheck1(xDesktop, xCloseFrame, FrameAnalyzerFlags::Help | FrameAnalyzerFlags::BackingComponent); // Check for existing UNO connections. // NOTE: There is a race between checking this and connections being created/destroyed before // we close the frame / terminate the app. css::uno::Reference bridgeFac( css::bridge::BridgeFactory::create(xContext) ); bool bHasActiveConnections = bridgeFac->getExistingBridges().hasElements(); // a) If the current frame (where the close dispatch was requested for) does not have // any parent frame ... it will close this frame only. Such frame isn't part of the // global desktop tree ... and such frames are used as "implementation details" only. // E.g. the live previews of our wizards doing such things. And then the owner of the frame // is responsible for closing the application or accepting closing of the application // by others. if ( ! xCloseFrame->getCreator().is()) bCloseFrame = true; // b) The help window can't disagree with any request. // Because it doesn't implement a controller - it uses a window only. // Further it can't be the last open frame - if we do all other things // right inside this CloseDispatcher implementation. // => close it! else if (aCheck1.m_bReferenceIsHelp) bCloseFrame = true; // c) If we are already in "backing mode", we terminate the application, if no active UNO connections are found. // If there is an active UNO connection, we only close the frame and leave the application alive. // It doesn't matter, how many other frames (can be the help or hidden frames only) are open then. else if (aCheck1.m_bReferenceIsBacking) { if (bHasActiveConnections) bCloseFrame = true; else bTerminateApp = true; } // d) Otherwise we have to: close all views to the same document, close the // document inside our own frame and decide then again, what has to be done! else { if (implts_prepareFrameForClosing(m_xCloseFrame, bCloseAllViewsToo, bControllerSuspended)) { // OK; this frame is empty now. // Check the environment again to decide, what is the next step. FrameListAnalyzer aCheck2(xDesktop, xCloseFrame, FrameAnalyzerFlags::All); // c1) there is as minimum 1 frame open, which is visible and contains a document // different from our one. And it's not the help! // (tdf#30920 consider that closing a frame which is not the backing window (start center) while there is // another frame that is the backing window open only closes the frame, and not terminate the app, so // closing the license frame doesn't terminate the app if launched from the start center) // => close our frame only - nothing else. if (!aCheck2.m_lOtherVisibleFrames.empty() || (!aCheck2.m_bReferenceIsBacking && aCheck2.m_xBackingComponent.is())) bCloseFrame = true; // c2) if we close the current view ... but not all other views // to the same document, we must close the current frame only! // Because implts_closeView() suspended this view only - does not // close the frame. if ( (!bCloseAllViewsToo ) && (!aCheck2.m_lModelFrames.empty()) ) bCloseFrame = true; else // c3) there is no other (visible) frame open ... // The help module will be ignored everytimes! // But we have to decide if we must terminate the // application or establish the backing mode now. // And that depends from the dispatched URL ... { if (eOperation == E_CLOSE_FRAME) { if (bHasActiveConnections) bCloseFrame = true; else bTerminateApp = true; } else if( SvtModuleOptions().IsModuleInstalled(SvtModuleOptions::EModule::STARTMODULE) ) bEstablishBackingMode = true; else if (bHasActiveConnections) bCloseFrame = true; else bTerminateApp = true; } } } // Do it now ... bool bSuccess = false; if (bCloseFrame) bSuccess = implts_closeFrame(); else if (bEstablishBackingMode) #if defined MACOSX { // on mac close down, quickstarter keeps the process alive // however if someone has shut down the quickstarter // behave as any other platform bool bQuickstarterRunning = false; // get quickstart service try { css::uno::Reference< css::beans::XFastPropertySet > xSet( xContext->getServiceManager()->createInstanceWithContext(IMPLEMENTATIONNAME_QUICKLAUNCHER, xContext), css::uno::UNO_QUERY_THROW ); css::uno::Any aVal( xSet->getFastPropertyValue( 0 ) ); bool bState = false; if( aVal >>= bState ) bQuickstarterRunning = bState; } catch( const css::uno::Exception& ) { } bSuccess = bQuickstarterRunning ? implts_terminateApplication() : implts_establishBackingMode(); } #else bSuccess = implts_establishBackingMode(); #endif else if (bTerminateApp) bSuccess = implts_terminateApplication(); if ( ! bSuccess && bControllerSuspended ) { css::uno::Reference< css::frame::XController > xController = xCloseFrame->getController(); if (xController.is()) xController->suspend(false); } // inform listener sal_Int16 nState = css::frame::DispatchResultState::FAILURE; if (bSuccess) nState = css::frame::DispatchResultState::SUCCESS; implts_notifyResultListener(xListener, nState, css::uno::Any()); SolarMutexGuard g; // This method was called asynchronous from our main thread by using a pointer. // We reached this method only, by using a reference to ourself :-) // Further this member is used to detect still running and not yet finished // asynchronous operations. So it's time now to release this reference. // But hold it temp alive. Otherwise we die before we can finish this method really :-)) css::uno::Reference< css::uno::XInterface > xTempHold = m_xSelfHold; m_xSelfHold.clear(); m_xResultListener.clear(); } catch(const css::lang::DisposedException&) { } } bool CloseDispatcher::implts_prepareFrameForClosing(const css::uno::Reference< css::frame::XFrame >& xFrame, bool bCloseAllOtherViewsToo, bool& bControllerSuspended ) { // Frame already dead ... so this view is closed ... is closed ... is ... .-) if (! xFrame.is()) return true; // Close all views to the same document ... if forced to do so. // But don't touch our own frame here! // We must do so ... because the may be following controller->suspend() // will show the "save/discard/cancel" dialog for the last view only! if (bCloseAllOtherViewsToo) { css::uno::Reference< css::uno::XComponentContext > xContext; { SolarMutexGuard g; xContext = m_xContext; } css::uno::Reference< css::frame::XFramesSupplier > xDesktop( css::frame::Desktop::create( xContext ), css::uno::UNO_QUERY_THROW); FrameListAnalyzer aCheck(xDesktop, xFrame, FrameAnalyzerFlags::All); size_t c = aCheck.m_lModelFrames.size(); size_t i = 0; for (i=0; i xController = xFrame->getController(); if (xController.is()) // some views don't uses a controller .-( (e.g. the help window) { bControllerSuspended = xController->suspend(true); if (! bControllerSuspended) return false; } } // don't remove the component really by e.g. calling setComponent(null, null). // It's enough to suspend the controller. // If we close the frame later this controller doesn't show the same dialog again. return true; } bool CloseDispatcher::implts_closeFrame() { css::uno::Reference< css::frame::XFrame > xFrame; { SolarMutexGuard g; xFrame.set(m_xCloseFrame.get(), css::uno::UNO_QUERY); } // frame already dead ? => so it's closed ... it's closed ... if ( ! xFrame.is() ) return true; // don't deliver ownership; our "UI user" will try it again if it failed. // OK - he will get an empty frame then. But normally an empty frame // should be closeable always :-) if (!fpf::closeIt(xFrame)) return false; { SolarMutexGuard g; m_xCloseFrame.clear(); } return true; } bool CloseDispatcher::implts_establishBackingMode() { css::uno::Reference< css::uno::XComponentContext > xContext; css::uno::Reference< css::frame::XFrame > xFrame; { SolarMutexGuard g; xContext = m_xContext; xFrame.set(m_xCloseFrame.get(), css::uno::UNO_QUERY); } if (!xFrame.is()) return false; css::uno::Reference < css::document::XActionLockable > xLock( xFrame, css::uno::UNO_QUERY ); if ( xLock.is() && xLock->isActionLocked() ) return false; css::uno::Reference< css::awt::XWindow > xContainerWindow = xFrame->getContainerWindow(); css::uno::Reference< css::frame::XController > xStartModule = css::frame::StartModule::createWithParentWindow( xContext, xContainerWindow); // Attention: You MUST(!) call setComponent() before you call attachFrame(). css::uno::Reference< css::awt::XWindow > xBackingWin(xStartModule, css::uno::UNO_QUERY); xFrame->setComponent(xBackingWin, xStartModule); xStartModule->attachFrame(xFrame); xContainerWindow->setVisible(true); return true; } bool CloseDispatcher::implts_terminateApplication() { css::uno::Reference< css::uno::XComponentContext > xContext; { SolarMutexGuard g; xContext = m_xContext; } css::uno::Reference< css::frame::XDesktop2 > xDesktop = css::frame::Desktop::create( xContext ); return xDesktop->terminate(); } void CloseDispatcher::implts_notifyResultListener(const css::uno::Reference< css::frame::XDispatchResultListener >& xListener, sal_Int16 nState , const css::uno::Any& aResult ) { if (!xListener.is()) return; css::frame::DispatchResultEvent aEvent( css::uno::Reference< css::uno::XInterface >(static_cast< ::cppu::OWeakObject* >(this), css::uno::UNO_QUERY), nState, aResult); xListener->dispatchFinished(aEvent); } css::uno::Reference< css::frame::XFrame > CloseDispatcher::static_impl_searchRightTargetFrame(const css::uno::Reference< css::frame::XFrame >& xFrame , std::u16string_view sTarget) { if (o3tl::equalsIgnoreAsciiCase(sTarget, u"_self")) return xFrame; OSL_ENSURE(sTarget.empty(), "CloseDispatch used for unexpected target. Magic things will happen now .-)"); css::uno::Reference< css::frame::XFrame > xTarget = xFrame; while(true) { // a) top frames will be closed if (xTarget->isTop()) return xTarget; // b) even child frame containing top level windows (e.g. query designer of database) will be closed css::uno::Reference< css::awt::XWindow > xWindow = xTarget->getContainerWindow(); css::uno::Reference< css::awt::XTopWindow > xTopWindowCheck(xWindow, css::uno::UNO_QUERY); if (xTopWindowCheck.is()) { // b1) Note: Toolkit interface XTopWindow sometimes is used by real VCL-child-windows also .-) // Be sure that these window is really a "top system window". // Attention ! Checking Window->GetParent() isn't the right approach here. // Because sometimes VCL create "implicit border windows" as parents even we created // a simple XWindow using the toolkit only .-( SolarMutexGuard aSolarLock; VclPtr pWindow = VCLUnoHelper::GetWindow( xWindow ); if ( pWindow && pWindow->IsSystemWindow() ) return xTarget; } // c) try to find better results on parent frame // If no parent frame exists (because this frame is used outside the desktop tree) // the given frame must be used directly. css::uno::Reference< css::frame::XFrame > xParent = xTarget->getCreator(); if ( ! xParent.is()) return xTarget; // c1) check parent frame inside next loop ... xTarget = std::move(xParent); } } } // namespace framework /* vim:set shiftwidth=4 softtabstop=4 expandtab: */