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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_framework.hxx" //_________________________________________________________________________________________________________________ // my own includes //_________________________________________________________________________________________________________________ #include #include //_________________________________________________________________________________________________________________ // interface includes //_________________________________________________________________________________________________________________ #include #include #include //_________________________________________________________________________________________________________________ // includes of other projects //_________________________________________________________________________________________________________________ #include //_________________________________________________________________________________________________________________ // namespace //_________________________________________________________________________________________________________________ namespace framework{ using namespace ::com::sun::star::container ; using namespace ::com::sun::star::frame ; using namespace ::com::sun::star::lang ; using namespace ::com::sun::star::uno ; using namespace ::cppu ; using namespace ::osl ; using namespace ::rtl ; //_________________________________________________________________________________________________________________ // non exported const //_________________________________________________________________________________________________________________ //_________________________________________________________________________________________________________________ // non exported definitions //_________________________________________________________________________________________________________________ //_________________________________________________________________________________________________________________ // declarations //_________________________________________________________________________________________________________________ //***************************************************************************************************************** // constructor //***************************************************************************************************************** DockingAreaDefaultAcceptor::DockingAreaDefaultAcceptor( const Reference< XFrame >& xOwner ) // Init baseclasses first : ThreadHelpBase ( &Application::GetSolarMutex() ) // Init member , m_xOwner ( xOwner ) { } //***************************************************************************************************************** // destructor //***************************************************************************************************************** DockingAreaDefaultAcceptor::~DockingAreaDefaultAcceptor() { } //***************************************************************************************************************** // XDockingAreaAcceptor //***************************************************************************************************************** css::uno::Reference< css::awt::XWindow > SAL_CALL DockingAreaDefaultAcceptor::getContainerWindow() throw (css::uno::RuntimeException) { // Ready for multithreading ResetableGuard aGuard( m_aLock ); // Try to "lock" the frame for access to taskscontainer. Reference< XFrame > xFrame( m_xOwner.get(), UNO_QUERY ); Reference< css::awt::XWindow > xContainerWindow( xFrame->getContainerWindow() ); return xContainerWindow; } sal_Bool SAL_CALL DockingAreaDefaultAcceptor::requestDockingAreaSpace( const css::awt::Rectangle& RequestedSpace ) throw (css::uno::RuntimeException) { // Ready for multithreading ResetableGuard aGuard( m_aLock ); // Try to "lock" the frame for access to taskscontainer. Reference< XFrame > xFrame( m_xOwner.get(), UNO_QUERY ); aGuard.unlock(); if ( xFrame.is() == sal_True ) { Reference< css::awt::XWindow > xContainerWindow( xFrame->getContainerWindow() ); Reference< css::awt::XWindow > xComponentWindow( xFrame->getComponentWindow() ); if (( xContainerWindow.is() == sal_True ) && ( xComponentWindow.is() == sal_True ) ) { css::uno::Reference< css::awt::XDevice > xDevice( xContainerWindow, css::uno::UNO_QUERY ); // Convert relativ size to output size. css::awt::Rectangle aRectangle = xContainerWindow->getPosSize(); css::awt::DeviceInfo aInfo = xDevice->getInfo(); css::awt::Size aSize ( aRectangle.Width - aInfo.LeftInset - aInfo.RightInset , aRectangle.Height - aInfo.TopInset - aInfo.BottomInset ); // client size of container window // css::uno::Reference< css::awt::XLayoutConstrains > xLayoutContrains( xComponentWindow, css::uno::UNO_QUERY ); css::awt::Size aMinSize( 0, 0 ); // = xLayoutContrains->getMinimumSize(); // Check if request border space would decrease component window size below minimum size if ((( aSize.Width - RequestedSpace.X - RequestedSpace.Width ) < aMinSize.Width ) || (( aSize.Height - RequestedSpace.Y - RequestedSpace.Height ) < aMinSize.Height ) ) return sal_False; return sal_True; } } return sal_False; } void SAL_CALL DockingAreaDefaultAcceptor::setDockingAreaSpace( const css::awt::Rectangle& BorderSpace ) throw (css::uno::RuntimeException) { // Ready for multithreading ResetableGuard aGuard( m_aLock ); // Try to "lock" the frame for access to taskscontainer. Reference< XFrame > xFrame( m_xOwner.get(), UNO_QUERY ); if ( xFrame.is() == sal_True ) { Reference< css::awt::XWindow > xContainerWindow( xFrame->getContainerWindow() ); Reference< css::awt::XWindow > xComponentWindow( xFrame->getComponentWindow() ); if (( xContainerWindow.is() == sal_True ) && ( xComponentWindow.is() == sal_True ) ) { css::uno::Reference< css::awt::XDevice > xDevice( xContainerWindow, css::uno::UNO_QUERY ); // Convert relativ size to output size. css::awt::Rectangle aRectangle = xContainerWindow->getPosSize(); css::awt::DeviceInfo aInfo = xDevice->getInfo(); css::awt::Size aSize ( aRectangle.Width - aInfo.LeftInset - aInfo.RightInset , aRectangle.Height - aInfo.TopInset - aInfo.BottomInset ); // client size of container window // css::uno::Reference< css::awt::XLayoutConstrains > xLayoutContrains( xComponentWindow, css::uno::UNO_QUERY ); css::awt::Size aMinSize( 0, 0 );// = xLayoutContrains->getMinimumSize(); // Check if request border space would decrease component window size below minimum size sal_Int32 nWidth = aSize.Width - BorderSpace.X - BorderSpace.Width; sal_Int32 nHeight = aSize.Height - BorderSpace.Y - BorderSpace.Height; if (( nWidth > aMinSize.Width ) && ( nHeight > aMinSize.Height )) { // Resize our component window. xComponentWindow->setPosSize( BorderSpace.X, BorderSpace.Y, nWidth, nHeight, css::awt::PosSize::POSSIZE ); } } } } } // namespace framework