/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #pragma once #include #include #include // predefines namespace drawinglayer::geometry { class ImpViewInformation2D; } namespace basegfx { class B2DHomMatrix; class B2DRange; } namespace com::sun::star::beans { struct PropertyValue; } namespace com::sun::star::drawing { class XDrawPage; } namespace com::sun::star::uno { template class Reference; template class Sequence; } namespace drawinglayer::geometry { /** ViewInformation2D class This class holds all view-relevant information for a 2d geometry. It works together with UNO API definitions and supports holding a sequence of PropertyValues. The most used data is for convenience offered directly using basegfx tooling classes. It is an implementation to support the sequence of PropertyValues used in a css::graphic::XPrimitive2D for C++ implementations working with those */ class DRAWINGLAYER_DLLPUBLIC ViewInformation2D { public: typedef o3tl::cow_wrapper ImplType; private: /// pointer to private implementation class ImplType mpViewInformation2D; public: /** Constructor: Create a ViewInformation2D @param rObjectTransformation The Transformation from Object to World coordinates (normally logic coordinates). @param rViewTransformation The Transformation from World to View coordinates (normally logic coordinates to discrete units, e.g. pixels). @param rViewport The visible part of the view in World coordinates. If empty (getViewport().isEmpty()) everything is visible. The data is in World coordinates. @param rxDrawPage The currently displayed page. This information is needed e.g. due to existing PageNumber fields which need to be interpreted. @param fViewTime The time the view is defined for. Default is 0.0. This parameter is used e.g. for animated objects @param rExtendedParameters A sequence of property values which allows holding various other parameters besides the obvious and needed ones above. For this constructor none of the other parameters should be added as data. The constructor will parse the given parameters and if data for the other parameters is given, the value in rExtendedParameters will be preferred and overwrite the given parameter */ ViewInformation2D(const basegfx::B2DHomMatrix& rObjectTransformation, const basegfx::B2DHomMatrix& rViewTransformation, const basegfx::B2DRange& rViewport, const css::uno::Reference& rxDrawPage, double fViewTime, const css::uno::Sequence& rExtendedParameters); /** Constructor: Create a ViewInformation2D @param rViewParameters A sequence of property values which allows holding any combination of local and various other parameters. This constructor is fed completely with a sequence of PropertyValues which will be parsed to be able to offer the most used ones in a convenient way. */ explicit ViewInformation2D( const css::uno::Sequence& rViewParameters); /// default (empty) constructor ViewInformation2D(); /// copy constructor ViewInformation2D(const ViewInformation2D&); ViewInformation2D(ViewInformation2D&&); /// destructor ~ViewInformation2D(); /// assignment operator ViewInformation2D& operator=(const ViewInformation2D&); ViewInformation2D& operator=(ViewInformation2D&&); /// compare operators bool operator==(const ViewInformation2D& rCandidate) const; bool operator!=(const ViewInformation2D& rCandidate) const { return !operator==(rCandidate); } /// data access const basegfx::B2DHomMatrix& getObjectTransformation() const; const basegfx::B2DHomMatrix& getViewTransformation() const; const basegfx::B2DRange& getViewport() const; double getViewTime() const; const css::uno::Reference& getVisualizedPage() const; /// On-demand prepared Object to View transformation and its inverse for convenience const basegfx::B2DHomMatrix& getObjectToViewTransformation() const; const basegfx::B2DHomMatrix& getInverseObjectToViewTransformation() const; /// On-demand prepared Viewport in discrete units for convenience const basegfx::B2DRange& getDiscreteViewport() const; /** support reduced DisplayQuality, PropertyName is 'ReducedDisplayQuality'. This is used e.g. to allow to lower display quality for OverlayPrimitives and may lead to simpler decompositions in the local create2DDecomposition implementations of the primitives */ bool getReducedDisplayQuality() const; /** Get the uno::Sequence< beans::PropertyValue > which contains all ViewInformation Use this call if You need to extract all contained ViewInformation. The ones directly supported for convenience will be added to the ones only available as PropertyValues. This set completely describes this ViewInformation2D and can be used for complete information transport over UNO API. */ const css::uno::Sequence& getViewInformationSequence() const; /** Get the uno::Sequence< beans::PropertyValue > which contains only ViewInformation not offered directly Use this call if You only need ViewInformation which is not offered conveniently, but only exists as PropertyValue. This is e.g. used to create partially updated incarnations of ViewInformation2D without losing the only with PropertyValues defined data. It does not contain a complete description. */ const css::uno::Sequence& getExtendedInformationSequence() const; }; } // end of namespace drawinglayer::geometry /* vim:set shiftwidth=4 softtabstop=4 expandtab: */