/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_EDITENG_UNOPRNMS_HXX #define INCLUDED_EDITENG_UNOPRNMS_HXX #define UNO_NAME_CHAR_COLOR "CharColor" #define UNO_NAME_CHAR_HEIGHT "CharHeight" #define UNO_NAME_CHAR_POSTURE "CharPosture" #define UNO_NAME_CHAR_SHADOWED "CharShadowed" #define UNO_NAME_CHAR_UNDERLINE "CharUnderline" #define UNO_NAME_CHAR_WEIGHT "CharWeight" #define UNO_NAME_FILLSTYLE "FillStyle" #define UNO_NAME_FILLCOLOR "FillColor" #define UNO_NAME_FILLGRADIENT "FillGradient" #define UNO_NAME_FILLGRADIENTNAME "FillGradientName" #define UNO_NAME_FILLHATCH "FillHatch" #define UNO_NAME_FILLHATCHNAME "FillHatchName" #define UNO_NAME_FILLBITMAP "FillBitmap" #define UNO_NAME_FILLBITMAPURL "FillBitmapURL" #define UNO_NAME_FILLBITMAPNAME "FillBitmapName" #define UNO_NAME_FILLGRADIENTSTEPCOUNT "FillGradientStepCount" #define UNO_NAME_FILLBACKGROUND "FillBackground" #define UNO_NAME_FILLCOLOR_2 "FillColor2" #define UNO_NAME_EDGEKIND "EdgeKind" #define UNO_NAME_EDGELINE1DELTA "EdgeLine1Delta" #define UNO_NAME_EDGELINE2DELTA "EdgeLine2Delta" #define UNO_NAME_EDGELINE3DELTA "EdgeLine3Delta" #define UNO_NAME_EDGENODE1HORZDIST "EdgeNode1HorzDist" #define UNO_NAME_EDGENODE1VERTDIST "EdgeNode1VertDist" #define UNO_NAME_EDGENODE2HORZDIST "EdgeNode2HorzDist" #define UNO_NAME_EDGENODE2VERTDIST "EdgeNode2VertDist" #define UNO_NAME_FILLBMP_OFFSET_X "FillBitmapOffsetX" #define UNO_NAME_FILLBMP_OFFSET_Y "FillBitmapOffsetY" #define UNO_NAME_FILLBMP_POSITION_OFFSET_X "FillBitmapPositionOffsetX" #define UNO_NAME_FILLBMP_POSITION_OFFSET_Y "FillBitmapPositionOffsetY" #define UNO_NAME_FILLBMP_RECTANGLE_POINT "FillBitmapRectanglePoint" #define UNO_NAME_FILLBMP_TILE "FillBitmapTile" #define UNO_NAME_FILLBMP_STRETCH "FillBitmapStretch" #define UNO_NAME_FILLBMP_LOGICAL_SIZE "FillBitmapLogicalSize" #define UNO_NAME_FILLBMP_SIZE_X "FillBitmapSizeX" #define UNO_NAME_FILLBMP_SIZE_Y "FillBitmapSizeY" #define UNO_NAME_FILL_TRANSPARENCE "FillTransparence" #define UNO_NAME_FILLTRANSPARENCEGRADIENT "FillTransparenceGradient" #define UNO_NAME_FILLTRANSPARENCEGRADIENTNAME "FillTransparenceGradientName" #define UNO_NAME_FILLBMP_MODE "FillBitmapMode" #define UNO_NAME_LINESTYLE "LineStyle" #define UNO_NAME_LINEDASH "LineDash" #define UNO_NAME_LINEWIDTH "LineWidth" #define UNO_NAME_LINECOLOR "LineColor" #define UNO_NAME_LINEJOINT "LineJoint" #define UNO_NAME_LINESTART "LineStart" #define UNO_NAME_LINEEND "LineEnd" #define UNO_NAME_LINESTARTWIDTH "LineStartWidth" #define UNO_NAME_LINEENDWIDTH "LineEndWidth" #define UNO_NAME_LINESTARTCENTER "LineStartCenter" #define UNO_NAME_LINEENDCENTER "LineEndCenter" #define UNO_NAME_LINETRANSPARENCE "LineTransparence" #define UNO_NAME_LINECAP "LineCap" #define UNO_NAME_SHADOW "Shadow" #define UNO_NAME_SHADOWCOLOR "ShadowColor" #define UNO_NAME_SHADOWXDIST "ShadowXDistance" #define UNO_NAME_SHADOWYDIST "ShadowYDistance" #define UNO_NAME_SHADOWTRANSPARENCE "ShadowTransparence" #define UNO_NAME_EDGERADIUS "CornerRadius" #define UNO_NAME_TEXT_MINFRAMEHEIGHT "TextMinimumFrameHeight" #define UNO_NAME_TEXT_AUTOGROWHEIGHT "TextAutoGrowHeight" #define UNO_NAME_TEXT_FITTOSIZE "TextFitToSize" #define UNO_NAME_TEXT_LEFTDIST "TextLeftDistance" #define UNO_NAME_TEXT_RIGHTDIST "TextRightDistance" #define UNO_NAME_TEXT_UPPERDIST "TextUpperDistance" #define UNO_NAME_TEXT_LOWERDIST "TextLowerDistance" #define UNO_NAME_TEXT_VERTADJUST "TextVerticalAdjust" #define UNO_NAME_TEXT_MAXFRAMEHEIGHT "TextMaximumFrameHeight" #define UNO_NAME_TEXT_MINFRAMEWIDTH "TextMinimumFrameWidth" #define UNO_NAME_TEXT_MAXFRAMEWIDTH "TextMaximumFrameWidth" #define UNO_NAME_TEXT_AUTOGROWWIDTH "TextAutoGrowWidth" #define UNO_NAME_TEXT_HORZADJUST "TextHorizontalAdjust" #define UNO_NAME_TEXT_ANIKIND "TextAnimationKind" #define UNO_NAME_TEXT_ANIDIRECTION "TextAnimationDirection" #define UNO_NAME_TEXT_ANISTARTINSIDE "TextAnimationStartInside" #define UNO_NAME_TEXT_ANISTOPINSIDE "TextAnimationStopInside" #define UNO_NAME_TEXT_ANICOUNT "TextAnimationCount" #define UNO_NAME_TEXT_ANIDELAY "TextAnimationDelay" #define UNO_NAME_TEXT_ANIAMOUNT "TextAnimationAmount" #define UNO_NAME_TEXT_CONTOURFRAME "TextContourFrame" #define UNO_NAME_TEXT_WRITINGMODE "TextWritingMode" #define UNO_NAME_TEXT_FONTINDEPENDENTLINESPACING "FontIndependentLineSpacing" #define UNO_NAME_TEXT_WORDWRAP "TextWordWrap" #define UNO_NAME_TEXT_CHAINNEXTNAME "TextChainNextName" #define UNO_NAME_MEASUREKIND "MeasureKind" #define UNO_NAME_MEASURETEXTHPOS "MeasureTextHorizontalPosition" #define UNO_NAME_MEASURETEXTVPOS "MeasureTextVerticalPosition" #define UNO_NAME_MEASURELINEDIST "MeasureLineDistance" #define UNO_NAME_MEASUREHELPLINEOVERHANG "MeasureHelpLineOverhang" #define UNO_NAME_MEASUREHELPLINEDIST "MeasureHelpLineDistance" #define UNO_NAME_MEASUREHELPLINE1LEN "MeasureHelpLine1Length" #define UNO_NAME_MEASUREHELPLINE2LEN "MeasureHelpLine2Length" #define UNO_NAME_MEASUREBELOWREFEDGE "MeasureBelowReferenceEdge" #define UNO_NAME_MEASURETEXTROTA90 "MeasureTextRotate90" #define UNO_NAME_MEASURETEXTUPSIDEDOWN "MeasureTextUpsideDown" #define UNO_NAME_MEASUREOVERHANG "MeasureOverhang" #define UNO_NAME_MEASUREUNIT "MeasureUnit" #define UNO_NAME_MEASURESHOWUNIT "MeasureShowUnit" #define UNO_NAME_MEASUREFORMATSTRING "MeasureFormatString" #define UNO_NAME_MEASURETEXTAUTOANGLE "MeasureTextAutoAngle" #define UNO_NAME_MEASURETEXTAUTOANGLEVIEW "MeasureTextAutoAngleView" #define UNO_NAME_MEASURETEXTISFIXEDANGLE "MeasureTextIsFixedAngle" #define UNO_NAME_MEASURETEXTFIXEDANGLE "MeasureTextFixedAngle" #define UNO_NAME_CIRCKIND "CircleKind" #define UNO_NAME_CIRCSTARTANGLE "CircleStartAngle" #define UNO_NAME_CIRCENDANGLE "CircleEndAngle" #define UNO_NAME_POLYGONKIND "PolygonKind" #define UNO_NAME_POLYPOLYGON "PolyPolygon" #define UNO_NAME_POLYPOLYGONBEZIER "PolyPolygonBezier" #define UNO_NAME_POLYGON "Polygon" #define UNO_NAME_MISC_OBJ_INTEROPGRABBAG "InteropGrabBag" #define UNO_NAME_MISC_OBJ_ZORDER "ZOrder" #define UNO_NAME_MISC_OBJ_MOVEPROTECT "MoveProtect" #define UNO_NAME_MISC_OBJ_SIZEPROTECT "SizeProtect" #define UNO_NAME_MISC_OBJ_PRINTABLE "Printable" #define UNO_NAME_MISC_OBJ_LAYERID "LayerID" #define UNO_NAME_MISC_OBJ_LAYERNAME "LayerName" #define UNO_NAME_MISC_OBJ_NAME "Name" #define UNO_NAME_MISC_OBJ_ROTATEANGLE "RotateAngle" #define UNO_NAME_MISC_OBJ_SHEARANGLE "ShearAngle" #define UNO_NAME_MISC_OBJ_FRAMERECT "FrameRect" #define UNO_NAME_MISC_OBJ_BOUNDRECT "BoundRect" // #i68101# #define UNO_NAME_MISC_OBJ_TITLE "Title" #define UNO_NAME_MISC_OBJ_DESCRIPTION "Description" #define UNO_NAME_GRAPHOBJ_FILLBITMAP "GraphicObjectFillBitmap" #define UNO_NAME_GRAPHOBJ_REPLACEMENT_GRAPHIC "ReplacementGraphic" #define UNO_NAME_GRAPHOBJ_GRAFSTREAMURL "GraphicStreamURL" #define UNO_NAME_GRAPHOBJ_URLPKGPREFIX "vnd.sun.star.Package:" #define UNO_NAME_GRAPHOBJ_GRAPHIC "Graphic" #define UNO_NAME_GRAPHOBJ_GRAPHIC_URL "GraphicURL" #define UNO_NAME_GRAPHOBJ_IS_SIGNATURELINE "IsSignatureLine" #define UNO_NAME_GRAPHOBJ_SIGNATURELINE_ID "SignatureLineId" #define UNO_NAME_GRAPHOBJ_SIGNATURELINE_SUGGESTED_SIGNER_NAME "SignatureLineSuggestedSignerName" #define UNO_NAME_GRAPHOBJ_SIGNATURELINE_SUGGESTED_SIGNER_TITLE "SignatureLineSuggestedSignerTitle" #define UNO_NAME_GRAPHOBJ_SIGNATURELINE_SUGGESTED_SIGNER_EMAIL "SignatureLineSuggestedSignerEmail" #define UNO_NAME_GRAPHOBJ_SIGNATURELINE_SIGNING_INSTRUCTIONS "SignatureLineSigningInstructions" #define UNO_NAME_GRAPHOBJ_SIGNATURELINE_SHOW_SIGN_DATE "SignatureLineShowSignDate" #define UNO_NAME_GRAPHOBJ_SIGNATURELINE_CAN_ADD_COMMENT "SignatureLineCanAddComment" #define UNO_NAME_GRAPHOBJ_SIGNATURELINE_UNSIGNED_IMAGE "SignatureLineUnsignedImage" #define UNO_NAME_GRAPHOBJ_SIGNATURELINE_IS_SIGNED "SignatureLineIsSigned" #define UNO_NAME_GRAPHOBJ_QRCODE "QRCodeProperties" #define UNO_NAME_OLE2_METAFILE "MetaFile" #define UNO_NAME_OLE2_PERSISTNAME "PersistName" #define UNO_NAME_3D_SCENE_PERSPECTIVE "D3DScenePerspective" #define UNO_NAME_3D_SCENE_DISTANCE "D3DSceneDistance" #define UNO_NAME_3D_SCENE_FOCAL_LENGTH "D3DSceneFocalLength" #define UNO_NAME_3D_SCENE_TWO_SIDED_LIGHTING "D3DSceneTwoSidedLighting" #define UNO_NAME_3D_SCENE_LIGHTCOLOR_1 "D3DSceneLightColor1" #define UNO_NAME_3D_SCENE_LIGHTCOLOR_2 "D3DSceneLightColor2" #define UNO_NAME_3D_SCENE_LIGHTCOLOR_3 "D3DSceneLightColor3" #define UNO_NAME_3D_SCENE_LIGHTCOLOR_4 "D3DSceneLightColor4" #define UNO_NAME_3D_SCENE_LIGHTCOLOR_5 "D3DSceneLightColor5" #define UNO_NAME_3D_SCENE_LIGHTCOLOR_6 "D3DSceneLightColor6" #define UNO_NAME_3D_SCENE_LIGHTCOLOR_7 "D3DSceneLightColor7" #define UNO_NAME_3D_SCENE_LIGHTCOLOR_8 "D3DSceneLightColor8" #define UNO_NAME_3D_SCENE_LIGHTON_1 "D3DSceneLightOn1" #define UNO_NAME_3D_SCENE_LIGHTON_2 "D3DSceneLightOn2" #define UNO_NAME_3D_SCENE_LIGHTON_3 "D3DSceneLightOn3" #define UNO_NAME_3D_SCENE_LIGHTON_4 "D3DSceneLightOn4" #define UNO_NAME_3D_SCENE_LIGHTON_5 "D3DSceneLightOn5" #define UNO_NAME_3D_SCENE_LIGHTON_6 "D3DSceneLightOn6" #define UNO_NAME_3D_SCENE_LIGHTON_7 "D3DSceneLightOn7" #define UNO_NAME_3D_SCENE_LIGHTON_8 "D3DSceneLightOn8" #define UNO_NAME_3D_SCENE_LIGHTDIRECTION_1 "D3DSceneLightDirection1" #define UNO_NAME_3D_SCENE_LIGHTDIRECTION_2 "D3DSceneLightDirection2" #define UNO_NAME_3D_SCENE_LIGHTDIRECTION_3 "D3DSceneLightDirection3" #define UNO_NAME_3D_SCENE_LIGHTDIRECTION_4 "D3DSceneLightDirection4" #define UNO_NAME_3D_SCENE_LIGHTDIRECTION_5 "D3DSceneLightDirection5" #define UNO_NAME_3D_SCENE_LIGHTDIRECTION_6 "D3DSceneLightDirection6" #define UNO_NAME_3D_SCENE_LIGHTDIRECTION_7 "D3DSceneLightDirection7" #define UNO_NAME_3D_SCENE_LIGHTDIRECTION_8 "D3DSceneLightDirection8" #define UNO_NAME_3D_SCENE_AMBIENTCOLOR "D3DSceneAmbientColor" #define UNO_NAME_3D_SCENE_SHADOW_SLANT "D3DSceneShadowSlant" #define UNO_NAME_3D_SCENE_SHADE_MODE "D3DSceneShadeMode" #define UNO_NAME_3D_DOUBLE_SIDED "D3DDoubleSided" #define UNO_NAME_3D_NORMALS_KIND "D3DNormalsKind" #define UNO_NAME_3D_NORMALS_INVERT "D3DNormalsInvert" #define UNO_NAME_3D_TEXTURE_PROJ_X "D3DTextureProjectionX" #define UNO_NAME_3D_TEXTURE_PROJ_Y "D3DTextureProjectionY" #define UNO_NAME_3D_SHADOW_3D "D3DShadow3D" #define UNO_NAME_3D_MAT_COLOR "D3DMaterialColor" #define UNO_NAME_3D_MAT_EMISSION "D3DMaterialEmission" #define UNO_NAME_3D_MAT_SPECULAR "D3DMaterialSpecular" #define UNO_NAME_3D_MAT_SPECULAR_INTENSITY "D3DMaterialSpecularIntensity" #define UNO_NAME_3D_TEXTURE_KIND "D3DTextureKind" #define UNO_NAME_3D_TEXTURE_MODE "D3DTextureMode" #define UNO_NAME_3D_TEXTURE_FILTER "D3DTextureFilter" // #i28528# // Added extra Item (Bool) for chart2 to be able to show reduced line geometry #define UNO_NAME_3D_REDUCED_LINE_GEOMETRY "D3DReducedLineGeometry" #define UNO_NAME_3D_HORZ_SEGS "D3DHorizontalSegments" #define UNO_NAME_3D_VERT_SEGS "D3DVerticalSegments" #define UNO_NAME_3D_PERCENT_DIAGONAL "D3DPercentDiagonal" #define UNO_NAME_3D_BACKSCALE "D3DBackscale" #define UNO_NAME_3D_LATHE_END_ANGLE "D3DEndAngle" #define UNO_NAME_3D_EXTRUDE_DEPTH "D3DDepth" #define UNO_NAME_3D_TRANSFORM_MATRIX "D3DTransformMatrix" #define UNO_NAME_3D_CAMERA_GEOMETRY "D3DCameraGeometry" #define UNO_NAME_3D_POS "D3DPosition" #define UNO_NAME_3D_SIZE "D3DSize" #define UNO_NAME_3D_POS_IS_CENTER "D3DPositionIsCenter" #define UNO_NAME_3D_POLYPOLYGON3D "D3DPolyPolygon3D" #define UNO_NAME_3D_NORMALSPOLYGON3D "D3DNormalsPolygon3D" #define UNO_NAME_3D_TEXTUREPOLYGON3D "D3DTexturePolygon3D" #define UNO_NAME_3D_LINEONLY "D3DLineOnly" // New 3D properties which are possible for lathe and extrude 3d objects #define UNO_NAME_3D_SMOOTH_NORMALS "D3DSmoothNormals" #define UNO_NAME_3D_SMOOTH_LIDS "D3DSmoothLids" #define UNO_NAME_3D_CHARACTER_MODE "D3DCharacterMode" #define UNO_NAME_3D_CLOSE_FRONT "D3DCloseFront" #define UNO_NAME_3D_CLOSE_BACK "D3DCloseBack" #define UNO_NAME_NUMBERING "NumberingIsNumber" #define UNO_NAME_NUMBERING_RULES "NumberingRules" #define UNO_NAME_NUMBERING_LEVEL "NumberingLevel" #define UNO_NAME_NRULE_NUMBERINGTYPE "NumberingType" #define UNO_NAME_NRULE_PREFIX "Prefix" #define UNO_NAME_NRULE_SUFFIX "Suffix" #define UNO_NAME_NRULE_BULLETID "BulletId" #define UNO_NAME_NRULE_BULLET_COLOR "BulletColor" #define UNO_NAME_NRULE_BULLET_RELSIZE "BulletRelSize" #define UNO_NAME_NRULE_BULLET_FONT "BulletFont" #define UNO_NAME_NRULE_START_WITH "StartWith" #define UNO_NAME_NRULE_LEFT_MARGIN "LeftMargin" #define UNO_NAME_NRULE_FIRST_LINE_OFFSET "FirstLineOffset" #define UNO_NAME_NRULE_ADJUST "Adjust" #define UNO_NAME_EDIT_FONT_DESCRIPTOR "FontDescriptor" #define UNO_NAME_EDIT_PARA_ADJUST "ParaAdjust" #define UNO_NAME_EDIT_PARA_BMARGIN "ParaBottomMargin" #define UNO_NAME_EDIT_PARA_LASTLINEADJ "ParaLastLineAdjust" #define UNO_NAME_EDIT_PARA_LMARGIN "ParaLeftMargin" #define UNO_NAME_EDIT_PARA_LINESPACING "ParaLineSpacing" #define UNO_NAME_EDIT_PARA_RMARGIN "ParaRightMargin" #define UNO_NAME_EDIT_PARA_TAPSTOPS "ParaTabStops" #define UNO_NAME_EDIT_PARA_TMARGIN "ParaTopMargin" #define UNO_NAME_EDIT_PARA_IS_HYPHEN "ParaIsHyphenation" #define UNO_NAME_EDIT_PARA_IS_HANGING_PUNCTUATION "ParaIsHangingPunctuation" #define UNO_NAME_EDIT_PARA_IS_CHARACTER_DISTANCE "ParaIsCharacterDistance" #define UNO_NAME_EDIT_PARA_IS_FORBIDDEN_RULES "ParaIsForbiddenRules" #define UNO_NAME_EDIT_PARA_FIRST_LINE_INDENT "ParaFirstLineIndent" #define UNO_NAME_EDIT_CHAR_HEIGHT "CharHeight" #define UNO_NAME_EDIT_CHAR_FONTNAME "CharFontName" #define UNO_NAME_EDIT_CHAR_FONTSTYLENAME "CharFontStyleName" #define UNO_NAME_EDIT_CHAR_FONTFAMILY "CharFontFamily" #define UNO_NAME_EDIT_CHAR_FONTCHARSET "CharFontCharSet" #define UNO_NAME_EDIT_CHAR_FONTPITCH "CharFontPitch" #define UNO_NAME_EDIT_CHAR_POSTURE "CharPosture" #define UNO_NAME_EDIT_CHAR_WEIGHT "CharWeight" #define UNO_NAME_EDIT_CHAR_LOCALE "CharLocale" #define UNO_NAME_EDIT_CHAR_HEIGHT_ASIAN "CharHeightAsian" #define UNO_NAME_EDIT_CHAR_FONTNAME_ASIAN "CharFontNameAsian" #define UNO_NAME_EDIT_CHAR_FONTSTYLENAME_ASIAN "CharFontStyleNameAsian" #define UNO_NAME_EDIT_CHAR_FONTFAMILY_ASIAN "CharFontFamilyAsian" #define UNO_NAME_EDIT_CHAR_FONTCHARSET_ASIAN "CharFontCharSetAsian" #define UNO_NAME_EDIT_CHAR_FONTPITCH_ASIAN "CharFontPitchAsian" #define UNO_NAME_EDIT_CHAR_POSTURE_ASIAN "CharPostureAsian" #define UNO_NAME_EDIT_CHAR_WEIGHT_ASIAN "CharWeightAsian" #define UNO_NAME_EDIT_CHAR_LOCALE_ASIAN "CharLocaleAsian" #define UNO_NAME_EDIT_CHAR_HEIGHT_COMPLEX "CharHeightComplex" #define UNO_NAME_EDIT_CHAR_FONTNAME_COMPLEX "CharFontNameComplex" #define UNO_NAME_EDIT_CHAR_FONTSTYLENAME_COMPLEX "CharFontStyleNameComplex" #define UNO_NAME_EDIT_CHAR_FONTFAMILY_COMPLEX "CharFontFamilyComplex" #define UNO_NAME_EDIT_CHAR_FONTCHARSET_COMPLEX "CharFontCharSetComplex" #define UNO_NAME_EDIT_CHAR_FONTPITCH_COMPLEX "CharFontPitchComplex" #define UNO_NAME_EDIT_CHAR_POSTURE_COMPLEX "CharPostureComplex" #define UNO_NAME_EDIT_CHAR_WEIGHT_COMPLEX "CharWeightComplex" #define UNO_NAME_EDIT_CHAR_LOCALE_COMPLEX "CharLocaleComplex" #define UNO_NAME_EDIT_CHAR_COLOR "CharColor" #define UNO_NAME_EDIT_CHAR_TRANSPARENCE "CharTransparence" #define UNO_NAME_EDIT_CHAR_CROSSEDOUT "CharCrossedOut" #define UNO_NAME_EDIT_CHAR_STRIKEOUT "CharStrikeout" #define UNO_NAME_EDIT_CHAR_CASEMAP "CharCaseMap" #define UNO_NAME_EDIT_CHAR_ESCAPEMENT "CharEscapement" #define UNO_NAME_EDIT_CHAR_SHADOWED "CharShadowed" #define UNO_NAME_EDIT_CHAR_UNDERLINE "CharUnderline" #define UNO_NAME_EDIT_CHAR_OVERLINE "CharOverline" #define UNO_NAME_BITMAP "Bitmap" #define UNO_NAME_LINKDISPLAYNAME "LinkDisplayName" #define UNO_NAME_LINKDISPLAYBITMAP "LinkDisplayBitmap" #define UNO_NAME_GRAPHIC_LUMINANCE "AdjustLuminance" #define UNO_NAME_GRAPHIC_CONTRAST "AdjustContrast" #define UNO_NAME_GRAPHIC_RED "AdjustRed" #define UNO_NAME_GRAPHIC_GREEN "AdjustGreen" #define UNO_NAME_GRAPHIC_BLUE "AdjustBlue" #define UNO_NAME_GRAPHIC_GAMMA "Gamma" #define UNO_NAME_GRAPHIC_TRANSPARENCY "Transparency" #define UNO_NAME_GRAPHIC_COLOR_MODE "GraphicColorMode" #define UNO_NAME_GRAPHIC_GRAPHICCROP "GraphicCrop" #endif /* vim:set shiftwidth=4 softtabstop=4 expandtab: */