/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_SFX2_BINDINGS_HXX #define INCLUDED_SFX2_BINDINGS_HXX #include #include #include #include #include #include #include #include #include #include #include namespace com::sun::star::frame { class XDispatch; } namespace com::sun::star::frame { class XDispatchProvider; } namespace com::sun::star::frame { class XDispatchRecorder; } namespace com::sun::star::frame { class XFrame; } namespace com::sun::star::util { struct URL; } class SfxSlot; class SfxSlotServer; class SfxControllerItem; class SfxStateCache; class SfxItemSet; class SfxDispatcher; class SfxBindings_Impl; class Timer; class SfxWorkWindow; struct SfxFoundCache_Impl; class SfxFoundCacheArr_Impl; enum class SfxCallMode : sal_uInt16 { SLOT = 0x00, // sync/async from Slot SYNCHRON = 0x01, // synchronously in the same Stackframe ASYNCHRON = 0x02, // asynchronously via AppEvent RECORD = 0x04, // take into account while recording API = 0x08 // API call (silent) }; namespace o3tl { template<> struct typed_flags: is_typed_flags {}; } class SFX2_DLLPUBLIC SfxBindings: public SfxBroadcaster /* [Description] In each SFx application one instance of the SfxBindings-Class will exists from until . This instance is automatically created and destroyed by SfxApplication. However these instances will be handled by the Macro or the associated . The SfxBindings manages all of its Slot-Ids bound by the registered controllers and keeps a cache of the respectively. (it is what we call the combination of SfxShell instance and SfxSlot). In the SfxBindings it is stored, if and in this case which controllers that are dirty and which Slot-Server-Caches are dirty respectively. It summarizes status queries (calls to the status methods specified in the IDL) that are served by the same state methods, and handles the simulation of . */ { friend class SfxApplication; friend class SfxShell; friend class SfxBindings_Impl; std::unique_ptr< SfxBindings_Impl> pImpl; // Data of the Bindings instance SfxDispatcher* pDispatcher; // Dispatcher, to be used sal_uInt16 nRegLevel; // Lock-Level while Reconfig private: SAL_DLLPRIVATE const SfxPoolItem* Execute_Impl( sal_uInt16 nSlot, const SfxPoolItem **pArgs, sal_uInt16 nModi, SfxCallMode nCall, const SfxPoolItem **pInternalArgs, bool bGlobalOnly=false); SAL_DLLPRIVATE void SetSubBindings_Impl( SfxBindings* ); SAL_DLLPRIVATE void UpdateSlotServer_Impl(); // Update SlotServer SAL_DLLPRIVATE std::unique_ptr CreateSet_Impl(SfxStateCache& rCache, const SfxSlot* &pRealSlot, const SfxSlotServer**, SfxFoundCacheArr_Impl&); SAL_DLLPRIVATE std::size_t GetSlotPos( sal_uInt16 nId, std::size_t nStartSearchAt = 0 ); SAL_DLLPRIVATE void Update_Impl(SfxStateCache& rCache); static SAL_DLLPRIVATE void UpdateControllers_Impl( const SfxFoundCache_Impl& rFound, const SfxPoolItem *pItem, SfxItemState eItemState ); SAL_DLLPRIVATE SfxStateCache* GetStateCache( sal_uInt16 nId, std::size_t * pPos); DECL_DLLPRIVATE_LINK( NextJob, Timer *, void ); SAL_DLLPRIVATE bool NextJob_Impl(Timer const * pTimer); public: SfxBindings(); virtual ~SfxBindings() override; void HidePopups( bool bHide = true ); void SetDispatcher(SfxDispatcher *pDisp); void Update( sal_uInt16 nId ); // For example, from Menu::Activate void Update(); SAL_DLLPRIVATE void StartUpdate_Impl(bool bComplete=false); void Invalidate( sal_uInt16 nId ); void Invalidate( const sal_uInt16* pIds ); void InvalidateShell( const SfxShell &rSh, bool bDeep = false ); void InvalidateAll( bool bWithMsg ); void SetState( const SfxItemSet &rSet ); void SetState( const SfxPoolItem &rItem ); void Invalidate( sal_uInt16 nId, bool bWithItem, bool bWithMsg=false); bool IsInUpdate() const; void SetVisibleState( sal_uInt16 nId, bool bShow ); SfxStateCache* GetStateCache( sal_uInt16 nId); SAL_DLLPRIVATE SfxStateCache* GetAnyStateCache_Impl( sal_uInt16 nId ); /** * @param rpState the caller has to delete the pointer */ SfxItemState QueryState( sal_uInt16 nSID, std::unique_ptr &rpState ); void QueryControlState ( sal_uInt16 nSID, boost::property_tree::ptree& rState ); const SfxPoolItem* ExecuteSynchron( sal_uInt16 nSlot, const SfxPoolItem **pArgs = nullptr); bool Execute( sal_uInt16 nSlot, const SfxPoolItem **pArgs = nullptr, SfxCallMode nCall = SfxCallMode::SLOT); SAL_DLLPRIVATE void SetDispatchProvider_Impl( const css::uno::Reference< css::frame::XDispatchProvider > & rFrame ); void SetActiveFrame( const css::uno::Reference< css::frame::XFrame > & rFrame ); css::uno::Reference< css::frame::XFrame > GetActiveFrame() const; // Reconfig sal_uInt16 EnterRegistrations(const char *pFile = nullptr, int nLine = 0); void LeaveRegistrations( const char *pFile = nullptr, int nLine = 0 ); void Register( SfxControllerItem& rBinding ); void Release( SfxControllerItem& rBinding ); SfxDispatcher* GetDispatcher() const { return pDispatcher; } const css::uno::Reference< css::frame::XDispatchRecorder >& GetRecorder() const; css::uno::Reference < css::frame::XDispatch > GetDispatch( const SfxSlot*, const css::util::URL& aURL, bool bMasterCommand ); SAL_DLLPRIVATE void ContextChanged_Impl(); SAL_DLLPRIVATE void Execute_Impl( SfxRequest& rReq, const SfxSlot* pSlot, SfxShell* pShell ); SAL_DLLPRIVATE void DeleteControllers_Impl(); SAL_DLLPRIVATE SfxDispatcher* GetDispatcher_Impl() { return pDispatcher; } SAL_DLLPRIVATE void ClearCache_Impl( sal_uInt16 nSlotId ); SAL_DLLPRIVATE void RegisterInternal_Impl( SfxControllerItem& rBinding ); SAL_DLLPRIVATE void Register_Impl( SfxControllerItem& rBinding, bool ); SAL_DLLPRIVATE SfxWorkWindow* GetWorkWindow_Impl() const; SAL_DLLPRIVATE void SetWorkWindow_Impl( std::unique_ptr ); SAL_DLLPRIVATE SfxBindings* GetSubBindings_Impl() const; SAL_DLLPRIVATE void SetRecorder_Impl( css::uno::Reference< css::frame::XDispatchRecorder > const & ); SAL_DLLPRIVATE void InvalidateSlotsInMap_Impl(); SAL_DLLPRIVATE void AddSlotToInvalidateSlotsMap_Impl( sal_uInt16 nId ); }; #ifdef DBG_UTIL #define ENTERREGISTRATIONS() EnterRegistrations(__FILE__, __LINE__) #define LEAVEREGISTRATIONS() LeaveRegistrations(__FILE__, __LINE__) #define DENTERREGISTRATIONS() \ EnterRegistrations( OStringBuffer(__FILE__).append('(').append(reinterpret_cast(this)).append(')').getStr(), __LINE__ ) #define DLEAVEREGISTRATIONS( ) \ LeaveRegistrations( OStringBuffer(__FILE__).append('(').append(reinterpret_cast(this)).append(')').getStr(), __LINE__ ) #else #define ENTERREGISTRATIONS() EnterRegistrations() #define LEAVEREGISTRATIONS() LeaveRegistrations() #define DENTERREGISTRATIONS() EnterRegistrations() #define DLEAVEREGISTRATIONS() LeaveRegistrations() #endif #endif /* vim:set shiftwidth=4 softtabstop=4 expandtab: */