/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef _SFX_SHELL_HXX #define _SFX_SHELL_HXX #include #include #include #include #include #include #include #include #include class ResMgr; class Window; class ToolBox; class SfxItemPool; class SfxPoolItem; class SfxRequest; class SfxItemSet; struct SfxFormalArgument; class StatusBar; class SfxInterface; class SfxViewShell; class SfxObjectShell; class SfxSlotPool; class SvGlobalName; class SfxShellObject; class SfxShell; struct SfxShell_Impl; class SfxShellObject; class SfxDispatcher; class SfxViewFrame; class SfxSlot; class SfxRepeatTarget; class SbxVariable; class SbxBase; class SfxBindings; namespace svl { class IUndoManager; } //==================================================================== enum SfxInterfaceId /* [Description] Id for s, gives a quasi-static access to the interface through an array to . */ { SFX_INTERFACE_NONE, SFX_INTERFACE_SFXAPP, SFX_INTERFACE_SFXDOCSH, SFX_INTERFACE_SFXIPFRM, SFX_INTERFACE_SFXVIEWSH, SFX_INTERFACE_SFXVIEWFRM, SFX_INTERFACE_SFXPLUGINFRM, SFX_INTERFACE_SFXPLUGINOBJ, SFX_INTERFACE_SFXPLUGINVIEWSH, SFX_INTERFACE_SFXFRAMESETOBJ, SFX_INTERFACE_SFXFRAMESETVIEWSH, SFX_INTERFACE_SFXINTERNALFRM, SFX_INTERFACE_SFXCOMPONENTDOCSH, SFX_INTERFACE_SFXGENERICOBJ, SFX_INTERFACE_SFXGENERICVIEWSH, SFX_INTERFACE_SFXEXPLOBJ, SFX_INTERFACE_SFXEXPLVIEWSH, SFX_INTERFACE_SFXPLUGINVIEWSHDYNAMIC, SFX_INTERFACE_SFXEXTERNALVIEWFRM, SFX_INTERFACE_SFXMODULE, SFX_INTERFACE_SFXFRAMESETVIEW, SFX_INTERFACE_SFXFRAMESETSOURCEVIEW, SFX_INTERFACE_SFXHELP_DOCSH, SFX_INTERFACE_SFXHELP_VIEWSH, SFX_INTERFACE_SFXTASK, SFX_INTERFACE_OFA_START = 100, SFX_INTERFACE_OFA_END = 100, SFX_INTERFACE_SC_START = 150, SFX_INTERFACE_SC_END = 199, SFX_INTERFACE_SD_START = 200, SFX_INTERFACE_SD_END = 249, SFX_INTERFACE_SW_START = 250, SFX_INTERFACE_SW_END = 299, SFX_INTERFACE_SIM_START = 300, SFX_INTERFACE_SIM_END = 319, SFX_INTERFACE_SCH_START = 320, SFX_INTERFACE_SCH_END = 339, SFX_INTERFACE_SMA_START = 340, SFX_INTERFACE_SMA_END = 359, SFX_INTERFACE_SBA_START = 360, SFX_INTERFACE_SBA_END = 399, SFX_INTERFACE_IDE_START = 400, SFX_INTERFACE_IDE_END = 409, //-if one is still needed SFX_INTERFACE_APP = SFX_INTERFACE_SW_START, SFX_INTERFACE_LIB = 450 }; //TODO/CLEANUP: replace by UNO constant #define SVVERB_SHOW -1 //==================================================================== typedef void (*SfxExecFunc)(SfxShell *, SfxRequest &rReq); typedef void (*SfxStateFunc)(SfxShell *, SfxItemSet &rSet); class SFX2_DLLPUBLIC SfxShell: public SfxBroadcaster /* [Description] The class SfxShell is the base class for all classes, which provide the functionality of the form s. Each instance has a reference to an interface description, which is obtainable through . This interface provides the connection to specific methods and contains some other descriptive data for controllers like menus and toolboxes, but also for the various APIs. The main part of the interface description is in the form of a , which is generated from an IDL-file by the . For each SfxShell Subclass-File there is one such IDL-file to write. */ { friend class SfxObjectItem; SfxShell_Impl* pImp; SfxItemPool* pPool; ::svl::IUndoManager* pUndoMgr; private: SfxShell( const SfxShell & ); // internal SfxShell& operator = ( const SfxShell & ); // internal protected: SfxShell(); SfxShell( SfxViewShell *pViewSh ); SAL_DLLPRIVATE void SetViewShell_Impl( SfxViewShell* pView ); SAL_DLLPRIVATE void Invalidate_Impl( SfxBindings& rBindings, sal_uInt16 nId ); SAL_DLLPRIVATE SfxShellObject* GetShellObj_Impl() const; SAL_DLLPRIVATE void SetShellObj_Impl( SfxShellObject* pObj ); public: TYPEINFO(); virtual ~SfxShell(); virtual SfxInterface* GetInterface() const; static SfxInterface* GetStaticInterface() { return 0; } void SetName( const OUString &rName ); const OUString& GetName() const; SfxViewShell* GetViewShell() const; void CallExec( SfxExecFunc pFunc, SfxRequest &rReq ) { (*pFunc)(this, rReq); } void CallState( SfxStateFunc pFunc, SfxItemSet &rSet ) { (*pFunc)(this, rSet); } static void EmptyExecStub(SfxShell *pShell, SfxRequest &); static void EmptyStateStub(SfxShell *pShell, SfxItemSet &); const SfxPoolItem* GetSlotState( sal_uInt16 nSlotId, const SfxInterface *pIF = 0, SfxItemSet *pStateSet = 0 ); const SfxPoolItem* ExecuteSlot( SfxRequest &rReq, const SfxInterface *pIF = 0 ); const SfxPoolItem* ExecuteSlot( SfxRequest &rReq, sal_Bool bAsync ); sal_uIntPtr ExecuteSlot( sal_uInt16 nSlot, sal_uInt16 nMemberId, SbxVariable& rRet, SbxBase* pArgs = 0 ); inline SfxItemPool& GetPool() const; inline void SetPool( SfxItemPool *pNewPool ) ; virtual ::svl::IUndoManager* GetUndoManager(); void SetUndoManager( ::svl::IUndoManager *pNewUndoMgr ); SfxRepeatTarget* GetRepeatTarget() const; void SetRepeatTarget( SfxRepeatTarget *pTarget ); virtual void Invalidate(sal_uInt16 nId = 0); sal_Bool IsActive() const; virtual void Activate(sal_Bool bMDI); virtual void Deactivate(sal_Bool bMDI); virtual void ParentActivate(); virtual void ParentDeactivate(); SfxDispatcher* GetDispatcher() const; SfxViewFrame* GetFrame() const; ResMgr* GetResMgr() const; virtual sal_Bool HasUIFeature( sal_uInt32 nFeature ); void UIFeatureChanged(); // Items const SfxPoolItem* GetItem( sal_uInt16 nSlotId ) const; void PutItem( const SfxPoolItem& rItem ); // TODO/CLEANUP: still needed?! void SetVerbs(const com::sun::star::uno::Sequence < com::sun::star::embed::VerbDescriptor >& aVerbs); const com::sun::star::uno::Sequence < com::sun::star::embed::VerbDescriptor >& GetVerbs() const; void VerbExec (SfxRequest&); void VerbState (SfxItemSet&); SAL_DLLPRIVATE const SfxSlot* GetVerbSlot_Impl(sal_uInt16 nId) const; void SetHelpId(sal_uIntPtr nId); sal_uIntPtr GetHelpId() const; virtual SfxObjectShell* GetObjectShell(); void SetDisableFlags( sal_uIntPtr nFlags ); sal_uIntPtr GetDisableFlags() const; virtual SfxItemSet* CreateItemSet( sal_uInt16 nId ); virtual void ApplyItemSet( sal_uInt16 nId, const SfxItemSet& rSet ); /** Set the name of the sidebar context that is broadcast on calls to Activation(). */ void SetContextName (const ::rtl::OUString& rsContextName); /** Broadcast a sidebar context change. This method is typically called from Activate() or Deactivate(). @param bIsActivated When then broadcast the context name that was defined with an earlier call to SetContextName(). When then broadcast the 'default' context. */ void BroadcastContextForActivation (const bool bIsActivated); /** Enabled or disable the context broadcaster. Returns the old state. */ bool SetContextBroadcasterEnabled (const bool bIsEnabled); SAL_DLLPRIVATE bool CanExecuteSlot_Impl( const SfxSlot &rSlot ); SAL_DLLPRIVATE void DoActivate_Impl( SfxViewFrame *pFrame, sal_Bool bMDI); SAL_DLLPRIVATE void DoDeactivate_Impl( SfxViewFrame *pFrame, sal_Bool bMDI); }; //-------------------------------------------------------------------- SfxItemPool& SfxShell::GetPool() const /* [Description] Each Subclass of SfxShell must reference a pool. This is partly set by SFx's own set of subclasses (eg ). In particular however this must be set directly from one derived SfxShell class and ny derivatives of SfxObjectShell. The SfxShell class itself does not have any SfxItemPool, therfore a null-pointer is returned. */ { DBG_ASSERT( pPool, "no pool" ); return *pPool; } //------------------------------------------------------------------- inline void SfxShell::SetPool ( SfxItemPool* pNewPool // Pointer to the new Pool or null ) /* [Description] With this method, the subclasses register their special in the SfxShell. Each SfxShell instance must have access to a SfxItemPool. Usually this is the SfxItemPool of the SfxDocumentShell. The SfxShell subclass does not take ownership of the orphaned pool. Before it is deleted it has to be deregisted with SetPool(0). */ { pPool = pNewPool; } //===================================================================== #define SFX_ARGUMENTMAP(ShellClass) static SfxFormalArgument a##ShellClass##Args_Impl[] = #define SFX_SLOTMAP(ShellClass) static SfxFormalArgument a##ShellClass##Args_Impl[1]; \ static SfxSlot a##ShellClass##Slots_Impl[] = #define SFX_SLOTMAP_ARG(ShellClass) static SfxSlot a##ShellClass##Slots_Impl[] = #define SFX_DECL_INTERFACE(nId) \ static SfxInterface* pInterface; \ private: \ static void InitInterface_Impl(); \ public: \ static const SfxFormalArgument* pSfxFormalArgs_Impl; \ static SfxInterface* GetStaticInterface(); \ static SfxInterfaceId GetInterfaceId() {return SfxInterfaceId(nId);} \ static void RegisterInterface(SfxModule* pMod=NULL); \ virtual SfxInterface* GetInterface() const; #define SFX_IMPL_INTERFACE(Class,SuperClass,NameResId) \ \ SfxInterface* Class::pInterface = 0; \ const SfxFormalArgument* Class::pSfxFormalArgs_Impl = a##Class##Args_Impl;\ SfxInterface* Class::GetStaticInterface() \ { \ if ( !pInterface ) \ { \ pInterface = \ new SfxInterface( \ #Class, NameResId, GetInterfaceId(), \ SuperClass::GetStaticInterface(), \ a##Class##Slots_Impl[0], \ (sal_uInt16) (sizeof(a##Class##Slots_Impl) / sizeof(SfxSlot) ) ); \ InitInterface_Impl(); \ } \ return pInterface; \ } \ \ SfxInterface* Class::GetInterface() const \ { \ return GetStaticInterface(); \ } \ \ void Class::RegisterInterface(SfxModule* pMod) \ { \ GetStaticInterface()->Register(pMod); \ } \ \ void Class::InitInterface_Impl() #define SFX_POSITION_MASK 0x000F #define SFX_VISIBILITY_MASK 0xFFF0 #define SFX_VISIBILITY_UNVISIBLE 0x0000 // Never visible #define SFX_VISIBILITY_VIEWER 0x0040 #define SFX_VISIBILITY_READONLYDOC 0x0400 #define SFX_VISIBILITY_DESKTOP 0x0800 #define SFX_VISIBILITY_STANDARD 0x1000 #define SFX_VISIBILITY_FULLSCREEN 0x2000 #define SFX_VISIBILITY_CLIENT 0x4000 #define SFX_VISIBILITY_SERVER 0x8000 #define SFX_VISIBILITY_NOCONTEXT 0xFFFF // Always visable #define SFX_OBJECTBAR_REGISTRATION(nPos,rResId) \ GetStaticInterface()->RegisterObjectBar( nPos, rResId ) #define SFX_FEATURED_OBJECTBAR_REGISTRATION(nPos,rResId,nFeature) \ GetStaticInterface()->RegisterObjectBar( nPos, rResId, nFeature ) #define SFX_CHILDWINDOW_REGISTRATION(nId) \ GetStaticInterface()->RegisterChildWindow( nId, (sal_Bool) sal_False ) #define SFX_FEATURED_CHILDWINDOW_REGISTRATION(nId,nFeature) \ GetStaticInterface()->RegisterChildWindow( nId, (sal_Bool) sal_False, nFeature ) #define SFX_CHILDWINDOW_CONTEXT_REGISTRATION(nId) \ GetStaticInterface()->RegisterChildWindow( nId, (sal_Bool) sal_True ) #define SFX_POPUPMENU_REGISTRATION(rResId) \ GetStaticInterface()->RegisterPopupMenu( rResId ) #define SFX_STATUSBAR_REGISTRATION(rResId) \ GetStaticInterface()->RegisterStatusBar( rResId ) #endif /* vim:set shiftwidth=4 softtabstop=4 expandtab: */