/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_SVL_POOLITEM_HXX #define INCLUDED_SVL_POOLITEM_HXX #include #include #include #include #include #include #include #include #include #include #include class IntlWrapper; #define SFX_ITEMS_MAXREF 0xffffffff #define CONVERT_TWIPS 0x80 // Uno conversion for measurement (for MemberId) // warning, if there is no boolean inside the any this will always return the value false inline bool Any2Bool( const css::uno::Any&rValue ) { bool bValue = false; if( !(rValue >>= bValue) ) { sal_Int32 nNum = 0; if( rValue >>= nNum ) bValue = nNum != 0; } return bValue; } // Offer simple assert if Item is RefCounted (RefCnt > 1) and thus CANNOT be changed. // This should be used at *all* SfxPoolItem set* methods. Remember that SfxPoolItems // are by design intended to be create-one, read-only, shared data packages #define ASSERT_CHANGE_REFCOUNTED_ITEM \ assert(!GetRefCount() && "ERROR: RefCounted SfxPoolItem CANNOT be changed (!)") /* * The values of this enum describe the degree of textual * representation of an item after calling the virtual * method . */ enum class SfxItemPresentation { Nameless, Complete }; /** * These values have to match the values in the * css::frame::status::ItemState IDL * to be found at offapi/com/sun/star/frame/status/ItemState.idl */ enum class SfxItemState { /** Specifies an unknown state. */ UNKNOWN = 0, /** Specifies that the property is currently disabled. */ DISABLED = 0x0001, /** Specifies that the property is currently in a don't care state. *
* This is normally used if a selection provides more than one state * for a property at the same time. */ DONTCARE = 0x0010, /** Specifies that the property is currently in a default state. */ DEFAULT = 0x0020, /** The property has been explicitly set to a given value hence we know * we are not taking the default value. *
* For example, you may want to get the font color and it might either * be the default one or one that has been explicitly set. */ SET = 0x0040 }; #ifdef DBG_UTIL SVL_DLLPUBLIC size_t getAllocatedSfxPoolItemCount(); SVL_DLLPUBLIC size_t getUsedSfxPoolItemCount(); SVL_DLLPUBLIC void listAllocatedSfxPoolItems(); #endif class SfxItemPool; class SfxItemSet; typedef struct _xmlTextWriter* xmlTextWriterPtr; class ItemInstanceManager; class SVL_DLLPUBLIC SfxPoolItem { friend class SfxItemPool; friend class SfxItemSet; friend class InstanceManagerHelper; // allow ItemSetTooling to access friend SfxPoolItem const* implCreateItemEntry(SfxItemPool&, SfxPoolItem const*, bool); friend void implCleanupItemEntry(SfxPoolItem const*); mutable sal_uInt32 m_nRefCount; sal_uInt16 m_nWhich; #ifdef DBG_UTIL // for debugging add a serial number, will be set in the constructor // and count up from zero. If you have a deterministic error case and // see the Item involved in the debugger you can use that number in // the next run to see where that Item gets constructed and how it is // involved/ processed sal_uInt32 m_nSerialNumber; #endif // bitfield for Item attributes that are Item-Dependent // Item is registered at some Pool as default. // m_bStaticDefault: direct Pool Item (CAUTION: // these are not really 'static', but should be) // m_bDynamicDefault: dynamic pool item, e.g. // SfxSetItems which are Pool dependent // m_bUserDefault: set by user using // SetUserDefaultItem bool m_bStaticDefault : 1; // bit 0 bool m_bDynamicDefault : 1; // bit 1 bool m_bUserDefault : 1; // bit 2 // Item is derived from SfxSetItem -> is Pool-dependent bool m_bIsSetItem : 1; // bit 3 // Defines if the Item can be shared/RefCounted else it will be cloned. // Default is true - as it should be for all Items. It is needed by some // SW items, so protected to let them set it in constructor. If this could // be fixed at that Items we may remove this again. bool m_bShareable : 1; // bit 4 protected: #ifdef DBG_UTIL // this flag will make debugging item stuff much simpler bool m_bDeleted : 1; // bit 5 #endif private: inline void SetRefCount(sal_uInt32 n) { m_nRefCount = n; m_bStaticDefault = m_bDynamicDefault = m_bUserDefault = false; } protected: void setStaticDefault() { m_bStaticDefault = true; } void setDynamicDefault() { m_bDynamicDefault = true; } void setUserDefault() { m_bUserDefault = true; } void setIsSetItem() { m_bIsSetItem = true; } void setNonShareable() { m_bShareable = false; } // access ItemInstanceManager for this Item, default // is nullptr. If you overload this it is expected that // you return a ptr to a static, Item-local managed // instance that exists the whole office lifetime. This // usually means to have a static instance directly in the // implementation of the overloaded function (just grep // for examples) virtual ItemInstanceManager* getItemInstanceManager() const; public: inline void AddRef(sal_uInt32 n = 1) const { assert(n <= SFX_ITEMS_MAXREF - m_nRefCount && "AddRef: refcount overflow"); m_nRefCount += n; } #ifdef DBG_UTIL sal_uInt32 getSerialNumber() const { return m_nSerialNumber; } #endif bool isStaticDefault() const { return m_bStaticDefault; } bool isDynamicDefault() const { return m_bDynamicDefault; } bool isUserDefault() const { return m_bUserDefault; } bool isSetItem() const { return m_bIsSetItem; } bool isShareable() const { return m_bShareable; } // version that allows nullptrs static bool areSame(const SfxPoolItem* pItem1, const SfxPoolItem* pItem2); // if you have the items (not nullptrs) use this version static bool areSame(const SfxPoolItem& rItem1, const SfxPoolItem& rItem2); private: inline sal_uInt32 ReleaseRef(sal_uInt32 n = 1) const { assert(n <= m_nRefCount); m_nRefCount -= n; return m_nRefCount; } protected: explicit SfxPoolItem( sal_uInt16 nWhich = 0 ); SfxPoolItem( const SfxPoolItem& rCopy) : SfxPoolItem(rCopy.m_nWhich) {} public: virtual ~SfxPoolItem(); void SetWhich( sal_uInt16 nId ) { // can only change the Which before we are in a set assert(m_nRefCount==0); m_nWhich = nId; } sal_uInt16 Which() const { return m_nWhich; } // StaticWhichCast asserts if the TypedWhichId is not matching its type, otherwise it returns a reference. // You can use StaticWhichCast when you are sure about the type at compile time -- like a static_cast. template T& StaticWhichCast(TypedWhichId nId) { (void)nId; assert(nId == m_nWhich); assert(dynamic_cast(this)); return *static_cast(this); } template const T& StaticWhichCast(TypedWhichId nId) const { (void)nId; assert(nId == m_nWhich); assert(dynamic_cast(this)); return *static_cast(this); } // DynamicWhichCast returns nullptr if the TypedWhichId is not matching its type, otherwise it returns a typed pointer. // it asserts if the TypedWhichId matches its Which, but not the RTTI type. // You can use DynamicWhichCast when you are not sure about the type at compile time -- like a dynamic_cast. template T* DynamicWhichCast(TypedWhichId nId) { if(m_nWhich != nId) return nullptr; assert(dynamic_cast(this)); return static_cast(this); } template const T* DynamicWhichCast(TypedWhichId nId) const { if(m_nWhich != nId) return nullptr; assert(dynamic_cast(this)); return static_cast(this); } virtual bool operator==( const SfxPoolItem& ) const = 0; bool operator!=( const SfxPoolItem& rItem ) const { return !(*this == rItem); } /** @return true if it has a valid string representation */ virtual bool GetPresentation( SfxItemPresentation ePresentation, MapUnit eCoreMetric, MapUnit ePresentationMetric, OUString &rText, const IntlWrapper& rIntlWrapper ) const; virtual void ScaleMetrics( tools::Long lMult, tools::Long lDiv ); virtual bool HasMetrics() const; virtual bool QueryValue( css::uno::Any& rVal, sal_uInt8 nMemberId = 0 ) const; virtual bool PutValue( const css::uno::Any& rVal, sal_uInt8 nMemberId ); virtual SfxPoolItem* Clone( SfxItemPool *pPool = nullptr ) const = 0; // clone and call SetWhich std::unique_ptr CloneSetWhich( sal_uInt16 nNewWhich ) const; template std::unique_ptr CloneSetWhich( TypedWhichId nId ) const { return std::unique_ptr(static_cast(CloneSetWhich(sal_uInt16(nId)).release())); } sal_uInt32 GetRefCount() const { return m_nRefCount; } virtual void dumpAsXml(xmlTextWriterPtr pWriter) const; virtual boost::property_tree::ptree dumpAsJSON() const; private: SfxPoolItem& operator=( const SfxPoolItem& ) = delete; }; // basic Interface definition class SVL_DLLPUBLIC ItemInstanceManager { // allow *only* ItemSetTooling to access friend SfxPoolItem const* implCreateItemEntry(SfxItemPool&, SfxPoolItem const*, bool); friend void implCleanupItemEntry(SfxPoolItem const*); // Define for which class to register (usually typeid().hash_code()). std::size_t m_aClassHash; public: ItemInstanceManager(const std::size_t aClassHash) : m_aClassHash(aClassHash) { } virtual ~ItemInstanceManager() = default; std::size_t getClassHash() const { return m_aClassHash; } private: // standard interface, accessed exclusively // by implCreateItemEntry/implCleanupItemEntry virtual const SfxPoolItem* find(const SfxPoolItem&) const = 0; virtual void add(const SfxPoolItem&) = 0; virtual void remove(const SfxPoolItem&) = 0; }; // offering a default implementation that can be use for // each SfxPoolItem (except when !isShareable()). It just // uses an unordered_set holding ptrs to SfxPoolItems added // and SfxPoolItem::operator== to linearly search for one. // Thus this is not the fastest, but as fast as old 'poooled' // stuff - better use an intelligent, pro-Item implementation // that does e.g. hashing or whatever might be feasible for // that specific Item (see other derivations) class SVL_DLLPUBLIC DefaultItemInstanceManager : public ItemInstanceManager { std::unordered_set maRegistered; public: DefaultItemInstanceManager(const std::size_t aClassHash) : ItemInstanceManager(aClassHash) { } private: virtual const SfxPoolItem* find(const SfxPoolItem&) const override; virtual void add(const SfxPoolItem&) override; virtual void remove(const SfxPoolItem&) override; }; inline bool IsUserDefaultItem(const SfxPoolItem *pItem ) { return pItem && pItem->isUserDefault(); } inline bool IsStaticDefaultItem(const SfxPoolItem *pItem ) { return pItem && pItem->isStaticDefault(); } inline bool IsDynamicDefaultItem(const SfxPoolItem *pItem ) { return pItem && pItem->isDynamicDefault(); } inline bool IsDefaultItem( const SfxPoolItem *pItem ) { return pItem && (pItem->isUserDefault() || pItem->isStaticDefault() || pItem->isDynamicDefault()); } inline bool IsPooledItem( const SfxPoolItem *pItem ) { return pItem && pItem->GetRefCount() > 0; } SVL_DLLPUBLIC extern SfxPoolItem const * const INVALID_POOL_ITEM; SVL_DLLPUBLIC extern SfxPoolItem const * const DISABLED_POOL_ITEM; inline bool IsInvalidItem(const SfxPoolItem *pItem) { return pItem == INVALID_POOL_ITEM; } inline bool IsDisabledItem(const SfxPoolItem *pItem) { return pItem == DISABLED_POOL_ITEM; } SVL_DLLPUBLIC bool areSfxPoolItemPtrsEqual(const SfxPoolItem* pItem1, const SfxPoolItem* pItem2); class SVL_DLLPUBLIC SfxPoolItemHint final : public SfxHint { SfxPoolItem* pObj; public: explicit SfxPoolItemHint( SfxPoolItem* Object ) : pObj(Object) {} SfxPoolItem* GetObject() const { return pObj; } }; #endif /* vim:set shiftwidth=4 softtabstop=4 expandtab: */