/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_SVX_CHARMAP_HXX #define INCLUDED_SVX_CHARMAP_HXX #include #include #include #include #include #include #include #include #include #include #include #include #include namespace com::sun::star { namespace accessibility { class XAccessible; } } namespace com::sun::star::uno { class XComponentContext; } using namespace ::com::sun::star; #define COLUMN_COUNT 16 #define ROW_COUNT 8 namespace svx { struct SvxShowCharSetItem; class SvxShowCharSetAcc; } class SAL_WARN_UNUSED SVX_DLLPUBLIC SvxShowCharSet : public weld::CustomWidgetController { protected: VclPtr mxVirDev; vcl::Font maFont; std::unique_ptr mxScrollArea; public: SvxShowCharSet(std::unique_ptr pScrollArea, const VclPtr& rVirDev); virtual ~SvxShowCharSet() override; virtual void RecalculateFont(vcl::RenderContext& rRenderContext); void SelectCharacter( sal_UCS4 cNew ); virtual sal_UCS4 GetSelectCharacter() const; void createContextMenu(); void SetDoubleClickHdl( const Link& rLink ) { aDoubleClkHdl = rLink; } void SetSelectHdl( const Link& rHdl ) { aSelectHdl = rHdl; } void SetHighlightHdl( const Link& rHdl ) { aHighHdl = rHdl; } void SetPreSelectHdl( const Link& rHdl ) { aPreSelectHdl = rHdl; } void SetFavClickHdl( const Link& rHdl ) { aFavClickHdl = rHdl; } static sal_uInt32& getSelectedChar(); void SetFont( const vcl::Font& rFont ); vcl::Font const & GetFont() const { return maFont; } FontCharMapRef const & GetFontCharMap(); bool isFavChar(const OUString& sTitle, const OUString& rFont); void getFavCharacterList(); //gets both Fav char and Fav char font list void updateFavCharacterList(const OUString& rChar, const OUString& rFont); virtual svx::SvxShowCharSetItem* ImplGetItem( int _nPos ); int FirstInView() const; virtual int LastInView() const; int PixelToMapIndex( const Point&) const; virtual void SelectIndex( int index, bool bFocus = false ); void OutputIndex( int index ); void DeSelect(); static void CopyToClipboard(const OUString& str); bool IsSelected(sal_uInt16 _nPos) const { return _nPos == nSelectedIndex; } sal_uInt16 GetSelectIndexId() const { return sal::static_int_cast(nSelectedIndex); } static sal_uInt16 GetRowPos(sal_uInt16 _nPos); static sal_uInt16 GetColumnPos(sal_uInt16 _nPos); virtual sal_Int32 getMaxCharCount() const; virtual void Show() override { mxScrollArea->show(); } virtual void Hide() override { mxScrollArea->hide(); } uno::Reference getAccessibleParent() const { return GetDrawingArea()->get_accessible_parent(); } private: virtual void SetDrawingArea(weld::DrawingArea* pDrawingArea) override; virtual void Paint(vcl::RenderContext& rRenderContext, const tools::Rectangle& rRect) override; virtual void Resize() override; virtual bool MouseButtonDown(const MouseEvent& rMEvt) override; virtual bool MouseMove(const MouseEvent& rMEvt) override; virtual bool MouseButtonUp(const MouseEvent& rMEvt) override; virtual void GetFocus() override; virtual void LoseFocus() override; virtual bool KeyInput(const KeyEvent&) override; virtual css::uno::Reference CreateAccessible() override; virtual FactoryFunction GetUITestFactory() const override; protected: typedef std::map > ItemsMap; ItemsMap m_aItems; Link aDoubleClkHdl; Link aSelectHdl; Link aFavClickHdl; Link aHighHdl; Link aPreSelectHdl; std::deque maFavCharList; std::deque maFavCharFontList; rtl::Reference m_xAccessible; uno::Reference< uno::XComponentContext > mxContext; tools::Long nX; tools::Long nY; tools::Long m_nXGap; tools::Long m_nYGap; bool bDrag; sal_Int32 nSelectedIndex; FontCharMapRef mxFontCharMap; Size maFontSize; Point maPosition; bool mbRecalculateFont : 1; bool mbUpdateForeground : 1; bool mbUpdateBackground : 1; protected: virtual void DrawChars_Impl(vcl::RenderContext& rRenderContext, int n1, int n2); void InitSettings(vcl::RenderContext& rRenderContext); // abstraction layers are: Unicode<->MapIndex<->Pixel Point MapIndexToPixel( int) const; DECL_LINK(VscrollHdl, weld::ScrolledWindow&, void); void ContextMenuSelect(std::string_view rIdent); void init(); tools::Rectangle getGridRectangle(const Point &rPointUL, const Size &rOutputSize) const; }; #endif /* vim:set shiftwidth=4 softtabstop=4 expandtab: */