/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_SVX_CUBE3D_HXX #define INCLUDED_SVX_CUBE3D_HXX #include #include #include #include #include #include namespace sdr::contact { class ViewContact; } class E3dDefaultAttributes; /************************************************************************* |* |* | |* Create a 3D cuboid; aPos: Center or left, bottom, behind |__ |* (depending on bPosIsCenter) / |* nSideFlags indicates, if only some of the cuboid surfaces can |* be created; the corresponding bits are defined in the enum. |* The flag bDblSided indicates whether the created surfaces are |* two-sided (which only makes sense if not all of the surfaces were |* created). |* \************************************************************************/ class SAL_WARN_UNUSED E3dCubeObj final : public E3dCompoundObject { // Parameter basegfx::B3DPoint m_aCubePos; basegfx::B3DVector m_aCubeSize; // BOOLeans bool m_bPosIsCenter : 1; void SetDefaultAttributes(const E3dDefaultAttributes& rDefault); virtual std::unique_ptr CreateObjectSpecificViewContact() override; private: // protected destructor - due to final, make private virtual ~E3dCubeObj() override; public: SVXCORE_DLLPUBLIC E3dCubeObj(SdrModel& rSdrModel, const E3dDefaultAttributes& rDefault, const basegfx::B3DPoint& aPos, const basegfx::B3DVector& r3DSize); E3dCubeObj(SdrModel& rSdrModel, E3dCubeObj const &); E3dCubeObj(SdrModel& rSdrModel); virtual SdrObjKind GetObjIdentifier() const override; virtual rtl::Reference DoConvertToPolyObj(bool bBezier, bool bAddText) const override; virtual rtl::Reference CloneSdrObject(SdrModel& rTargetModel) const override; // Set local parameters with geometry recreation void SetCubePos(const basegfx::B3DPoint& rNew); const basegfx::B3DPoint& GetCubePos() const { return m_aCubePos; } void SetCubeSize(const basegfx::B3DVector& rNew); const basegfx::B3DVector& GetCubeSize() const { return m_aCubeSize; } void SetPosIsCenter(bool bNew); bool GetPosIsCenter() const { return m_bPosIsCenter; } // TakeObjName...() is for the display in the UI, for example "3 frames selected". virtual OUString TakeObjNameSingul() const override; virtual OUString TakeObjNamePlural() const override; }; #endif // INCLUDED_SVX_CUBE3D_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */