/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef _SVX_DLGCTL3D_HXX #define _SVX_DLGCTL3D_HXX #include #include #include #include #include "svx/svxdllapi.h" #include ////////////////////////////////////////////////////////////////////////////// class FmFormModel; class FmFormPage; class E3dView; class E3dPolyScene; class E3dObject; ////////////////////////////////////////////////////////////////////////////// #define PREVIEW_OBJECTTYPE_SPHERE 0x0000 #define PREVIEW_OBJECTTYPE_CUBE 0x0001 ////////////////////////////////////////////////////////////////////////////// class SVX_DLLPUBLIC Svx3DPreviewControl : public Control { protected: FmFormModel* mpModel; FmFormPage* mpFmPage; E3dView* mp3DView; E3dPolyScene* mpScene; E3dObject* mp3DObj; sal_uInt16 mnObjectType; void Construct(); public: Svx3DPreviewControl(Window* pParent, const ResId& rResId); Svx3DPreviewControl(Window* pParent, WinBits nStyle = 0); ~Svx3DPreviewControl(); virtual void Paint( const Rectangle& rRect ); virtual void MouseButtonDown( const MouseEvent& rMEvt ); virtual void Resize(); void Reset(); virtual void SetObjectType(sal_uInt16 nType); sal_uInt16 GetObjectType() const { return( mnObjectType ); } SfxItemSet Get3DAttributes() const; virtual void Set3DAttributes(const SfxItemSet& rAttr); }; ////////////////////////////////////////////////////////////////////////////// class SVX_DLLPUBLIC Svx3DLightControl : public Svx3DPreviewControl { // Callback for interactive changes Link maUserInteractiveChangeCallback; Link maUserSelectionChangeCallback; Link maChangeCallback; Link maSelectionChangeCallback; // lights sal_uInt32 maSelectedLight; // extra objects for light control E3dObject* mpExpansionObject; E3dObject* mpLampBottomObject; E3dObject* mpLampShaftObject; std::vector< E3dObject* > maLightObjects; // 3d rotations of object double mfRotateX; double mfRotateY; double mfRotateZ; // interaction parameters Point maActionStartPoint; sal_Int32 mnInteractionStartDistance; double mfSaveActionStartHor; double mfSaveActionStartVer; double mfSaveActionStartRotZ; // bitfield unsigned mbMouseMoved : 1; unsigned mbGeometrySelected : 1; void Construct2(); void ConstructLightObjects(); void AdaptToSelectedLight(); void TrySelection(Point aPosPixel); public: Svx3DLightControl(Window* pParent, WinBits nStyle = 0); ~Svx3DLightControl(); virtual void Paint(const Rectangle& rRect); virtual void MouseButtonDown(const MouseEvent& rMEvt); virtual void Tracking( const TrackingEvent& rTEvt ); virtual void Resize(); virtual void SetObjectType(sal_uInt16 nType); // register user callback void SetUserInteractiveChangeCallback(Link aNew) { maUserInteractiveChangeCallback = aNew; } void SetUserSelectionChangeCallback(Link aNew) { maUserSelectionChangeCallback = aNew; } void SetChangeCallback(Link aNew) { maChangeCallback = aNew; } void SetSelectionChangeCallback(Link aNew) { maSelectionChangeCallback = aNew; } // selection checks bool IsSelectionValid(); bool IsGeometrySelected() { return mbGeometrySelected; } // get/set position of selected lamp in polar coordinates, Hor:[0..360.0[ and Ver:[-90..90] degrees void GetPosition(double& rHor, double& rVer); void SetPosition(double fHor, double fVer); // get/set rotation of 3D object void SetRotation(double fRotX, double fRotY, double fRotZ); void GetRotation(double& rRotX, double& rRotY, double& rRotZ); void SelectLight(sal_uInt32 nLightNumber); virtual void Set3DAttributes(const SfxItemSet& rAttr); sal_uInt32 GetSelectedLight() { return maSelectedLight; } // light data access bool GetLightOnOff(sal_uInt32 nNum) const; Color GetLightColor(sal_uInt32 nNum) const; basegfx::B3DVector GetLightDirection(sal_uInt32 nNum) const; }; ////////////////////////////////////////////////////////////////////////////// class SVX_DLLPUBLIC SvxLightCtl3D : public Control { private: // local controls Svx3DLightControl maLightControl; ScrollBar maHorScroller; ScrollBar maVerScroller; PushButton maSwitcher; // callback for interactive changes Link maUserInteractiveChangeCallback; Link maUserSelectionChangeCallback; public: SvxLightCtl3D( Window* pParent, const ResId& rResId); ~SvxLightCtl3D(); // react to size changes virtual void Resize(); void NewLayout(); // check the selection for validity void CheckSelection(); // bring further settings to the outside world Svx3DLightControl& GetSvx3DLightControl() { return maLightControl; } // register user callback void SetUserInteractiveChangeCallback(Link aNew) { maUserInteractiveChangeCallback = aNew; } void SetUserSelectionChangeCallback(Link aNew) { maUserSelectionChangeCallback = aNew; } virtual void KeyInput( const KeyEvent& rKEvt ); virtual void GetFocus(); virtual void LoseFocus(); protected: DECL_LINK( InternalInteractiveChange, void*); DECL_LINK( InternalSelectionChange, void*); DECL_LINK( ScrollBarMove, void*); DECL_LINK( ButtonPress, void*); // initialize local parameters void Init(); void move( double fDeltaHor, double fDeltaVer ); }; #endif // _SCH_DLGCTL3D_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */ /mimo-7-0 LibreOffice 核心代码仓库文档基金会
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2018-10-19clang-tidy readability-container-size-emptyNoel Grandin
2018-10-17clang-tidy readability-redundant-smartptr-getNoel Grandin
2018-09-10loplugin:simplifyconstruct in scaddins..sdNoel Grandin
2018-02-15loplugin:changetoolsgen in sdNoel Grandin
2018-01-12More loplugin:cstylecast: sdStephan Bergmann
2018-01-03loplugin:passstuffbyref more return improvementsNoel Grandin
2017-12-19remove unused typedefsNoel Grandin
2017-10-23loplugin:includeform: sdStephan Bergmann
2017-07-31loplugin:oncevarNoel Grandin
2017-07-21migrate to boost::gettextCaolán McNamara
2017-06-26loplugin:oncevar in sdNoel Grandin
2017-06-12cleanup unused css/frame/* includesJochen Nitschke
2017-05-07revert OSL_ASSERT changesChris Sherlock
2017-05-07tdf#43157: convert sd module away from OSL_ASSERT to assertChris Sherlock
2017-04-13Removed duplicated includesAndrea Gelmini
2017-02-20Include <xmloff/autolayout.hxx> only where usedTor Lillqvist
2017-02-15convert EventType to scoped enumNoel Grandin
2016-09-13loplugin:override: No more need for the "MSVC dtor override" workaroundStephan Bergmann
2016-06-27loplugin:singlevalfields in sdNoel Grandin
2016-04-14loplugin:passstuffbyref in sdNoel Grandin
2016-04-12cleanup: remove unused com/sun/star/uno includesJochen Nitschke
2016-03-02loplugin:unuseddefaultparam in sdNoel Grandin
2015-11-10loplugin:nullptr (automatic rewrite)Stephan Bergmann
2015-11-05use uno::Reference::set method instead of assignmentNoel Grandin
2015-10-29com::sun::star->css in sdNoel Grandin
2015-10-12Replace "SAL_OVERRIDE" with "override" in LIBO_INTERNAL_ONLY codeStephan Bergmann
2015-09-25sd/source/ui/sidebar std->boostCaolán McNamara
2015-09-23boost::shared_ptr->std::shared_ptrCaolán McNamara
2015-09-17revert for mac and win unit case crashes after boost->stdCaolán McNamara
2015-09-17boost->stdCaolán McNamara
2015-09-17convert Link<> to typedNoel Grandin
2015-08-28make PostUserEvent Link<> typedNoel Grandin
2015-08-20loplugin:defaultparamsNoel Grandin