/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_SVX_SVDDRAG_HXX #define INCLUDED_SVX_SVDDRAG_HXX #include #include #include #include #include // Status information for specialized object dragging. In order for the model // to stay status free, the status data is kept on the View // and handed over to the object at the appropriate time as a parameter. // This also includes the status of the operation and Interactive // Object creation. In this case, pHdl is null. class SdrHdl; class SdrView; class SdrPageView; class SdrDragMethod; struct SdrDragStatUserData { virtual ~SdrDragStatUserData() = 0; }; class SVXCORE_DLLPUBLIC SdrDragStat final { SdrHdl* m_pHdl; // The Handle for the User SdrView* m_pView; SdrPageView* m_pPageView; std::vector mvPnts; // All previous Points: [0]=Start, [Count()-2]=Prev Point m_aRef1; // Referencepoint: Resize fixed point, (axis of rotation, Point m_aRef2; // axis of reflection, ...) Point m_aPos0; // Position at the last Event Point m_aRealNow; // Current dragging position without Snap, Ortho and Limit tools::Rectangle m_aActionRect; bool m_bEndDragChangesAttributes; bool m_bEndDragChangesGeoAndAttributes; /// Table row drag: table will re-layout itself later. bool mbEndDragChangesLayout; bool m_bMouseIsUp; bool m_bShown; // Xor visible? sal_uInt16 m_nMinMov; // So much has to be minimally moved first bool m_bMinMoved; // MinMove surpassed? bool m_bHorFixed; // Dragging only vertical bool m_bVerFixed; // Dragging only horizontal bool m_bWantNoSnap; // To decide if pObj-> MovCreate () should use NoSnapPos or not. // Therefore, NoSnapPos is written into the buffer. bool m_bOrtho4; bool m_bOrtho8; SdrDragMethod* m_pDragMethod; std::unique_ptr mpUserData; // Userdata void Clear(); sal_Int32 GetPrevPos() const { return mvPnts.size()-(mvPnts.size()>1 ? 2 : 1); } // This is passed all the way through to ApplySpecialDrag of the Edge Object // For LOK, we cannot really specify which gluepoint to select by default // It selects the nearest gluepoints after DragEnd event. // When multiple objects are on top of each other or somehow their gluepoints // collide, the gluepoint is selected from the lowest order numbered object // We can pass the ord number information inside the draginfo and choose the correct shape struct { sal_Int32 objectOrdNum = -1; } mGlueOptions; public: SdrDragStat() { Reset(); } ~SdrDragStat(); void Reset(); SdrView* GetView() const { return m_pView; } void SetView(SdrView* pV) { m_pView=pV; } SdrPageView* GetPageView() const { return m_pPageView; } void SetPageView(SdrPageView* pPV) { m_pPageView=pPV; } const Point& GetPoint(sal_Int32 nNum) const { return mvPnts[nNum]; } sal_Int32 GetPointCount() const { return mvPnts.size(); } const Point& GetStart() const { return mvPnts[0]; } const Point& GetPrev() const { return mvPnts[GetPrevPos()]; } const Point& GetPos0() const { return m_aPos0; } const Point& GetNow() const { return mvPnts.back(); } void SetNow(Point const &pt) { mvPnts.back() = pt; } const Point& GetRef1() const { return m_aRef1; } void SetRef1(const Point &pt) { m_aRef1 = pt; } const Point& GetRef2() const { return m_aRef2; } void SetRef2(const Point &pt) { m_aRef2 = pt; } const SdrHdl* GetHdl() const { return m_pHdl; } void SetHdl(SdrHdl* pH) { m_pHdl=pH; } SdrDragStatUserData* GetUser() const { return mpUserData.get(); } void SetUser(std::unique_ptr pU) { mpUserData = std::move(pU); } bool IsShown() const { return m_bShown; } void SetShown(bool bOn) { m_bShown=bOn; } bool IsMinMoved() const { return m_bMinMoved; } void SetMinMoved() { m_bMinMoved=true; } void ResetMinMoved() { m_bMinMoved=false; } void SetMinMove(sal_uInt16 nDist) { m_nMinMov=nDist; if (m_nMinMov<1) m_nMinMov=1; } bool IsHorFixed() const { return m_bHorFixed; } void SetHorFixed(bool bOn) { m_bHorFixed=bOn; } bool IsVerFixed() const { return m_bVerFixed; } void SetVerFixed(bool bOn) { m_bVerFixed=bOn; } // Here, the object can say: "I do not want to snap to coordinates!" // for example, the angle of the arc ... bool IsNoSnap() const { return m_bWantNoSnap; } void SetNoSnap(bool bOn = true) { m_bWantNoSnap=bOn; } // And here the Obj say which Ortho (if there is one) can be usefully applied to him. // Ortho4 means Ortho in four directions (for Rect and CIRT) bool IsOrtho4Possible() const { return m_bOrtho4; } void SetOrtho4Possible(bool bOn = true) { m_bOrtho4=bOn; } // Ortho8 means Ortho in 8 directions (for lines) bool IsOrtho8Possible() const { return m_bOrtho8; } void SetOrtho8Possible(bool bOn = true) { m_bOrtho8=bOn; } // Is set by an object that was dragged. bool IsEndDragChangesAttributes() const { return m_bEndDragChangesAttributes; } void SetEndDragChangesAttributes(bool bOn) { m_bEndDragChangesAttributes=bOn; } bool IsEndDragChangesGeoAndAttributes() const { return m_bEndDragChangesGeoAndAttributes; } void SetEndDragChangesGeoAndAttributes(bool bOn) { m_bEndDragChangesGeoAndAttributes=bOn; } bool IsEndDragChangesLayout() const { return mbEndDragChangesLayout; } void SetEndDragChangesLayout(bool bOn) { mbEndDragChangesLayout=bOn; } // Is set by the view and can be evaluated by Obj bool IsMouseDown() const { return !m_bMouseIsUp; } void SetMouseDown(bool bDown) { m_bMouseIsUp=!bDown; } void Reset(const Point& rPnt); void NextMove(const Point& rPnt); void NextPoint(); void PrevPoint(); bool CheckMinMoved(const Point& rPnt); tools::Long GetDX() const { return GetNow().X()-GetPrev().X(); } tools::Long GetDY() const { return GetNow().Y()-GetPrev().Y(); } Fraction GetXFact() const; Fraction GetYFact() const; SdrDragMethod* GetDragMethod() const { return m_pDragMethod; } void SetDragMethod(SdrDragMethod* pMth) { m_pDragMethod=pMth; } const tools::Rectangle& GetActionRect() const { return m_aActionRect; } void SetActionRect(const tools::Rectangle& rR) { m_aActionRect=rR; } // Also considering 1stPointAsCenter void TakeCreateRect(tools::Rectangle& rRect) const; auto& GetGlueOptions() { return mGlueOptions; } }; #endif // INCLUDED_SVX_SVDDRAG_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */