/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_SVX_SVDPAGV_HXX #define INCLUDED_SVX_SVDPAGV_HXX #include #include #include #include #include #include #include #include #include #include #include namespace vcl { class Region; } class SdrObjList; class SdrObject; class SdrPage; class SdrUnoObj; class SdrPaintWindow; class SdrView; class SdrPageObj; class SdrPageView; namespace sdr { namespace contact { class ViewObjectContactRedirector; class DisplayInfo; class ViewObjectContactRedirector; } // end of namespace contact } // end of namespace sdr // typedefs for a list of SdrPageWindow class SdrPageWindow; typedef ::std::vector< SdrPageWindow* > SdrPageWindowVector; class SVX_DLLPUBLIC SdrPageView { private: SdrView& mrView; SdrPage* mpPage; Point aPgOrg; // The Page's point of origin Rectangle aMarkBound; Rectangle aMarkSnap; bool mbHasMarked; bool mbVisible; SetOfByte aLayerVisi; // Set of visible Layers SetOfByte aLayerLock; // Set of non-editable Layers SetOfByte aLayerPrn; // Set of printable Layers SdrObjList* pAktList; // Current List, usually the Page SdrObject* pAktGroup; // Current Group; nullptr means none SdrHelpLineList aHelpLines; // Helper lines and points // #103911# Use one reserved slot (bReserveBool2) for the document color Color maDocumentColor; // #103834# Use one reserved slot (bReserveBool1) for the background color Color maBackgroundColor; SdrPageWindowVector maPageWindows; // #i72752# member to remember with which SdrPageWindow the BeginDrawLayer // was done SdrPageWindow* mpPreparedPageWindow; // interface to SdrPageWindow private: void ClearPageWindows(); void AppendPageWindow(SdrPageWindow& rNew); SdrPageWindow* RemovePageWindow(SdrPageWindow& rOld); public: sal_uInt32 PageWindowCount() const { return maPageWindows.size(); } SdrPageWindow* FindPageWindow( SdrPaintWindow& rPaintWindow ) const; SdrPageWindow* FindPageWindow( const OutputDevice& rOutDev ) const; SdrPageWindow* GetPageWindow(sal_uInt32 nIndex) const; /** * Finds the page window whose PaintWindow belongs to the given output device * In opposite to FindPageWindow, this method also cares possibly patched PaintWindow instances. * That is, a SdrPageWindow might have an original, and a patched SdrPaintWindow instance - if * this is the case, then the original SdrPaintWindow is examined before the patched one. */ const SdrPageWindow* FindPatchedPageWindow( const OutputDevice& rOutDev ) const; private: SVX_DLLPRIVATE void CreateNewPageWindowEntry(SdrPaintWindow& rPaintWindow); void ImpInvalidateHelpLineArea(sal_uInt16 nNum) const; void SetLayer(const OUString& rName, SetOfByte& rBS, bool bJa); bool IsLayer(const OUString& rName, const SetOfByte& rBS) const; /// Let's see if the current Group (pAktGroup) is still inserted void CheckAktGroup(); void AdjHdl(); public: SdrPageView(SdrPage* pPage1, SdrView& rNewView); ~SdrPageView(); /// Is called by PaintView, when modal changes have finished void ModelHasChanged(); void Show(); void Hide(); void AddPaintWindowToPageView(SdrPaintWindow& rPaintWindow); void RemovePaintWindowFromPageView(SdrPaintWindow& rPaintWindow); SdrView& GetView() { return mrView; } const SdrView& GetView() const { return mrView; } /** * Looks up the control container belonging to given output device * @return * If the given output device belongs to one of the SdrPageViewWinRecs associated with this * SdrPageView instance, the XControlContainer for this output device is returned, * otherwise. */ css::uno::Reference< css::awt::XControlContainer > GetControlContainer( const OutputDevice& _rDevice ) const; /// Sets all elements in the view which support a design and a alive mode into the given mode void SetDesignMode( bool _bDesignMode ) const; bool IsVisible() const { return mbVisible; } /// Invalidates the Page's whole area void InvalidateAllWin(); /// PrePaint call forwarded from app windows void PrePaint(); /// @param rReg refers to the OutDev and not to the Page void CompleteRedraw( SdrPaintWindow& rPaintWindow, const vcl::Region& rReg, sdr::contact::ViewObjectContactRedirector* pRedirector = nullptr ); /// Write access to mpPreparedPageWindow void setPreparedPageWindow(SdrPageWindow* pKnownTarget); void DrawLayer(SdrLayerID nID, OutputDevice* pGivenTarget = nullptr, sdr::contact::ViewObjectContactRedirector* pRedirector = nullptr, const Rectangle& rRect = Rectangle()); void DrawPageViewGrid(OutputDevice& rOut, const Rectangle& rRect, Color aColor = Color( COL_BLACK ) ); Rectangle GetPageRect() const; SdrPage* GetPage() const { return mpPage; } /// Return current List SdrObjList* GetObjList() const { return pAktList; } /// Return current Group SdrObject* GetAktGroup() const { return pAktGroup; } /// Set current Group and List void SetAktGroupAndList(SdrObject* pNewGroup, SdrObjList* pNewList); bool HasMarkedObjPageView() const { return mbHasMarked; } void SetHasMarkedObj(bool bOn) { mbHasMarked = bOn; } const Rectangle& MarkBound() const { return aMarkBound; } const Rectangle& MarkSnap() const { return aMarkSnap; } Rectangle& MarkBound() { return aMarkBound; } Rectangle& MarkSnap() { return aMarkSnap; } void SetLayerVisible(const OUString& rName, bool bShow = true) { SetLayer(rName, aLayerVisi, bShow); if(!bShow) AdjHdl(); InvalidateAllWin(); } bool IsLayerVisible(const OUString& rName) const { return IsLayer(rName, aLayerVisi); } void SetLayerLocked(const OUString& rName, bool bLock = true) { SetLayer(rName, aLayerLock, bLock); if(bLock) AdjHdl(); } bool IsLayerLocked(const OUString& rName) const { return IsLayer(rName,aLayerLock); } void SetLayerPrintable(const OUString& rName, bool bPrn = true) { SetLayer(rName, aLayerPrn, bPrn); } bool IsLayerPrintable(const OUString& rName) const { return IsLayer(rName, aLayerPrn); } /// PV represents a RefPage or a SubList of a RefObj, or the Model is ReadOnly bool IsReadOnly() const; /// The Origin always refers to the upper left corner of the Page const Point& GetPageOrigin() const { return aPgOrg; } void SetPageOrigin(const Point& rOrg); void LogicToPagePos(Point& rPnt) const { rPnt-=aPgOrg; } void LogicToPagePos(Rectangle& rRect) const { rRect.Move(-aPgOrg.X(),-aPgOrg.Y()); } void PagePosToLogic(Point& rPnt) const { rPnt+=aPgOrg; } void SetVisibleLayers(const SetOfByte& rSet) { aLayerVisi=rSet; } const SetOfByte& GetVisibleLayers() const { return aLayerVisi; } void SetPrintableLayers(const SetOfByte& rSet) { aLayerPrn=rSet; } const SetOfByte& GetPrintableLayers() const { return aLayerPrn; } void SetLockedLayers(const SetOfByte& rSet) { aLayerLock=rSet; } const SetOfByte& GetLockedLayers() const { return aLayerLock; } const SdrHelpLineList& GetHelpLines() const { return aHelpLines; } void SetHelpLines(const SdrHelpLineList& rHLL); //void SetHelpLinePos(sal_uInt16 nNum, const Point& rNewPos); void SetHelpLine(sal_uInt16 nNum, const SdrHelpLine& rNewHelpLine); void DeleteHelpLine(sal_uInt16 nNum); void InsertHelpLine(const SdrHelpLine& rHL); /// At least one member must be visible for the Group object and /// it must not be locked /// @returns // true, if the object's layer is visible and not locked bool IsObjMarkable(SdrObject* pObj) const; /// Hmm, selectable is surely the same as markable, now that I /// see this as I look for a place to put it. /// TODO: merge these bool IsObjSelectable(SdrObject *pObj) const; /// Entering (editing) an object group /// After that, we have direct access to all member objects of the group. /// All other objects are not editable in the meantime (until the next /// LeaveGroup()) bool EnterGroup(SdrObject* pObj); /// Leave an object group we entered previously void LeaveOneGroup(); /// Leave all object groups we entered previously void LeaveAllGroup(); /// Determine, how deep we descended (0 = Root(Page)) sal_uInt16 GetEnteredLevel() const; // #103834# Set background color for svx at SdrPageViews void SetApplicationBackgroundColor(Color aBackgroundColor); const Color& GetApplicationBackgroundColor() const { return maBackgroundColor;} // #103911# Set/Get document color for svx at SdrPageViews void SetApplicationDocumentColor(Color aDocumentColor); const Color& GetApplicationDocumentColor() const { return maDocumentColor;} }; #endif // INCLUDED_SVX_SVDPAGV_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */