/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #pragma once // HACK to avoid too deep includes and to have some // levels free in svdmark itself (MS compiler include depth limit) #include #include #include #include #include #include #include // class hierarchy of View: // SfxListener // SdrPaintView PntV Action ModChg Attr Notify // SdrSnapView SnpV Action // // SdrMarkView MrkV Action MrkChg ModChg Notify // // SdrEditView EdtV MrkChg ModChg Attr // SdrPolyEditView PoEV // SdrGlueEditView GlEV // SdrObjEditView EdxV Action ModChg Attr Notify // // SdrExchangeView XcgV // SdrDragView DrgV Action // // SdrCreateView CrtV Action // SdrView View class SvxURLField; namespace sdr::contact { class ObjectContact; } enum class SdrViewContext { Standard, PointEdit, GluePointEdit, Graphic, Media, Table }; enum class SdrEventKind { NONE, TextEdit, MoveAction, EndAction, BackAction, EndCreate, EndDrag, MarkObj, MarkPoint, MarkGluePoint, BeginMark, BeginInsertObjPoint, EndInsertObjPoint, BeginInsertGluePoint, BeginDragHelpline, BeginDragObj, BeginCreateObj, BeginMacroObj, BeginTextEdit, EndMark, BrkMark, ExecuteUrl }; /* for PickAnything() */ enum class SdrMouseEventKind { BUTTONDOWN = 1, MOVE = 2, BUTTONUP = 3, }; // helper class SdrViewEvent struct SVXCORE_DLLPUBLIC SdrViewEvent { SdrHdl* mpHdl; SdrObject* mpObj; SdrObject* mpRootObj; // mark this when SdrBeginTextEdit is executed SdrPageView* mpPV; const SvxURLField* mpURLField; Point maLogicPos; SdrHitKind meHit; SdrEventKind meEvent; sal_uInt16 mnMouseClicks; MouseEventModifiers mnMouseMode; sal_uInt16 mnMouseCode; sal_uInt16 mnHlplIdx; sal_uInt16 mnGlueId; bool mbMouseDown : 1; bool mbMouseUp : 1; bool mbIsAction : 1; // Action is active bool mbIsTextEdit : 1; // TextEdit runs currently bool mbAddMark : 1; bool mbUnmark : 1; bool mbPrevNextMark : 1; bool mbMarkPrev : 1; public: SdrViewEvent(); }; // helper class for all D&D overlays class SVXCORE_DLLPUBLIC SdrDropMarkerOverlay { // The OverlayObjects sdr::overlay::OverlayObjectList maObjects; void ImplCreateOverlays( const SdrView& rView, const basegfx::B2DPolyPolygon& rLinePolyPolygon); public: SdrDropMarkerOverlay(const SdrView& rView, const SdrObject& rObject); SdrDropMarkerOverlay(const SdrView& rView, const tools::Rectangle& rRectangle); SdrDropMarkerOverlay(const SdrView& rView, const Point& rStart, const Point& rEnd); ~SdrDropMarkerOverlay(); }; class SVXCORE_DLLPUBLIC SdrView : public SdrCreateView, public tools::WeakBase { friend class SdrPageView; bool mbNoExtendedMouseDispatcher : 1; bool mbNoExtendedKeyDispatcher : 1; bool mbMasterPagePaintCaching : 1; public: explicit SdrView( SdrModel& rSdrModel, OutputDevice* pOut = nullptr); virtual ~SdrView() override; virtual bool IsSdrView() const final { return true; } // The default value for all dispatchers is activated. If the app for example // wants to intervene in MouseDispatcher for special treatment, you have to // deactivate the MouseDispatcher with the help of the method below and you have // to implement it yourself. Example for MouseButtonDown: // SdrViewEvent aVEvt; // SdrHitKind eHit=pSdrView->PickAnything(rMEvt,SdrMouseEventKind::BUTTONDOWN,aVEvt); // ... here application-specific intervention ... // pSdrView->DoMouseEvent(aVEvt); // SetPointer(GetPreferredPointer(...)) // CaptureMouse(...) void EnableExtendedMouseEventDispatcher(bool bOn) { mbNoExtendedMouseDispatcher = !bOn; } bool IsExtendedMouseEventDispatcherEnabled() const { return mbNoExtendedMouseDispatcher; } void EnableExtendedKeyInputDispatcher(bool bOn) { mbNoExtendedKeyDispatcher=!bOn; } bool IsExtendedKeyInputDispatcherEnabled() const { return mbNoExtendedKeyDispatcher; } void SetMasterPagePaintCaching(bool bOn); bool IsMasterPagePaintCaching() const { return mbMasterPagePaintCaching; } bool KeyInput(const KeyEvent& rKEvt, vcl::Window* pWin) override; virtual bool MouseButtonDown(const MouseEvent& rMEvt, OutputDevice* pWin) override; virtual bool MouseButtonUp(const MouseEvent& rMEvt, OutputDevice* pWin) override; virtual bool MouseMove(const MouseEvent& rMEvt, OutputDevice* pWin) override; using SdrCreateView::RequestHelp; virtual bool Command(const CommandEvent& rCEvt, vcl::Window* pWin) override; bool SetAttributes(const SfxItemSet& rSet, bool bReplaceAll=false) { return SdrCreateView::SetAttributes(rSet,bReplaceAll); } /* new interface src537 */ void GetAttributes(SfxItemSet& rTargetSet, bool bOnlyHardAttr=false) const; // incomplete implementation: // OutputDevice is necessary to determine HandleSize. // If NULL the first signed on Win is used. PointerStyle GetPreferredPointer(const Point& rMousePos, const OutputDevice* pOut, sal_uInt16 nModifier=0, bool bLeftDown=false) const; SdrHitKind PickAnything(const MouseEvent& rMEvt, SdrMouseEventKind nMouseDownOrMoveOrUp, SdrViewEvent& rVEvt) const; SdrHitKind PickAnything(const Point& rLogicPos, SdrViewEvent& rVEvt) const; bool DoMouseEvent(const SdrViewEvent& rVEvt); virtual SdrViewContext GetContext() const; // The methods consider the particular context: // - simple drawing // - mode for editing points // - mode for editing gluepoints // - TextEdit // - ... to be continued void MarkAll(); void UnmarkAll(); const tools::Rectangle& GetMarkedRect() const; virtual void DeleteMarked(); // Marking objects, traverse stations or gluepoints (depending on view- // context) by enveloping the selection frame. // bAddMark=TRUE: add to existing selection (->Shift) // bUnmark=TRUE: remove objects from selection which are inside of // the enveloped frame. bool BegMark(const Point& rPnt, bool bAddMark, bool bUnmark); // The following actions are possible: // - ObjectCreating // - ObjectMarking // - Object-specific dragging // - General dragging // and more... OUString GetStatusText(); // Do not create ObjectContact locally, but offer a call to allow override // and to create own derivations of ObjectContact virtual sdr::contact::ObjectContact* createViewSpecificObjectContact( SdrPageWindow& rPageWindow, const char* pDebugName) const; // Interactive Move Action programmatically bool MoveShapeHandle(const sal_uInt32 handleNum, const Point& aEndPoint, const sal_Int32 aObjectOrdNum = -1); }; // First of all the app creates a SdrModel. // Then it opens a Win and creates a SdrView. // ShowSdrPage() announces a page at SdrView. // It's possible to show SdrView in any Wins at once. // internal: // SdrView can show as many Wins as it wants at once. Pages are announced // or checked out with the help of ShowSdrPage()/HideSdrPage(). For every announced // page there is a SdrPageView instance in container aPages. If more than one page // is showed, you have to pay attention that the offset parameter of ShowSdrPage() // is conformed to the size of the page (to prevent overlapping of two pages). // // elementary methods: // ~~~~~~~~~~~~~~~~~~~~ // simple events: // ~~~~~~~~~~~~~~~~ // bool KeyInput(const KeyEvent& rKEvt, vcl::Window* pWin); // bool MouseButtonDown(const MouseEvent& rMEvt, vcl::Window* pWin); // bool MouseButtonUp(const MouseEvent& rMEvt, vcl::Window* pWin); // bool MouseMove(const MouseEvent& rMEvt, vcl::Window* pWin); // bool Command(const CommandEvent& rCEvt, vcl::Window* pWin); // // SfxItems: // ~~~~~~~~~ // sal_Bool GetAttributes(SfxItemSet& rTargetSet, sal_Bool bOnlyHardAttr=sal_False) const; // sal_Bool SetAttributes(const SfxItemSet& rSet, sal_Bool bReplaceAll); // SfxStyleSheet* GetStyleSheet() const; // sal_Bool SetStyleSheet(SfxStyleSheet* pStyleSheet, sal_Bool bDontRemoveHardAttr); // // others: // ~~~~~~~~~~ // Pointer GetPreferredPointer(const Point& rMousePos, const OutputDevice* pOut, sal_uInt16 nTol=0) const; // OUString GetStatusText(); /* vim:set shiftwidth=4 softtabstop=4 expandtab: */