/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_TOOLS_POLY_HXX #define INCLUDED_TOOLS_POLY_HXX #include #include #include #include #include #include #include #define POLY_APPEND (0xFFFF) #define POLYPOLY_APPEND (0xFFFF) enum class PolyOptimizeFlags { NONE = 0x0000, CLOSE = 0x0001, NO_SAME = 0x0002, EDGES = 0x0004, }; namespace o3tl { template<> struct typed_flags : is_typed_flags {}; } enum class PolyStyle { Arc = 1, Pie = 2, Chord = 3 }; enum class PolyFlags : sal_uInt8 { Normal, // start-/endpoint of a curve or a line Smooth, // smooth transition between curves Control, // control handles of a Bezier curve Symmetric // smooth and symmetrical transition between curves }; class SvStream; class ImplPolygon; struct ImplPolyPolygon; namespace basegfx { class B2DPolygon; class B2DPolyPolygon; } namespace tools { class SAL_WARN_UNUSED TOOLS_DLLPUBLIC Polygon { public: typedef o3tl::cow_wrapper ImplType; private: ImplType mpImplPolygon; public: SAL_DLLPRIVATE static void ImplReduceEdges( tools::Polygon& rPoly, const double& rArea, sal_uInt16 nPercent ); SAL_DLLPRIVATE void ImplRead( SvStream& rIStream ); SAL_DLLPRIVATE void ImplWrite( SvStream& rOStream ) const; public: Polygon(); explicit Polygon( sal_uInt16 nSize ); Polygon( sal_uInt16 nPoints, const Point* pPtAry, const PolyFlags* pFlagAry = nullptr ); explicit Polygon( const tools::Rectangle& rRect ); Polygon( const tools::Rectangle& rRect, sal_uInt32 nHorzRound, sal_uInt32 nVertRound ); Polygon( const Point& rCenter, tools::Long nRadX, tools::Long nRadY ); Polygon( const tools::Rectangle& rBound, const Point& rStart, const Point& rEnd, PolyStyle ePolyStyle = PolyStyle::Arc, const bool bClockWiseArcDirection = false); Polygon( const Point& rBezPt1, const Point& rCtrlPt1, const Point& rBezPt2, const Point& rCtrlPt2, sal_uInt16 nPoints ); Polygon( const tools::Polygon& rPoly ); Polygon( tools::Polygon&& rPoly) noexcept; ~Polygon(); void SetPoint( const Point& rPt, sal_uInt16 nPos ); const Point& GetPoint( sal_uInt16 nPos ) const; void SetFlags( sal_uInt16 nPos, PolyFlags eFlags ); PolyFlags GetFlags( sal_uInt16 nPos ) const; bool HasFlags() const; SAL_DLLPRIVATE bool IsRect() const; void SetSize( sal_uInt16 nNewSize ); sal_uInt16 GetSize() const; sal_uInt16 size() const { return GetSize(); } //for vector compatibility SAL_DLLPRIVATE void Clear(); tools::Rectangle GetBoundRect() const; bool Contains( const Point& rPt ) const; double CalcDistance( sal_uInt16 nPt1, sal_uInt16 nPt2 ) const; void Clip( const tools::Rectangle& rRect ); void Optimize( PolyOptimizeFlags nOptimizeFlags ); /** Adaptive subdivision of polygons with curves This method adaptively subdivides bezier arcs within the polygon to straight line segments and returns the resulting polygon. @param rResult The resulting subdivided polygon @param d This parameter controls the amount of subdivision. The original curve is guaranteed to not differ by more than this amount per bezier segment from the subdivided lines. Concretely, if the polygon is in device coordinates and d equals 1.0, then the difference between the subdivided and the original polygon is guaranteed to be smaller than one pixel. */ void AdaptiveSubdivide( tools::Polygon& rResult, const double d = 1.0 ) const; static Polygon SubdivideBezier( const Polygon& rPoly ); void Move( tools::Long nHorzMove, tools::Long nVertMove ); void Translate( const Point& rTrans ); void Scale( double fScaleX, double fScaleY ); void Rotate( const Point& rCenter, double fSin, double fCos ); void Rotate( const Point& rCenter, Degree10 nAngle10 ); void Insert( sal_uInt16 nPos, const Point& rPt ); void Insert( sal_uInt16 nPos, const tools::Polygon& rPoly ); const Point& operator[]( sal_uInt16 nPos ) const { return GetPoint( nPos ); } Point& operator[]( sal_uInt16 nPos ); tools::Polygon& operator=( const tools::Polygon& rPoly ); tools::Polygon& operator=( tools::Polygon&& rPoly ) noexcept; bool operator==( const tools::Polygon& rPoly ) const; bool operator!=( const tools::Polygon& rPoly ) const { return !(Polygon::operator==( rPoly )); } bool IsEqual( const tools::Polygon& rPoly ) const; // streaming a Polygon does ignore PolyFlags, so use the Write Or Read // method to take care of PolyFlags TOOLS_DLLPUBLIC friend SvStream& ReadPolygon( SvStream& rIStream, tools::Polygon& rPoly ); TOOLS_DLLPUBLIC friend SvStream& WritePolygon( SvStream& rOStream, const tools::Polygon& rPoly ); void Read( SvStream& rIStream ); void Write( SvStream& rOStream ) const; Point * GetPointAry(); const Point* GetConstPointAry() const; const PolyFlags* GetConstFlagAry() const; // convert to ::basegfx::B2DPolygon and return ::basegfx::B2DPolygon getB2DPolygon() const; // constructor to convert from ::basegfx::B2DPolygon // #i76339# made explicit explicit Polygon(const ::basegfx::B2DPolygon& rPolygon); }; class SAL_WARN_UNUSED TOOLS_DLLPUBLIC PolyPolygon { private: o3tl::cow_wrapper mpImplPolyPolygon; enum class PolyClipOp { INTERSECT, UNION }; TOOLS_DLLPRIVATE void ImplDoOperation( const tools::PolyPolygon& rPolyPoly, tools::PolyPolygon& rResult, PolyClipOp nOperation ) const; public: typedef std::vector::iterator iterator; typedef std::vector::const_iterator const_iterator; explicit PolyPolygon( sal_uInt16 nInitSize = 16 ); explicit PolyPolygon( const tools::Polygon& rPoly ); explicit PolyPolygon( const tools::Rectangle& ); PolyPolygon( const tools::PolyPolygon& rPolyPoly ); PolyPolygon( tools::PolyPolygon&& rPolyPoly ) noexcept; ~PolyPolygon(); void Insert( const tools::Polygon& rPoly, sal_uInt16 nPos = POLYPOLY_APPEND ); void Remove( sal_uInt16 nPos ); void Replace( const Polygon& rPoly, sal_uInt16 nPos ); const tools::Polygon& GetObject( sal_uInt16 nPos ) const; bool IsRect() const; void Clear(); sal_uInt16 Count() const; tools::Rectangle GetBoundRect() const; void Clip( const tools::Rectangle& rRect ); void Optimize( PolyOptimizeFlags nOptimizeFlags ); /** Adaptive subdivision of polygons with curves This method adaptively subdivides bezier arcs within the polygon to straight line segments and returns the resulting polygon. @param rResult The resulting subdivided polygon If the polygon is in device coordinates, then the difference between the subdivided and the original polygon is guaranteed to be smaller than one pixel. */ void AdaptiveSubdivide( tools::PolyPolygon& rResult ) const; static tools::PolyPolygon SubdivideBezier( const tools::PolyPolygon& rPolyPoly ); void GetIntersection( const tools::PolyPolygon& rPolyPoly, tools::PolyPolygon& rResult ) const; void GetUnion( const tools::PolyPolygon& rPolyPoly, tools::PolyPolygon& rResult ) const; void Move( tools::Long nHorzMove, tools::Long nVertMove ); void Translate( const Point& rTrans ); void Scale( double fScaleX, double fScaleY ); void Rotate( const Point& rCenter, double fSin, double fCos ); void Rotate( const Point& rCenter, Degree10 nAngle10 ); const tools::Polygon& operator[]( sal_uInt16 nPos ) const { return GetObject( nPos ); } tools::Polygon& operator[]( sal_uInt16 nPos ); tools::PolyPolygon& operator=( const tools::PolyPolygon& rPolyPoly ); tools::PolyPolygon& operator=( tools::PolyPolygon&& rPolyPoly ) noexcept; bool operator==( const tools::PolyPolygon& rPolyPoly ) const; bool operator!=( const tools::PolyPolygon& rPolyPoly ) const { return !(PolyPolygon::operator==( rPolyPoly )); } TOOLS_DLLPUBLIC friend SvStream& ReadPolyPolygon( SvStream& rIStream, tools::PolyPolygon& rPolyPoly ); TOOLS_DLLPUBLIC friend SvStream& WritePolyPolygon( SvStream& rOStream, const tools::PolyPolygon& rPolyPoly ); void Read( SvStream& rIStream ); void Write( SvStream& rOStream ) const; // convert to ::basegfx::B2DPolyPolygon and return ::basegfx::B2DPolyPolygon getB2DPolyPolygon() const; // constructor to convert from ::basegfx::B2DPolyPolygon // #i76339# made explicit explicit PolyPolygon(const ::basegfx::B2DPolyPolygon& rPolyPolygon); iterator begin(); iterator end(); const_iterator begin() const; const_iterator end() const; }; template< typename charT, typename traits > inline std::basic_ostream & operator <<( std::basic_ostream & stream, const Polygon& poly ) { stream << "<" << poly.GetSize() << ":"; for (sal_uInt16 i = 0; i < poly.GetSize(); i++) { if (i > 0) stream << "--"; stream << poly.GetPoint(i); OUString aFlag; if (poly.GetFlags(i) == PolyFlags::Normal) aFlag = "Normal"; else if (poly.GetFlags(i) == PolyFlags::Smooth) aFlag = "Smooth"; else if (poly.GetFlags(i) == PolyFlags::Control) aFlag = "Control"; else if (poly.GetFlags(i) == PolyFlags::Symmetric) aFlag = "Symmetric"; stream << ";f=" << aFlag; } stream << ">"; return stream; } template< typename charT, typename traits > inline std::basic_ostream & operator <<( std::basic_ostream & stream, const PolyPolygon& poly ) { stream << "[" << poly.Count() << ":"; for (sal_uInt16 i = 0; i < poly.Count(); i++) { if (i > 0) stream << ","; stream << poly.GetObject(i); } stream << "]"; return stream; } } /* namespace tools */ typedef std::vector< tools::PolyPolygon > PolyPolyVector; #endif /* vim:set shiftwidth=4 softtabstop=4 expandtab: */