/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * Copyright 2013 LibreOffice contributors. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef INCLUDED_TOUCH_TOUCH_H #define INCLUDED_TOUCH_TOUCH_H #include #define MOBILE_MAX_ZOOM_IN 600 #define MOBILE_MAX_ZOOM_OUT 80 #define MOBILE_ZOOM_SCALE_MULTIPLIER 10000 #if !HAVE_FEATURE_DESKTOP #ifdef __cplusplus extern "C" { #endif // These functions are the interface between the upper GUI layers of a // LibreOffice-based app on a touch platform app and the lower "core" // layers, used in cases where the core parts need to call // functionality in the upper parts or vice versa. // // Thus there are two classes of functions here: // // 1) Those to be implemented in the upper layer and called by the // lower layer. Prefixed by touch_ui_. The same API is used on each // such platform. There are called from low level LibreOffice // code. Note that these are just declared here in a header for a // "touch" module, the per-platform implementations are elsewhere. void touch_ui_damaged(int minX, int minY, int width, int height); void touch_ui_show_keyboard(); void touch_ui_hide_keyboard(); // 2) Those implmented in the lower layers to be called by the upper // layer, in cases where we don't want to include a bunch of the // "normal" LibreOffice C++ headers in an otherwise purely Objective-C // CocoaTouch-based source file. Of course it depends on the case // where that is wanted, and this all is work in progress. Prefixed by // touch_lo_. void touch_lo_keyboard_did_hide(); void touch_lo_runMain(); void touch_lo_set_view_size(int width, int height); void touch_lo_render_windows(void *context, int minX, int minY, int width, int height); void touch_lo_tap(int x, int y); void touch_lo_pan(int deltaX, int deltaY); void touch_lo_zoom(int x, int y, float scale); void touch_lo_keyboard_input(int c); typedef enum { DOWN, MOVE, UP} LOMouseButtonState; void touch_lo_mouse_drag(int x, int y, LOMouseButtonState state); #ifdef __cplusplus } #endif #endif // HAVE_FEATURE_DESKTOP #endif // INCLUDED_TOUCH_TOUCH_H /* vim:set shiftwidth=4 softtabstop=4 expandtab: */