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 *
 *   Licensed to the Apache Software Foundation (ASF) under one or more
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 *   except in compliance with the License. You may obtain a copy of
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#ifndef INCLUDED_UNOTOOLS_SHAREDUNOCOMPONENT_HXX
#define INCLUDED_UNOTOOLS_SHAREDUNOCOMPONENT_HXX

#include <unotools/unotoolsdllapi.h>

#include <boost/shared_ptr.hpp>
#include <com/sun/star/uno/Reference.hxx>
#include <rtl/ref.hxx>

namespace com { namespace sun { namespace star {
    namespace lang {
        class XComponent;
    }
} } }

namespace utl
{

    //= DisposableComponent

    /** is a class which controls lifetime of an UNO component via ->XComponent::dispose

        You'll usually never use this class directly, but only as parameter for a
        ->SharedUNOComponent class.
    */
    class UNOTOOLS_DLLPUBLIC DisposableComponent
    {
        ::com::sun::star::uno::Reference< ::com::sun::star::lang::XComponent >
            m_xComponent;

    public:
        /** constructs a ->DisposableComponent instance

        @param _rxComponent
            the component whose life time should be controlled by the instance. Must not be <NULL/>.
        */
        DisposableComponent( const ::com::sun::star::uno::Reference< ::com::sun::star::uno::XInterface >& _rxComponent );

        /** disposes the component represented by the instance

            The component is queried for ->XComponent(which <em>must</em> be supported),
            and ->XComponent::dispose is invoked. A failure of this invocation (e.g. a thrown
            exception) is silenced in release builds, and reported in debug builds.
        */
        ~DisposableComponent();

    private:
        DisposableComponent();                                          // never implemented
        DisposableComponent( const DisposableComponent& );              // never implemented
        DisposableComponent& operator=( const DisposableComponent& );   // never implemented
    };

    //= CloseableComponent

    class CloseableComponentImpl;
    /** is a class which controls lifetime of an UNO component via ->XCloseable::close

        You'll usually never use this class directly, but only as parameter for a
        ->SharedUNOComponent class.
    */
    class UNOTOOLS_DLLPUBLIC CloseableComponent
    {
    private:
        /** Our IMPL class.
        */
        ::rtl::Reference< CloseableComponentImpl >  m_pImpl;

    public:
        /** constructs a ->CloseableComponent instance

        @param _rxComponent
            the component whose life time should be controlled by the instance. Must not be <NULL/>.
        */
        CloseableComponent( const ::com::sun::star::uno::Reference< ::com::sun::star::uno::XInterface >& _rxComponent );

        /** destroys resources associated with this instance, and disposes the component

            The component is queried for ->XCloseable (which <em>must</em> be supported),
            and ->XCloseable::close is invoked, with delivering the ownership.
            If the invocation fails with a ->CloseVetoException, this is ignored, since in
            this case the vetoing instance took the ownership.

            Any other failure will be reported in a debug version via assertion mechanisms,
            and silenced in release builds.
        */
        ~CloseableComponent();

    private:
        CloseableComponent();                                           // never implemented
        CloseableComponent( const CloseableComponent& );                // never implemented
        CloseableComponent& operator=( const CloseableComponent& );     // never implemented
    };

    //= SharedUNOComponent

    /** is a helper class for sharing ownership of a UNO component

        If you need to share an UNO component, which normally needs a dedicated owner,
        and is lifetime controlled by an explicit disposal action (not necessarily ->XComponent::dispose,
        but <em>any</em> explicit method call, after which the object is considered
        to be disposed), between different classes, ->SharedUNOComponent is what you need.

        Instead of passing around a <code>Reference&lt; XFoo &gt;</code>, and bothering
        with ownership and disposal, you just use a <code>SharedUNOComponent&lt; XFoo &gt;</code>.
        This instance can be passed around, including copying, and in nearly all respects behaves
        like the original <code>Reference&lt; XFoo &gt;</code>. However, when the last
        ->SharedUNOComponent referencing a certain <code>Reference&lt; XFoo &gt;</code> dies, it
        will automatically get rid of the object held by this reference.

    @param INTERFACE
        the UNO interface type as which the component should be held

    @param COMPONENT_HOLDER
        a class which can be used to represent and dispose a UNO component.
        The class must support (maybe explicit only) construction from a
        <code>Reference&lt; INTERFACE &gt;</code>, and destruction. Upon destruction,
        the class must dispose (by any suitable means) the component instance it was
        constructed with.
    */
    template < class INTERFACE, class COMPONENT = DisposableComponent >
    class SharedUNOComponent
    {
    private:
        typedef COMPONENT                           Component;
        typedef ::boost::shared_ptr< Component >    ComponentPointer;

    private:
        ComponentPointer                                m_pComponent;
        ::com::sun::star::uno::Reference< INTERFACE >   m_xTypedComponent;

    public:
        enum AssignmentMode
        {
            TakeOwnership,
            NoTakeOwnership
        };

    public:
        inline  SharedUNOComponent()
        {
        }

        explicit inline  SharedUNOComponent( const ::com::sun::star::uno::Reference< INTERFACE >& _rxComponent, AssignmentMode eMode = TakeOwnership )
        {
            reset( _rxComponent, eMode );
        }

        inline SharedUNOComponent( const ::com::sun::star::uno::XInterface* _pInterface, ::com::sun::star::uno::UnoReference_QueryThrow _queryThrow )
        {
            set( _pInterface, _queryThrow );
        }

        inline SharedUNOComponent( const ::com::sun::star::uno::BaseReference & _rRef, ::com::sun::star::uno::UnoReference_QueryThrow _queryThrow )
        {
            set( _rRef, _queryThrow );
        }

        inline SharedUNOComponent( const ::com::sun::star::uno::Any& _rAny, ::com::sun::star::uno::UnoReference_QueryThrow _queryThrow )
        {
            set( _rAny, _queryThrow );
        }

        inline  SharedUNOComponent( const SharedUNOComponent& _rxComponent, ::com::sun::star::uno::UnoReference_SetThrow _setThrow )
        {
            set( _rxComponent, _setThrow );
        }

//        SharedUNOComponent& operator=( const ::com::sun::star::uno::Reference< INTERFACE >& _rxComponent );
        // This operator is intentionally not implemented. There is no canonic ownership after this operator
        // would have been applied: Should the SharedUNOComponent have the ownership of the component,
        // or shouldn't it? Hard to guess, and probably wrong in 50 percent of all cases, anyway. So,
        // instead of tempting clients of this class to use such a dangerous operator, we do
        // not offer it at all. If you need to assign a Reference< INTERFACE > to your SharedUNOComponent,
        // use the ->reset method.

        /** assigns a new component, and releases the old one
        */
        void reset( const ::com::sun::star::uno::Reference< INTERFACE >& _rxComponent, AssignmentMode _eMode = TakeOwnership );

        inline bool set( ::com::sun::star::uno::XInterface* _pInterface, ::com::sun::star::uno::UnoReference_Query _query );
        inline bool set( const ::com::sun::star::uno::BaseReference& _rRef, ::com::sun::star::uno::UnoReference_Query _query );
        inline bool set( const ::com::sun::star::uno::Any& _rAny, ::com::sun::star::uno::UnoReference_Query _query );

        inline void set( const ::com::sun::star::uno::XInterface* _pInterface, ::com::sun::star::uno::UnoReference_QueryThrow _queryThrow );
        inline void set( const ::com::sun::star::uno::BaseReference & _rRef, ::com::sun::star::uno::UnoReference_QueryThrow _queryThrow );
        inline void set( const ::com::sun::star::uno::Any& _rAny, ::com::sun::star::uno::UnoReference_QueryThrow _queryThrow );

        inline void set( const INTERFACE* _pInterface, ::com::sun::star::uno::UnoReference_SetThrow _setThrow );
        inline void set( const ::com::sun::star::uno::Reference< INTERFACE >& _rRef, ::com::sun::star::uno::UnoReference_SetThrow _setThrow );
        inline void set( const SharedUNOComponent& _rComp, ::com::sun::star::uno::UnoReference_SetThrow _setThrow );

        INTERFACE* SAL_CALL operator->() const;

        inline operator const ::com::sun::star::uno::Reference< INTERFACE >&() const
        {
            return m_xTypedComponent;
        }

        inline const ::com::sun::star::uno::Reference< INTERFACE >& getTyped() const
        {
            return m_xTypedComponent;
        }

        inline bool is() const
        {
            return m_xTypedComponent.is();
        }

        inline void clear()
        {
            m_pComponent.reset();
            m_xTypedComponent.clear();
        }
    };

    template < class INTERFACE, class COMPONENT >
    INTERFACE* SAL_CALL SharedUNOComponent< INTERFACE, COMPONENT >::operator->() const
    {
        return m_xTypedComponent.operator->();
    }

    // assignments
    template < class INTERFACE, class COMPONENT >
    void SharedUNOComponent< INTERFACE, COMPONENT >::reset( const ::com::sun::star::uno::Reference< INTERFACE >& _rxComponent, AssignmentMode _eMode )
    {
        m_pComponent.reset( _eMode == TakeOwnership ? new COMPONENT( _rxComponent ) : NULL );
        m_xTypedComponent = _rxComponent;
    }

    // comparison operators
    template < class INTERFACE, class COMPONENT >
    bool operator==( const ::com::sun::star::uno::Reference< INTERFACE >& _rLHS, const SharedUNOComponent< INTERFACE, COMPONENT >& _rRHS )
    {
        return _rLHS == _rRHS.getTyped();
    }

    template < class INTERFACE, class COMPONENT >
    bool operator==( const SharedUNOComponent< INTERFACE, COMPONENT >& _rLHS, const ::com::sun::star::uno::Reference< INTERFACE >& _rRHS )
    {
        return _rLHS.getTyped() == _rRHS;
    }

    // conversion to Any
    template < class INTERFACE, class COMPONENT >
    inline void SAL_CALL operator <<= ( ::com::sun::star::uno::Any & rAny, const SharedUNOComponent< INTERFACE, COMPONENT >& value )
    {
        rAny <<= value.getTyped();
    }

    template < class INTERFACE, class COMPONENT >
    inline ::com::sun::star::uno::Any SAL_CALL makeAny( const SharedUNOComponent< INTERFACE, COMPONENT >& value )
    {
        return makeAny( value.getTyped() );
    }

    template < class INTERFACE, class COMPONENT >
    void SharedUNOComponent< INTERFACE, COMPONENT >::set( const ::com::sun::star::uno::XInterface* _pInterface, ::com::sun::star::uno::UnoReference_QueryThrow _queryThrow )
    {
        reset( ::com::sun::star::uno::Reference< INTERFACE >( _pInterface, _queryThrow ), TakeOwnership );
    }

    template < class INTERFACE, class COMPONENT >
    void SharedUNOComponent< INTERFACE, COMPONENT >::set( const ::com::sun::star::uno::BaseReference & _rRef, ::com::sun::star::uno::UnoReference_QueryThrow _queryThrow )
    {
        reset( ::com::sun::star::uno::Reference< INTERFACE >( _rRef, _queryThrow ), TakeOwnership );
    }

    template < class INTERFACE, class COMPONENT >
    void SharedUNOComponent< INTERFACE, COMPONENT >::set( const ::com::sun::star::uno::Any& _rAny, ::com::sun::star::uno::UnoReference_QueryThrow _queryThrow )
    {
        reset( ::com::sun::star::uno::Reference< INTERFACE >( _rAny, _queryThrow ), TakeOwnership );
    }

    template < class INTERFACE, class COMPONENT >
    void SharedUNOComponent< INTERFACE, COMPONENT >::set( const INTERFACE* _pInterface, ::com::sun::star::uno::UnoReference_SetThrow _setThrow )
    {
        reset( ::com::sun::star::uno::Reference< INTERFACE >( _pInterface, _setThrow ), TakeOwnership );
    }

    template < class INTERFACE, class COMPONENT >
    void SharedUNOComponent< INTERFACE, COMPONENT >::set( const ::com::sun::star::uno::Reference< INTERFACE >& _rRef, ::com::sun::star::uno::UnoReference_SetThrow _setThrow )
    {
        reset( ::com::sun::star::uno::Reference< INTERFACE >( _rRef, _setThrow ), TakeOwnership );
    }

    template < class INTERFACE, class COMPONENT >
    void SharedUNOComponent< INTERFACE, COMPONENT >::set( const SharedUNOComponent& _rComp, ::com::sun::star::uno::UnoReference_SetThrow _setThrow )
    {
        *this = _rComp;
        // provoke an exception in case the component is NULL
        m_xTypedComponent.set( m_xTypedComponent, _setThrow );
    }

    template < class INTERFACE, class COMPONENT >
    bool SharedUNOComponent< INTERFACE, COMPONENT >::set( ::com::sun::star::uno::XInterface* _pInterface, ::com::sun::star::uno::UnoReference_Query _query )
    {
        reset( ::com::sun::star::uno::Reference< INTERFACE >( _pInterface, _query ) );
        return is();
    }

    template < class INTERFACE, class COMPONENT >
    bool SharedUNOComponent< INTERFACE, COMPONENT >::set( const ::com::sun::star::uno::BaseReference& _rRef, ::com::sun::star::uno::UnoReference_Query _query )
    {
        reset( ::com::sun::star::uno::Reference< INTERFACE >( _rRef, _query ) );
        return is();
    }

    template < class INTERFACE, class COMPONENT >
    bool SharedUNOComponent< INTERFACE, COMPONENT >::set( const ::com::sun::star::uno::Any& _rAny, ::com::sun::star::uno::UnoReference_Query _query )
    {
        reset( ::com::sun::star::uno::Reference< INTERFACE >( _rAny, _query ) );
        return is();
    }

}   // namespace utl

#endif // INCLUDED_UNOTOOLS_SHAREDUNOCOMPONENT_HXX

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