/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_VCL_SALBTYPE_HXX #define INCLUDED_VCL_SALBTYPE_HXX #include #include #include #include #include #include #include #include #include typedef sal_uInt8* Scanline; typedef const sal_uInt8* ConstScanline; enum class ScanlineFormat { NONE = 0x00000000, N1BitMsbPal = 0x00000001, N1BitLsbPal = 0x00000002, N4BitMsnPal = 0x00000004, N4BitLsnPal = 0x00000008, N8BitPal = 0x00000010, N8BitTcMask = 0x00000020, N16BitTcMsbMask = 0x00000040, N16BitTcLsbMask = 0x00000080, N24BitTcBgr = 0x00000100, N24BitTcRgb = 0x00000200, N32BitTcAbgr = 0x00000800, N32BitTcArgb = 0x00001000, N32BitTcBgra = 0x00002000, N32BitTcRgba = 0x00004000, N32BitTcMask = 0x00008000, TopDown = 0x00010000 // scanline adjustment }; namespace o3tl { template<> struct typed_flags : is_typed_flags {}; } inline ScanlineFormat RemoveScanline(ScanlineFormat nFormat) { return nFormat & ~ScanlineFormat::TopDown; } #define MASK_TO_COLOR( d_nVal, d_RM, d_GM, d_BM, d_RS, d_GS, d_BS, d_Col ) \ const sal_uInt8 _def_cR = static_cast( d_RS < 0 ? ( (d_nVal) & d_RM ) << -d_RS : ( (d_nVal) & d_RM ) >> d_RS ); \ const sal_uInt8 _def_cG = static_cast( d_GS < 0 ? ( (d_nVal) & d_GM ) << -d_GS : ( (d_nVal) & d_GM ) >> d_GS ); \ const sal_uInt8 _def_cB = static_cast( d_BS < 0 ? ( (d_nVal) & d_BM ) << -d_BS : ( (d_nVal) & d_BM ) >> d_BS ); \ d_Col = BitmapColor( (sal_uInt8) ( _def_cR | ( ( _def_cR & maR.mnOr ) >> maR.mnOrShift ) ), \ (sal_uInt8) ( _def_cG | ( ( _def_cG & maG.mnOr ) >> maG.mnOrShift ) ), \ (sal_uInt8) ( _def_cB | ( ( _def_cB & maB.mnOr ) >> maB.mnOrShift ) ) ); #define COLOR_TO_MASK( d_rCol, d_RM, d_GM, d_BM, d_RS, d_GS, d_BS, d_ALPHA ) \ ( ( ( ( d_RS < 0L ) ? ( (sal_uInt32) (d_rCol).GetRed() >> -d_RS ) : \ ( (sal_uInt32) (d_rCol).GetRed() << d_RS ) ) & d_RM ) | \ ( ( ( d_GS < 0L ) ? ( (sal_uInt32) (d_rCol).GetGreen() >> -d_GS ) : \ ( (sal_uInt32) (d_rCol).GetGreen() << d_GS ) ) & d_GM ) | \ ( ( ( d_BS < 0L ) ? ( (sal_uInt32) (d_rCol).GetBlue() >> -d_BS ) : \ ( (sal_uInt32) (d_rCol).GetBlue() << d_BS ) ) & d_BM ) | \ d_ALPHA ) class Color; class VCL_DLLPUBLIC BitmapColor { private: sal_uInt8 mcBlueOrIndex; sal_uInt8 mcGreen; sal_uInt8 mcRed; sal_uInt8 mbIndex; // should be bool, but see above warning public: inline BitmapColor(); inline BitmapColor( sal_uInt8 cRed, sal_uInt8 cGreen, sal_uInt8 cBlue ); inline BitmapColor( const Color& rColor ); explicit inline BitmapColor( sal_uInt8 cIndex ); inline bool operator==( const BitmapColor& rBitmapColor ) const; inline bool operator!=( const BitmapColor& rBitmapColor ) const; inline bool IsIndex() const; inline sal_uInt8 GetRed() const; inline void SetRed( sal_uInt8 cRed ); inline sal_uInt8 GetGreen() const; inline void SetGreen( sal_uInt8 cGreen ); inline sal_uInt8 GetBlue() const; inline void SetBlue( sal_uInt8 cBlue ); inline sal_uInt8 GetIndex() const; inline void SetIndex( sal_uInt8 cIndex ); operator Color() const; inline sal_uInt8 GetBlueOrIndex() const; inline BitmapColor& Invert(); inline sal_uInt8 GetLuminance() const; inline BitmapColor& Merge( const BitmapColor& rColor, sal_uInt8 cTransparency ); inline sal_uInt16 GetColorError( const BitmapColor& rBitmapColor ) const; }; template inline std::basic_ostream& operator <<(std::basic_ostream& rStream, const BitmapColor& rColor) { return rStream << "mcBlueOrIndex: " << (int)rColor.GetBlueOrIndex() << ", mcGreen: " << (int)rColor.GetGreen() << ", mcRed: " << (int)rColor.GetRed() << ", mbIndex: " << (int)rColor.IsIndex(); } class Palette; class VCL_DLLPUBLIC BitmapPalette { friend class SalBitmap; friend class BitmapAccess; private: std::vector maBitmapColor; public: SAL_DLLPRIVATE const BitmapColor* ImplGetColorBuffer() const { return maBitmapColor.data(); } SAL_DLLPRIVATE BitmapColor* ImplGetColorBuffer() { return maBitmapColor.data(); } BitmapChecksum GetChecksum() const { return vcl_get_checksum(0, maBitmapColor.data(), maBitmapColor.size() * sizeof(BitmapColor)); } public: BitmapPalette() { } BitmapPalette(sal_uInt16 nCount) : maBitmapColor(nCount) { } bool operator==( const BitmapPalette& rBitmapPalette ) const { return maBitmapColor == rBitmapPalette.maBitmapColor; } bool operator!=(const BitmapPalette& rBitmapPalette) const { return !( *this == rBitmapPalette ); } bool operator!() { return maBitmapColor.empty(); } sal_uInt16 GetEntryCount() const { return maBitmapColor.size(); } void SetEntryCount(sal_uInt16 nCount) { maBitmapColor.resize(nCount); } const BitmapColor& operator[](sal_uInt16 nIndex) const { assert(nIndex < maBitmapColor.size() && "Palette index is out of range"); return maBitmapColor[nIndex]; } BitmapColor& operator[](sal_uInt16 nIndex) { assert(nIndex < maBitmapColor.size() && "Palette index is out of range"); return maBitmapColor[nIndex]; } sal_uInt16 GetBestIndex(const BitmapColor& rCol) const { sal_uInt16 nRetIndex = 0; if (!maBitmapColor.empty()) { for (size_t j = 0; j < maBitmapColor.size(); ++j) { if (rCol == maBitmapColor[j]) { return j; } } sal_uInt16 nLastErr = SAL_MAX_UINT16; for (size_t i = 0; i < maBitmapColor.size(); ++i) { const sal_uInt16 nActErr = rCol.GetColorError(maBitmapColor[i]); if ( nActErr < nLastErr ) { nLastErr = nActErr; nRetIndex = i; } } } return nRetIndex; } bool IsGreyPalette() const; }; struct VCL_DLLPUBLIC ColorMaskElement { sal_uInt32 mnMask; int mnShift; int mnOrShift; sal_uInt8 mnOr; explicit ColorMaskElement(sal_uInt32 nMask = 0) : mnMask(nMask) , mnShift(0) , mnOrShift(0) , mnOr(0) { } bool CalcMaskShift() { if (mnMask == 0) return true; // from which bit starts the mask? int nShift = 31; while( nShift >= 0 && !( mnMask & ( 1 << nShift ) ) ) --nShift; mnShift = nShift - 7; int nLen = 0; // XXX determine number of bits set => walk right until null while( nShift >= 0 && ( mnMask & ( 1 << nShift ) ) ) { nShift--; nLen++; } if (nLen > 8) // mask length must be 8 bits or less return false; mnOrShift = 8 - nLen; mnOr = static_cast( ( 0xFF >> nLen ) << mnOrShift ); return true; } }; class VCL_DLLPUBLIC ColorMask { ColorMaskElement maR; ColorMaskElement maG; ColorMaskElement maB; public: ColorMask(const ColorMaskElement& rRedMask = ColorMaskElement(), const ColorMaskElement& rGreenMask = ColorMaskElement(), const ColorMaskElement& rBlueMask = ColorMaskElement()) : maR(rRedMask) , maG(rGreenMask) , maB(rBlueMask) { } inline sal_uInt32 GetRedMask() const; inline sal_uInt32 GetGreenMask() const; inline sal_uInt32 GetBlueMask() const; inline void GetColorFor8Bit( BitmapColor& rColor, const sal_uInt8* pPixel ) const; inline void SetColorFor8Bit( const BitmapColor& rColor, sal_uInt8* pPixel ) const; inline void GetColorFor16BitMSB( BitmapColor& rColor, const sal_uInt8* pPixel ) const; inline void SetColorFor16BitMSB( const BitmapColor& rColor, sal_uInt8* pPixel ) const; inline void GetColorFor16BitLSB( BitmapColor& rColor, const sal_uInt8* pPixel ) const; inline void SetColorFor16BitLSB( const BitmapColor& rColor, sal_uInt8* pPixel ) const; inline void GetColorFor24Bit( BitmapColor& rColor, const sal_uInt8* pPixel ) const; inline void SetColorFor24Bit( const BitmapColor& rColor, sal_uInt8* pPixel ) const; inline void GetColorFor32Bit( BitmapColor& rColor, const sal_uInt8* pPixel ) const; inline void GetColorAndAlphaFor32Bit( BitmapColor& rColor, sal_uInt8& rAlpha, const sal_uInt8* pPixel ) const; inline void SetColorFor32Bit( const BitmapColor& rColor, sal_uInt8* pPixel ) const; }; struct VCL_DLLPUBLIC BitmapBuffer { ScanlineFormat mnFormat; long mnWidth; long mnHeight; long mnScanlineSize; sal_uInt16 mnBitCount; ColorMask maColorMask; BitmapPalette maPalette; sal_uInt8* mpBits; }; enum class BitmapAccessMode { Info, Read, Write }; VCL_DLLPUBLIC BitmapBuffer* StretchAndConvert( const BitmapBuffer& rSrcBuffer, const SalTwoRect& rTwoRect, ScanlineFormat nDstBitmapFormat, const BitmapPalette* pDstPal = nullptr, const ColorMask* pDstMask = nullptr ); inline BitmapColor::BitmapColor() : mcBlueOrIndex ( 0 ), mcGreen ( 0 ), mcRed ( 0 ), mbIndex ( sal_uInt8(false) ) { } inline BitmapColor::BitmapColor( sal_uInt8 cRed, sal_uInt8 cGreen, sal_uInt8 cBlue ) : mcBlueOrIndex ( cBlue ), mcGreen ( cGreen ), mcRed ( cRed ), mbIndex ( sal_uInt8(false) ) { } inline BitmapColor::BitmapColor( const Color& rColor ) : mcBlueOrIndex ( rColor.GetBlue() ), mcGreen ( rColor.GetGreen() ), mcRed ( rColor.GetRed() ), mbIndex ( sal_uInt8(false) ) { } inline BitmapColor::BitmapColor( sal_uInt8 cIndex ) : mcBlueOrIndex ( cIndex ), mcGreen ( 0 ), mcRed ( 0 ), mbIndex ( sal_uInt8(true) ) { } inline bool BitmapColor::operator==( const BitmapColor& rBitmapColor ) const { return( ( mcBlueOrIndex == rBitmapColor.mcBlueOrIndex ) && ( mbIndex ? bool(rBitmapColor.mbIndex) : ( mcGreen == rBitmapColor.mcGreen && mcRed == rBitmapColor.mcRed ) ) ); } inline bool BitmapColor::operator!=( const BitmapColor& rBitmapColor ) const { return !( *this == rBitmapColor ); } inline bool BitmapColor::IsIndex() const { return mbIndex; } inline sal_uInt8 BitmapColor::GetRed() const { assert( !mbIndex && "Pixel represents index into colortable" ); return mcRed; } inline void BitmapColor::SetRed( sal_uInt8 cRed ) { assert( !mbIndex && "Pixel represents index into colortable" ); mcRed = cRed; } inline sal_uInt8 BitmapColor::GetGreen() const { assert( !mbIndex && "Pixel represents index into colortable" ); return mcGreen; } inline void BitmapColor::SetGreen( sal_uInt8 cGreen ) { assert( !mbIndex && "Pixel represents index into colortable" ); mcGreen = cGreen; } inline sal_uInt8 BitmapColor::GetBlue() const { assert( !mbIndex && "Pixel represents index into colortable" ); return mcBlueOrIndex; } inline void BitmapColor::SetBlue( sal_uInt8 cBlue ) { assert( !mbIndex && "Pixel represents index into colortable" ); mcBlueOrIndex = cBlue; } inline sal_uInt8 BitmapColor::GetIndex() const { assert( mbIndex && "Pixel represents color values" ); return mcBlueOrIndex; } inline void BitmapColor::SetIndex( sal_uInt8 cIndex ) { assert( mbIndex && "Pixel represents color values" ); mcBlueOrIndex = cIndex; } inline BitmapColor::operator Color() const { assert( !mbIndex && "Pixel represents index into colortable" ); return Color( mcRed, mcGreen, mcBlueOrIndex ); } inline sal_uInt8 BitmapColor::GetBlueOrIndex() const { // #i47518# Yield a value regardless of mbIndex return mcBlueOrIndex; } inline BitmapColor& BitmapColor::Invert() { assert( !mbIndex && "Pixel represents index into colortable" ); mcBlueOrIndex = ~mcBlueOrIndex; mcGreen = ~mcGreen; mcRed = ~mcRed; return *this; } inline sal_uInt8 BitmapColor::GetLuminance() const { assert( !mbIndex && "Pixel represents index into colortable" ); return (static_cast(mcBlueOrIndex) * 28UL + static_cast(mcGreen) * 151UL + static_cast(mcRed) * 77UL) >> 8; } inline BitmapColor& BitmapColor::Merge( const BitmapColor& rBitmapColor, sal_uInt8 cTransparency ) { assert( !mbIndex && "Pixel represents index into colortable" ); assert( !rBitmapColor.mbIndex && "Pixel represents index into colortable" ); mcBlueOrIndex = COLOR_CHANNEL_MERGE( mcBlueOrIndex, rBitmapColor.mcBlueOrIndex, cTransparency ); mcGreen = COLOR_CHANNEL_MERGE( mcGreen, rBitmapColor.mcGreen, cTransparency ); mcRed = COLOR_CHANNEL_MERGE( mcRed, rBitmapColor.mcRed, cTransparency ); return *this; } inline sal_uInt16 BitmapColor::GetColorError( const BitmapColor& rBitmapColor ) const { assert( !mbIndex && "Pixel represents index into colortable" ); assert( !rBitmapColor.mbIndex && "Pixel represents index into colortable" ); return static_cast( abs( static_cast(mcBlueOrIndex) - static_cast(rBitmapColor.mcBlueOrIndex) ) + abs( static_cast(mcGreen) - static_cast(rBitmapColor.mcGreen) ) + abs( static_cast(mcRed) - static_cast(rBitmapColor.mcRed) ) ); } inline sal_uInt32 ColorMask::GetRedMask() const { return maR.mnMask; } inline sal_uInt32 ColorMask::GetGreenMask() const { return maG.mnMask; } inline sal_uInt32 ColorMask::GetBlueMask() const { return maB.mnMask; } inline void ColorMask::GetColorFor8Bit( BitmapColor& rColor, const sal_uInt8* pPixel ) const { const sal_uInt32 nVal = *pPixel; MASK_TO_COLOR( nVal, maR.mnMask, maG.mnMask, maB.mnMask, maR.mnShift, maG.mnShift, maR.mnShift, rColor ); } inline void ColorMask::SetColorFor8Bit( const BitmapColor& rColor, sal_uInt8* pPixel ) const { *pPixel = (sal_uInt8) COLOR_TO_MASK( rColor, maR.mnMask, maG.mnMask, maB.mnMask, maR.mnShift, maG.mnShift, maB.mnShift, 0/*nAlphaChannel*/ ); } inline void ColorMask::GetColorFor16BitMSB( BitmapColor& rColor, const sal_uInt8* pPixel ) const { const sal_uInt32 nVal = pPixel[ 1 ] | ( (sal_uInt32) pPixel[ 0 ] << 8UL ); MASK_TO_COLOR( nVal, maR.mnMask, maG.mnMask, maB.mnMask, maR.mnShift, maG.mnShift, maB.mnShift, rColor ); } inline void ColorMask::SetColorFor16BitMSB( const BitmapColor& rColor, sal_uInt8* pPixel ) const { const sal_uInt16 nVal = (sal_uInt16)COLOR_TO_MASK( rColor, maR.mnMask, maG.mnMask, maB.mnMask, maR.mnShift, maG.mnShift, maB.mnShift, 0/*nAlphaChannel*/ ); pPixel[ 0 ] = (sal_uInt8)(nVal >> 8U); pPixel[ 1 ] = (sal_uInt8) nVal; } inline void ColorMask::GetColorFor16BitLSB( BitmapColor& rColor, const sal_uInt8* pPixel ) const { const sal_uInt32 nVal = pPixel[ 0 ] | ( (sal_uInt32) pPixel[ 1 ] << 8UL ); MASK_TO_COLOR( nVal, maR.mnMask, maG.mnMask, maB.mnMask, maR.mnShift, maG.mnShift, maB.mnShift, rColor ); } inline void ColorMask::SetColorFor16BitLSB( const BitmapColor& rColor, sal_uInt8* pPixel ) const { const sal_uInt16 nVal = (sal_uInt16)COLOR_TO_MASK( rColor, maR.mnMask, maG.mnMask, maB.mnMask, maR.mnShift, maG.mnShift, maB.mnShift, 0/*nAlphaChannel*/ ); pPixel[ 0 ] = (sal_uInt8) nVal; pPixel[ 1 ] = (sal_uInt8)(nVal >> 8U); } inline void ColorMask::GetColorFor24Bit( BitmapColor& rColor, const sal_uInt8* pPixel ) const { const sal_uInt32 nVal = pPixel[ 0 ] | ( (sal_uInt32) pPixel[ 1 ] << 8UL ) | ( (sal_uInt32) pPixel[ 2 ] << 16UL ); MASK_TO_COLOR( nVal, maR.mnMask, maG.mnMask, maB.mnMask, maR.mnShift, maG.mnShift, maB.mnShift, rColor ); } inline void ColorMask::SetColorFor24Bit( const BitmapColor& rColor, sal_uInt8* pPixel ) const { const sal_uInt32 nVal = COLOR_TO_MASK( rColor, maR.mnMask, maG.mnMask, maB.mnMask, maR.mnShift, maG.mnShift, maB.mnShift, 0/*nAlphaChannel*/ ); pPixel[ 0 ] = (sal_uInt8) nVal; pPixel[ 1 ] = (sal_uInt8) ( nVal >> 8UL ); pPixel[ 2 ] = (sal_uInt8) ( nVal >> 16UL ); } inline void ColorMask::GetColorFor32Bit( BitmapColor& rColor, const sal_uInt8* pPixel ) const { const sal_uInt32 nVal = (sal_uInt32) pPixel[ 0 ] | ( (sal_uInt32) pPixel[ 1 ] << 8UL ) | ( (sal_uInt32) pPixel[ 2 ] << 16UL ) | ( (sal_uInt32) pPixel[ 3 ] << 24UL ); MASK_TO_COLOR( nVal, maR.mnMask, maG.mnMask, maB.mnMask, maR.mnShift, maG.mnShift, maB.mnShift, rColor ); } inline void ColorMask::GetColorAndAlphaFor32Bit( BitmapColor& rColor, sal_uInt8& rAlpha, const sal_uInt8* pPixel ) const { const sal_uInt32 nVal = (sal_uInt32) pPixel[ 0 ] | ( (sal_uInt32) pPixel[ 1 ] << 8UL ) | ( (sal_uInt32) pPixel[ 2 ] << 16UL ) | ( (sal_uInt32) pPixel[ 3 ] << 24UL ); rAlpha = (sal_uInt8)(nVal >> 24); MASK_TO_COLOR( nVal, maR.mnMask, maG.mnMask, maB.mnMask, maR.mnShift, maG.mnShift, maB.mnShift, rColor ); } inline void ColorMask::SetColorFor32Bit( const BitmapColor& rColor, sal_uInt8* pPixel ) const { const sal_uInt32 nVal = COLOR_TO_MASK( rColor, maR.mnMask, maG.mnMask, maB.mnMask, maR.mnShift, maG.mnShift, maB.mnShift, 0/*nAlphaChannel*/ ); pPixel[ 0 ] = (sal_uInt8) nVal; pPixel[ 1 ] = (sal_uInt8) ( nVal >> 8UL ); pPixel[ 2 ] = (sal_uInt8) ( nVal >> 16UL ); pPixel[ 3 ] = (sal_uInt8) ( nVal >> 24UL ); } #endif // INCLUDED_VCL_SALBTYPE_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */