/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_VCL_SYSDATA_HXX #define INCLUDED_VCL_SYSDATA_HXX #include #include class SalFrame; #ifdef MACOSX // predeclare the native classes to avoid header/include problems typedef struct CGContext *CGContextRef; typedef struct CGLayer *CGLayerRef; typedef const struct __CTFont * CTFontRef; #ifdef __OBJC__ @class NSView; #else class NSView; #endif #endif #ifdef IOS typedef const struct __CTFont * CTFontRef; typedef struct CGContext *CGContextRef; #endif #if defined(_WIN32) #include #include #include #endif struct VCL_DLLPUBLIC SystemEnvData { enum class Toolkit { Gen, Gtk, Qt5 }; Toolkit toolkit; // the toolkit in use #if defined(_WIN32) HWND hWnd; // the window hwnd #elif defined( MACOSX ) NSView* mpNSView; // the cocoa (NSView *) implementing this object bool mbOpenGL; // use an OpenGL providing NSView #elif defined( ANDROID ) // Nothing #elif defined( IOS ) // Nothing #elif defined( UNX ) enum class Platform { Wayland, Xcb }; void* pDisplay; // the relevant display connection SalFrame* pSalFrame; // contains a salframe, if object has one void* pWidget; // the corresponding widget void* pVisual; // the visual in use int nScreen; // the current screen of the window // note: this is a "long" in Xlib *but* in the protocol it's only 32-bit // however, the GTK3 vclplug wants to store pointers in here! sal_IntPtr aShellWindow; // the window of the frame's shell Platform platform; // the windowing system in use private: sal_uIntPtr aWindow; // the window of the object public: void SetWindowHandle(sal_uIntPtr nWindow) { aWindow = nWindow; } // SalFrame can be any SalFrame, just needed to determine which backend to use // to resolve the window handle sal_uIntPtr GetWindowHandle(const SalFrame* pReference) const; #endif SystemEnvData() : toolkit(Toolkit::Gen) #if defined(_WIN32) , hWnd(nullptr) #elif defined( MACOSX ) , mpNSView(nullptr) , mbOpenGL(false) #elif defined( ANDROID ) #elif defined( IOS ) #elif defined( UNX ) , pDisplay(nullptr) , pSalFrame(nullptr) , pWidget(nullptr) , pVisual(nullptr) , nScreen(0) , aShellWindow(0) , platform(Platform()) , aWindow(0) #endif { } }; struct SystemParentData { sal_uInt32 nSize; // size in bytes of this structure #if defined(_WIN32) HWND hWnd; // the window hwnd #elif defined( MACOSX ) NSView* pView; // the cocoa (NSView *) implementing this object #elif defined( ANDROID ) // Nothing #elif defined( IOS ) // Nothing #elif defined( UNX ) sal_uIntPtr aWindow; // the window of the object bool bXEmbedSupport:1; // decides whether the object in question // should support the XEmbed protocol #endif }; struct SystemMenuData { #if defined(_WIN32) HMENU hMenu; // the menu handle of the menu bar #else // Nothing #endif }; struct SystemGraphicsData { sal_uInt32 nSize; // size in bytes of this structure #if defined(_WIN32) HDC hDC; // handle to a device context HWND hWnd; // optional handle to a window #elif defined( MACOSX ) CGContextRef rCGContext; // CoreGraphics graphic context #elif defined( ANDROID ) // Nothing #elif defined( IOS ) CGContextRef rCGContext; // CoreGraphics graphic context #elif defined( UNX ) void* pDisplay; // the relevant display connection sal_uIntPtr hDrawable; // a drawable void* pVisual; // the visual in use int nScreen; // the current screen of the drawable void* pXRenderFormat; // render format for drawable void* pSurface; // the cairo surface when using svp-based backends #endif SystemGraphicsData() : nSize( sizeof( SystemGraphicsData ) ) #if defined(_WIN32) , hDC( nullptr ) , hWnd( nullptr ) #elif defined( MACOSX ) , rCGContext( nullptr ) #elif defined( ANDROID ) // Nothing #elif defined( IOS ) , rCGContext( NULL ) #elif defined( UNX ) , pDisplay( nullptr ) , hDrawable( 0 ) , pVisual( nullptr ) , nScreen( 0 ) , pXRenderFormat( nullptr ) , pSurface( nullptr ) #endif { } }; struct SystemWindowData { #if defined(_WIN32) // meaningless on Windows #elif defined( MACOSX ) bool bOpenGL; // create an OpenGL providing NSView bool bLegacy; // create a 2.1 legacy context, only valid if bOpenGL == true #elif defined( ANDROID ) // Nothing #elif defined( IOS ) // Nothing #elif defined( UNX ) void* pVisual; // the visual to be used bool bClipUsingNativeWidget; // default is false, true will attempt to clip the childwindow with a native widget #endif }; #endif // INCLUDED_VCL_SYSDATA_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */