/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef INCLUDED_XMLOFF_SHAPEIMPORT_HXX #define INCLUDED_XMLOFF_SHAPEIMPORT_HXX #include #include #include #include #include #include #include #include #include #include namespace com::sun::star::beans { class XPropertySet; } namespace com::sun::star::drawing { class XShape; } namespace com::sun::star::drawing { class XShapes; } namespace com::sun::star::frame { class XModel; } namespace com::sun::star::xml::sax { class XAttributeList; } class SvXMLImport; class SvXMLTokenMap; class SvXMLStylesContext; class XMLSdPropHdlFactory; class SvXMLImportPropertyMapper; class XMLTableImport; // dr3d:3dlight context class SdXML3DLightContext final : public SvXMLImportContext { // local parameters which need to be read sal_Int32 maDiffuseColor; ::basegfx::B3DVector maDirection; bool mbEnabled; bool mbSpecular; public: SdXML3DLightContext( SvXMLImport& rImport, const css::uno::Reference< css::xml::sax::XFastAttributeList >& xAttrList); virtual ~SdXML3DLightContext() override; sal_Int32 GetDiffuseColor() const { return maDiffuseColor; } const ::basegfx::B3DVector& GetDirection() const { return maDirection; } bool GetEnabled() const { return mbEnabled; } }; class SdXML3DSceneAttributesHelper { protected: SvXMLImport& mrImport; // list for local light contexts ::std::vector< rtl::Reference< SdXML3DLightContext > > maList; // local parameters which need to be read css::drawing::HomogenMatrix mxHomMat; bool mbSetTransform; css::drawing::ProjectionMode mxPrjMode; sal_Int32 mnDistance; sal_Int32 mnFocalLength; sal_Int32 mnShadowSlant; css::drawing::ShadeMode mxShadeMode; sal_Int32 maAmbientColor; bool mbLightingMode; ::basegfx::B3DVector maVRP; ::basegfx::B3DVector maVPN; ::basegfx::B3DVector maVUP; bool mbVRPUsed; bool mbVPNUsed; bool mbVUPUsed; public: SdXML3DSceneAttributesHelper( SvXMLImport& rImporter ); /** creates a 3d light context and adds it to the internal list for later processing */ SvXMLImportContext * create3DLightContext( const css::uno::Reference< css::xml::sax::XFastAttributeList >& xAttrList); /** this should be called for each scene attribute */ void processSceneAttribute( const sax_fastparser::FastAttributeList::FastAttributeIter & aIter ); /** this sets the scene attributes at this propertyset */ void setSceneAttributes( const css::uno::Reference< css::beans::XPropertySet >& xPropSet ); }; class SvXMLShapeContext : public SvXMLImportContext { protected: css::uno::Reference< css::drawing::XShape > mxShape; bool mbTemporaryShape; OUString msHyperlink; public: SvXMLShapeContext( SvXMLImport& rImp, bool bTemporaryShape ) : SvXMLImportContext( rImp ), mbTemporaryShape(bTemporaryShape) {} const css::uno::Reference< css::drawing::XShape >& getShape() const { return mxShape; } void setHyperlink( const OUString& rHyperlink ); }; struct XMLShapeImportHelperImpl; struct XMLShapeImportPageContextImpl; struct SdXMLEventContextData; class XMLOFF_DLLPUBLIC XMLShapeImportHelper : public salhelper::SimpleReferenceObject { std::unique_ptr mpImpl; std::shared_ptr mpPageContext; // PropertySetMappers and factory rtl::Reference mpSdPropHdlFactory; rtl::Reference mpPropertySetMapper; rtl::Reference mpPresPagePropsMapper; // contexts for Style and AutoStyle import rtl::Reference mxStylesContext; rtl::Reference mxAutoStylesContext; rtl::Reference< XMLTableImport > mxShapeTableImport; protected: SvXMLImport& mrImporter; public: XMLShapeImportHelper( SvXMLImport& rImporter, const css::uno::Reference< css::frame::XModel>& rModel, SvXMLImportPropertyMapper *pExtMapper=nullptr ); virtual ~XMLShapeImportHelper() override; static SvXMLShapeContext* CreateGroupChildContext( SvXMLImport& rImport, sal_Int32 nElement, const css::uno::Reference< css::xml::sax::XFastAttributeList >& xAttrList, css::uno::Reference< css::drawing::XShapes > const & rShapes, bool bTemporaryShape = false); static SvXMLShapeContext* CreateFrameChildContext( SvXMLImport& rImport, sal_Int32 nElement, const css::uno::Reference< css::xml::sax::XFastAttributeList >& xAttrList, css::uno::Reference< css::drawing::XShapes > const & rShapes, const css::uno::Reference< css::xml::sax::XFastAttributeList >& xFrameAttrList); static css::uno::Reference< css::xml::sax::XFastContextHandler > CreateFrameChildContext( SvXMLImportContext *pThisContext, sal_Int32 nElement, const css::uno::Reference< css::xml::sax::XFastAttributeList >& xAttrList ); static SvXMLShapeContext* Create3DSceneChildContext( SvXMLImport& rImport, sal_Int32 nElement, const css::uno::Reference< css::xml::sax::XFastAttributeList >& xAttrList, css::uno::Reference< css::drawing::XShapes > const & rShapes); // Styles and AutoStyles contexts SvXMLStylesContext* GetStylesContext() const { return mxStylesContext.get(); } void SetStylesContext(SvXMLStylesContext* pNew); SvXMLStylesContext* GetAutoStylesContext() const { return mxAutoStylesContext.get(); } void SetAutoStylesContext(SvXMLStylesContext* pNew); // get factories and mappers SvXMLImportPropertyMapper* GetPropertySetMapper() const { return mpPropertySetMapper.get(); } SvXMLImportPropertyMapper* GetPresPagePropsMapper() const { return mpPresPagePropsMapper.get(); } // this function is called whenever the implementation classes like to add this new // shape to the given XShapes. virtual void addShape( css::uno::Reference< css::drawing::XShape >& rShape, const css::uno::Reference< css::xml::sax::XFastAttributeList >& xAttrList, css::uno::Reference< css::drawing::XShapes >& rShapes); // this function is called whenever the implementation classes have finished importing // a shape to the given XShapes. The shape is already inserted into its XShapes and // all properties and styles are set. virtual void finishShape( css::uno::Reference< css::drawing::XShape >& rShape, const css::uno::Reference< css::xml::sax::XFastAttributeList >& xAttrList, css::uno::Reference< css::drawing::XShapes >& rShapes); // tdf#127791 help function for group shape events void addShapeEvents(SdXMLEventContextData& rData); // helper functions processing groups after their component shapes are collected // e.g. for z-order sorting or adding events to the group void pushGroupForPostProcessing( css::uno::Reference< css::drawing::XShapes >& rShapes ); void popGroupAndPostProcess(); void shapeWithZIndexAdded( css::uno::Reference< css::drawing::XShape > const & rShape, sal_Int32 nZIndex ); /// Updates the z-order of other shapes to be consistent again, needed due /// to the removal of rShape. void shapeRemoved(const css::uno::Reference& rShape); void addShapeConnection( css::uno::Reference< css::drawing::XShape > const & rConnectorShape, bool bStart, const OUString& rDestShapeId, sal_Int32 nDestGlueId ); /** adds a mapping for a glue point identifier from an xml file to the identifier created after inserting the new glue point into the core. The saved mappings can be retrieved by getGluePointId() */ void addGluePointMapping( css::uno::Reference< css::drawing::XShape > const & xShape, sal_Int32 nSourceId, sal_Int32 nDestinnationId ); /** moves all current DestinationId's for rXShape by n */ void moveGluePointMapping( const css::uno::Reference< css::drawing::XShape >& xShape, const sal_Int32 n ); /** retrieves a mapping for a glue point identifier from the current xml file to the identifier created after inserting the new glue point into the core. The mapping must be initialized first with addGluePointMapping() */ sal_Int32 getGluePointId( const css::uno::Reference< css::drawing::XShape >& xShape, sal_Int32 nSourceId ); /** this method must be calling before the first shape is imported for the given page. Calls to this method can be nested */ void startPage( css::uno::Reference< css::drawing::XShapes > const & rShapes ); /** this method must be calling after the last shape is imported for the given page Calls to this method can be nested */ void endPage( css::uno::Reference< css::drawing::XShapes > const & rShapes ); void restoreConnections(); /** creates a property mapper for external chaining */ static SvXMLImportPropertyMapper* CreateShapePropMapper( const css::uno::Reference< css::frame::XModel>& rModel, SvXMLImport& rImport ); /** defines if the import should increment the progress bar or not */ void enableHandleProgressBar(); bool IsHandleProgressBarEnabled() const; /** queries the capability of the current model to create presentation shapes */ bool IsPresentationShapesSupported() const; XMLSdPropHdlFactory* GetSdPropHdlFactory() const { return mpSdPropHdlFactory.get(); } const rtl::Reference< XMLTableImport >& GetShapeTableImport(); }; #endif // INCLUDED_XMLOFF_SHAPEIMPORT_HXX /* vim:set shiftwidth=4 softtabstop=4 expandtab: */