/************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef __com_sun_star_drawing_ShadeMode_idl__ #define __com_sun_star_drawing_ShadeMode_idl__ //============================================================================= module com { module sun { module star { module drawing { //============================================================================= // DocMerge from xml: enum com::sun::star::drawing::ShadeMode /** The ShadeMode determines the quality of displaying the object. */ published enum ShadeMode { //------------------------------------------------------------------------- // DocMerge from xml: value com::sun::star::drawing::ShadeMode::FLAT /** With FLAT shading, the faces of the object are rendered in a solid color. */ FLAT, //------------------------------------------------------------------------- // DocMerge from xml: value com::sun::star::drawing::ShadeMode::PHONG /** With PHONG shading, the normal itself is interpolated to get more realistic colors and light reflections. */ PHONG, //------------------------------------------------------------------------- /** With SMOOTH shading, the colors of the lit vertiecs is interpolated. */ SMOOTH, //------------------------------------------------------------------------- // DocMerge: empty anyway /** DRAFT is a special mode which uses a BSP tree and triangle subdivision for displaying. */ DRAFT }; //============================================================================= }; }; }; }; #endif