/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* * This file is part of the LibreOffice project. * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This file incorporates work covered by the following license notice: * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright * ownership. The ASF licenses this file to you under the Apache * License, Version 2.0 (the "License"); you may not use this file * except in compliance with the License. You may obtain a copy of * the License at http://www.apache.org/licenses/LICENSE-2.0 . */ #ifndef __com_sun_star_rendering_Texture_idl__ #define __com_sun_star_rendering_Texture_idl__ module com { module sun { module star { module rendering { /** Enumeration of possible values to spread a texture across a primitive. @since OOo 2.0 */ constants TexturingMode { /** Pixel outside the texture area are fully transparent.

This completely switches off pixel generation outside the texture coordinate range [0,1]. This results in only one instance of the texture generated per textured primitive.

*/ const byte NONE=0; //------------------------------------------------------------------------- /** Clamp texture coordinate.

This value clamps the texture coordinates to the range [0,1]. This results in only one instance of the texture generated per textured primitive, with the remaining area filled with the color of the outermost texels

*/ const byte CLAMP=1; //------------------------------------------------------------------------- /** Repeat the texture.

This value repeats the texture over the textured primitive, for the given texture coordinate.

*/ const byte REPEAT=2; }; }; }; }; }; #endif /* vim:set shiftwidth=4 softtabstop=4 expandtab: */