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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef SC_BIGRANGE_HXX #define SC_BIGRANGE_HXX #include "global.hxx" #include "document.hxx" static const INT32 nInt32Min = 0x80000000; static const INT32 nInt32Max = 0x7fffffff; class ScBigAddress { INT32 nRow; INT32 nCol; INT32 nTab; public: ScBigAddress() : nRow(0), nCol(0), nTab(0) {} ScBigAddress( INT32 nColP, INT32 nRowP, INT32 nTabP ) : nRow( nRowP ), nCol( nColP ), nTab( nTabP ) {} ScBigAddress( const ScBigAddress& r ) : nRow( r.nRow ), nCol( r.nCol ), nTab( r.nTab ) {} ScBigAddress( const ScAddress& r ) : nRow( r.Row() ), nCol( r.Col() ), nTab( r.Tab() ) {} INT32 Col() const { return nCol; } INT32 Row() const { return nRow; } INT32 Tab() const { return nTab; } void Set( INT32 nColP, INT32 nRowP, INT32 nTabP ) { nCol = nColP; nRow = nRowP; nTab = nTabP; } void SetCol( INT32 nColP ) { nCol = nColP; } void SetRow( INT32 nRowP ) { nRow = nRowP; } void SetTab( INT32 nTabP ) { nTab = nTabP; } void IncCol( INT32 n = 1 ) { nCol += n; } void IncRow( INT32 n = 1 ) { nRow += n; } void IncTab( INT32 n = 1 ) { nTab += n; } void GetVars( INT32& nColP, INT32& nRowP, INT32& nTabP ) const { nColP = nCol; nRowP = nRow; nTabP = nTab; } inline void PutInOrder( ScBigAddress& r ); inline BOOL IsValid( const ScDocument* ) const; inline ScAddress MakeAddress() const; ScBigAddress& operator=( const ScBigAddress& r ) { nCol = r.nCol; nRow = r.nRow; nTab = r.nTab; return *this; } ScBigAddress& operator=( const ScAddress& r ) { nCol = r.Col(); nRow = r.Row(); nTab = r.Tab(); return *this; } int operator==( const ScBigAddress& r ) const { return nCol == r.nCol && nRow == r.nRow && nTab == r.nTab; } int operator!=( const ScBigAddress& r ) const { return !operator==( r ); } friend inline SvStream& operator<< ( SvStream& rStream, const ScBigAddress& rAdr ); friend inline SvStream& operator>> ( SvStream& rStream, ScBigAddress& rAdr ); }; inline void ScBigAddress::PutInOrder( ScBigAddress& r ) { INT32 nTmp; if ( r.nCol < nCol ) { nTmp = r.nCol; r.nCol = nCol; nCol = nTmp; } if ( r.nRow < nRow ) { nTmp = r.nRow; r.nRow = nRow; nRow = nTmp; } if ( r.nTab < nTab ) { nTmp = r.nTab; r.nTab = nTab; nTab = nTmp; } } inline BOOL ScBigAddress::IsValid( const ScDocument* pDoc ) const { //! Min/Max sind ok, kennzeichnen ganze Col/Row/Tab return ((0 <= nCol && nCol <= MAXCOL) || nCol == nInt32Min || nCol == nInt32Max) && ((0 <= nRow && nRow <= MAXROW) || nRow == nInt32Min || nRow == nInt32Max) && ((0 <= nTab && nTab < pDoc->GetTableCount()) || nTab == nInt32Min || nTab == nInt32Max) ; } inline ScAddress ScBigAddress::MakeAddress() const { SCCOL nColA; SCROW nRowA; SCTAB nTabA; if ( nCol < 0 ) nColA = 0; else if ( nCol > MAXCOL ) nColA = MAXCOL; else nColA = (SCCOL) nCol; if ( nRow < 0 ) nRowA = 0; else if ( nRow > MAXROW ) nRowA = MAXROW; else nRowA = (SCROW) nRow; if ( nTab < 0 ) nTabA = 0; else if ( nTab > MAXTAB ) nTabA = MAXTAB; else nTabA = (SCTAB) nTab; return ScAddress( nColA, nRowA, nTabA ); } inline SvStream& operator<< ( SvStream& rStream, const ScBigAddress& rAdr ) { rStream << rAdr.nCol << rAdr.nRow << rAdr.nTab; return rStream; } inline SvStream& operator>> ( SvStream& rStream, ScBigAddress& rAdr ) { rStream >> rAdr.nCol >> rAdr.nRow >> rAdr.nTab; return rStream; } class ScBigRange { public: ScBigAddress aStart; ScBigAddress aEnd; ScBigRange() : aStart(), aEnd() {} ScBigRange( const ScBigAddress& s, const ScBigAddress& e ) : aStart( s ), aEnd( e ) { aStart.PutInOrder( aEnd ); } ScBigRange( const ScBigRange& r ) : aStart( r.aStart ), aEnd( r.aEnd ) {} ScBigRange( const ScRange& r ) : aStart( r.aStart ), aEnd( r.aEnd ) {} ScBigRange( const ScBigAddress& r ) : aStart( r ), aEnd( r ) {} ScBigRange( const ScAddress& r ) : aStart( r ), aEnd( r ) {} ScBigRange( INT32 nCol, INT32 nRow, INT32 nTab ) : aStart( nCol, nRow, nTab ), aEnd( aStart ) {} ScBigRange( INT32 nCol1, INT32 nRow1, INT32 nTab1, INT32 nCol2, INT32 nRow2, INT32 nTab2 ) : aStart( nCol1, nRow1, nTab1 ), aEnd( nCol2, nRow2, nTab2 ) {} void Set( INT32 nCol1, INT32 nRow1, INT32 nTab1, INT32 nCol2, INT32 nRow2, INT32 nTab2 ) { aStart.Set( nCol1, nRow1, nTab1 ); aEnd.Set( nCol2, nRow2, nTab2 ); } void GetVars( INT32& nCol1, INT32& nRow1, INT32& nTab1, INT32& nCol2, INT32& nRow2, INT32& nTab2 ) const { aStart.GetVars( nCol1, nRow1, nTab1 ); aEnd.GetVars( nCol2, nRow2, nTab2 ); } BOOL IsValid( const ScDocument* pDoc ) const { return aStart.IsValid( pDoc ) && aEnd.IsValid( pDoc ); } inline ScRange MakeRange() const { return ScRange( aStart.MakeAddress(), aEnd.MakeAddress() ); } inline BOOL In( const ScBigAddress& ) const; // ist Address& in Range? inline BOOL In( const ScBigRange& ) const; // ist Range& in Range? inline BOOL Intersects( const ScBigRange& ) const; // ueberschneiden sich zwei Ranges? ScBigRange& operator=( const ScBigRange& r ) { aStart = r.aStart; aEnd = r.aEnd; return *this; } int operator==( const ScBigRange& r ) const { return (aStart == r.aStart) && (aEnd == r.aEnd); } int operator!=( const ScBigRange& r ) const { return !operator==( r ); } friend inline SvStream& operator<< ( SvStream& rStream, const ScBigRange& rRange ); friend inline SvStream& operator>> ( SvStream& rStream, ScBigRange& rRange ); }; inline BOOL ScBigRange::In( const ScBigAddress& rAddr ) const { return aStart.Col() <= rAddr.Col() && rAddr.Col() <= aEnd.Col() && aStart.Row() <= rAddr.Row() && rAddr.Row() <= aEnd.Row() && aStart.Tab() <= rAddr.Tab() && rAddr.Tab() <= aEnd.Tab(); } inline BOOL ScBigRange::In( const ScBigRange& r ) const { return aStart.Col() <= r.aStart.Col() && r.aEnd.Col() <= aEnd.Col() && aStart.Row() <= r.aStart.Row() && r.aEnd.Row() <= aEnd.Row() && aStart.Tab() <= r.aStart.Tab() && r.aEnd.Tab() <= aEnd.Tab(); } inline BOOL ScBigRange::Intersects( const ScBigRange& r ) const { return !( Min( aEnd.Col(), r.aEnd.Col() ) < Max( aStart.Col(), r.aStart.Col() ) || Min( aEnd.Row(), r.aEnd.Row() ) < Max( aStart.Row(), r.aStart.Row() ) || Min( aEnd.Tab(), r.aEnd.Tab() ) < Max( aStart.Tab(), r.aStart.Tab() ) ); } inline SvStream& operator<< ( SvStream& rStream, const ScBigRange& rRange ) { rStream << rRange.aStart; rStream << rRange.aEnd; return rStream; } inline SvStream& operator>> ( SvStream& rStream, ScBigRange& rRange ) { rStream >> rRange.aStart; rStream >> rRange.aEnd; return rStream; } #endif