/************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2008 by Sun Microsystems, Inc. * * OpenOffice.org - a multi-platform office productivity suite * * $RCSfile: teamdlg.cxx,v $ * $Revision: 1.6 $ * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_sc.hxx" //------------------------------------------------------------------ #include #include "teamdlg.hxx" #include "scmod.hxx" #include "scresid.hxx" #include "sc.hrc" //------------------------------------------------------------------ void ShowTheTeam() { SC_MOD()->OpenTeamDlg(); } //======================================================================== // ScTeamDlg //======================================================================== ScTeamDlg::ScTeamDlg( Window* pParent ) : FloatingWindow( pParent, ScResId( RID_SCDLG_TEAM ) ), aBmpTeam ( this, ScResId( 1 ) ) { FreeResource(); SC_MOD()->SetTeamDlg( this ); Bitmap aBmp( ScResId( RID_SCTEAMDLGBMP1 ) ); Size aSize = aBmp.GetSizePixel(); USHORT nOff = (USHORT)aBmpTeam.GetPosPixel().X(); aBmpTeam.SetSizePixel( aSize ); aBmpTeam.SetBitmap( aBmp ); aSize.Width() += (2*nOff); aSize.Height() += (2*nOff); SetOutputSizePixel( aSize ); Center(); Point aPos = GetPosPixel(); if (aPos.Y() < 0) { // #87164# title bar must be visible aPos.Y() = 0; SetPosPixel(aPos); } Show(); } //------------------------------------------------------------------------ __EXPORT ScTeamDlg::~ScTeamDlg() { } //------------------------------------------------------------------------ BOOL __EXPORT ScTeamDlg::Close() { BOOL bReturn = FloatingWindow::Close(); SC_MOD()->SetTeamDlg( NULL ); delete this; return bReturn; } //------------------------------------------------------------------------ void ScTeamDlg::Center() { if ( IsRollUp() ) RollDown(); Size aSizeDesktop = GetParent()->GetSizePixel(); Size aSize = GetSizePixel(); Point aNewPos; aNewPos.X() = (aSizeDesktop.Width() - aSize.Width()) / 2; aNewPos.Y() = (aSizeDesktop.Height() - aSize.Height()) / 2; SetPosPixel( aNewPos ); }