/************************************************************************* * * $RCSfile: tabview5.cxx,v $ * * $Revision: 1.2 $ * * last change: $Author: nn $ $Date: 2000-09-22 18:32:17 $ * * The Contents of this file are made available subject to the terms of * either of the following licenses * * - GNU Lesser General Public License Version 2.1 * - Sun Industry Standards Source License Version 1.1 * * Sun Microsystems Inc., October, 2000 * * GNU Lesser General Public License Version 2.1 * ============================================= * Copyright 2000 by Sun Microsystems, Inc. * 901 San Antonio Road, Palo Alto, CA 94303, USA * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License version 2.1, as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * * * Sun Industry Standards Source License Version 1.1 * ================================================= * The contents of this file are subject to the Sun Industry Standards * Source License Version 1.1 (the "License"); You may not use this file * except in compliance with the License. You may obtain a copy of the * License at http://www.openoffice.org/license.html. * * Software provided under this License is provided on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, * WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS, * MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING. * See the License for the specific provisions governing your rights and * obligations concerning the Software. * * The Initial Developer of the Original Code is: Sun Microsystems, Inc. * * Copyright: 2000 by Sun Microsystems, Inc. * * All Rights Reserved. * * Contributor(s): _______________________________________ * * ************************************************************************/ #ifdef PCH #include "ui_pch.hxx" #endif #pragma hdrstop //------------------------------------------------------------------ #ifndef OS2 #define _MACRODLG_HXX #define _BIGINT_HXX #define _SVCONTNR_HXX #define BASIC_NODIALOGS #define _SFXMNUITEM_HXX #define _SFXMNUITEM_HXX #define _DLGCFG_HXX #define _SFXMNUMGR_HXX #define _SFXBASIC_HXX #define _MODALDLG_HXX #define _SFX_TEMPLDLG_HXX #define _SFXSTBMGR_HXX #define _SFXTBXMGR_HXX #define _BASE_DLGS_HXX #define _SFXIMGMGR_HXX #define _SFXMNUMGR_HXX #define _SFXSTBITEM_HXX #define _SFXTBXCTRL_HXX #define _PASSWD_HXX //#define _SFXFILEDLG_HXX //#define _SFXREQUEST_HXX #define _SFXOBJFACE_HXX // TOOLS #define _BIGINT_HXX #define _SFXMULTISEL_HXX #define _STACK_HXX #define _QUEUE_HXX #define _DYNARR_HXX #define _TREELIST_HXX #define _CACHESTR_HXX //SV //#define _CLIP_HXX #define _CONFIG_HXX #define _CURSOR_HXX #define _FONTDLG_HXX #define _PRVWIN_HXX //#define _COLOR_HXX //#define _PAL_HXX //#define _BITMAP_HXX //#define _GDIOBJ_HXX //#define _POINTR_HXX //#define _ICON_HXX //#define _IMAGE_HXX //#define _KEYCOD_HXX //#define _EVENT_HXX #define _HELP_HXX //#define _APP_HXX //#define _MDIAPP_HXX //#define _TIMER_HXX //#define _METRIC_HXX //#define _REGION_HXX //#define _OUTDEV_HXX //#define _SYSTEM_HXX //#define _VIRDEV_HXX //#define _JOBSET_HXX //#define _PRINT_HXX //#define _WINDOW_HXX //#define _SYSWIN_HXX //#define _WRKWIN_HXX #define _MDIWIN_HXX //#define _FLOATWIN_HXX //#define _DOCKWIN_HXX //#define _CTRL_HXX //#define _SCRBAR_HXX //#define _BUTTON_HXX //#define _IMAGEBTN_HXX //#define _FIXED_HXX //#define _GROUP_HXX //#define _EDIT_HXX //#define _COMBOBOX_HXX #define _LSTBOX_HXX //??? //#define _SELENG_HXX *** //#define _SPLIT_HXX *** #define _SPIN_HXX //#define _FIELD_HXX *** //#define _MOREBTN_HXX *** #define _TOOLBOX_HXX //??? //#define _STATUS_HXX *** //#define _DIALOG_HXX *** #define _MSGBOX_HXX //??? #define _SYSDLG_HXX //??? #define _FILDLG_HXX #define _PRNDLG_HXX //??? #define _COLDLG_HXX #define _TABDLG_HXX //??? #ifdef WIN #define _MENU_HXX #endif //#define _GDIMTF_HXX *** //#define _POLY_HXX *** #define _ACCEL_HXX //??? #define _GRAPH_HXX //??? #define _SOUND_HXX #ifdef WIN #define _MENUBTN_HXX #endif //svtools #define _SCRWIN_HXX #define _RULER_HXX //#define _TABBAR_HXX *** #define _VALUESET_HXX //??? #define _STDMENU_HXX #define _STDCTRL_HXX #define _CTRLBOX_HXX #define _CTRLTOOL_HXX #define _EXTATTR_HXX #define _FRM3D_HXX //SVTOOLS #define _SVTREELIST_HXX #define _FILTER_HXX #define _SVLBOXITM_HXX #define _SVTREEBOX_HXX #define _SVICNVW_HXX #define _SVTABBX_HXX #define _SFX_DOCFILT_HXX //??? #define _SFX_PRNMON_HXX #define _SFX_RESMGR_HXX #define _SFX_TEMPLDLG_HXX #define _SFXAPPWIN_HXX #define _SFXBASIC_HXX #define _SFXCTRLITEM #define _SFXDLGCFG_HXX //#define _SFXDISPATCH_HXX *** #define _SFXDOCFILE_HXX #define _SFXDOCMAN_HXX #define _SFXDOCMGR_HXX #define _SFXDOCTDLG_HXX #define _SFXFILEDLG_HXX #define _SFXIMGMGR_HXX #define _SFXIPFRM_HXX #define _SFX_MACRO_HXX #define _SFXMNUITEM_HXX #define _SFXMNUMGR_HXX #define _SFXMULTISEL_HXX //#define _SFXMSG_HXX *** #define _SFXMSGDESCR_HXX #define _SFXMSGPOOL_HXX #define _SFX_MINFITEM_HXX #define _SFXOBJFACE_HXX //#define _SFXOBJFAC_HXX ??? #define _SFX_SAVEOPT_HXX #define _SFXSTBITEM_HXX #define _SFXSTBMGR_HXX #define _SFXTBXCTRL_HXX #define _SFXTBXMGR_HXX //sfxdoc.hxx //#define _SFX_OBJSH_HXX *** //#define _SFX_CLIENTSH_HXX *** #define _SFXDOCINF_HXX //??? #define _SFX_DOCFILT_HXX //#define _SFXDOCFILE_HXX *** //#define _VIEWFAC_HXX ??? //#define _SFXVIEWFRM_HXX *** //#define _SFXVIEWSH_HXX *** //#define _MDIFRM_HXX *** #define _SFX_IPFRM_HXX #define _SFX_INTERNO_HXX //sfxdlg.hxx //#define _SFXTABDLG_HXX *** //#define _BASEDLGS_HXX *** #define _SFX_DINFDLG_HXX #define _SFXDINFEDT_HXX #define _SFX_MGETEMPL_HXX #define _SFX_TPLPITEM_HXX #define _SFX_STYLEDLG_HXX #define _NEWSTYLE_HXX //#define _SFXDOCTEMPL_HXX *** //#define _SFXDOCTDLG_HXX *** //#define _SFX_TEMPLDLG_HXX *** //#define _SFXNEW_HXX *** #define _SFXDOCMAN_HXX //#define _SFXDOCKWIN_HXX *** //sfxitems.hxx #define _SFX_WHMAP_HXX #define _ARGS_HXX //#define _SFXPOOLITEM_HXX *** //#define _SFXINTITEM_HXX *** //#define _SFXENUMITEM_HXX *** #define _SFXFLAGITEM_HXX //#define _SFXSTRITEM_HXX *** #define _SFXPTITEM_HXX #define _SFXRECTITEM_HXX //#define _SFXITEMPOOL_HXX *** //#define _SFXITEMSET_HXX *** #define _SFXITEMITER_HXX #define _SFX_WHITER_HXX #define _SFXPOOLCACH_HXX #define _AEITEM_HXX #define _SFXRNGITEM_HXX #define _SFXSLSTITM_HXX //#define _SFXSTYLE_HXX *** //xout.hxx //#define _XENUM_HXX //#define _XPOLY_HXX //#define _XATTR_HXX #define _XOUTX_HXX //#define _XPOOL_HXX *** #define _XTABLE_HXX //svdraw.hxx #define _SDR_NOITEMS #define _SDR_NOTOUCH #define _SDR_NOTRANSFORM #define _SDR_NOOBJECTS //#define _SDR_NOVIEWS *** //#define _VCATTR_HXX #define _VCONT_HXX #define _SI_NOOTHERFORMS #define _VCTRLS_HXX #define _SI_NOCONTROL #define _SETBRW_HXX #define _VCBRW_HXX #define _SI_NOSBXCONTROLS #define _SVBOXITM_HXX #define _SVDRAG_HXX #define _SVINCVW_HXX #define _SV_MULTISEL_HXX #define _SVRTV_HXX #define _SVTABBX_HXX #define _SVX_DAILDLL_HXX #define _SVX_HYPHEN_HXX #define _SVX_IMPGRF_HXX #define _SVX_OPTITEMS_HXX #define _SVX_OPTGERL_HXX #define _SVX_OPTSAVE_HXX #define _SVX_OPTSPELL_HXX #define _SVX_OPTPATH_HXX #define _SVX_OPTLINGU_HXX #define _SVX_RULER_HXX #define _SVX_RULRITEM_HXX #define _SVX_SPLWRAP_HXX #define _SVX_SPLDLG_HXX #define _SVX_THESDLG_HXX //#define _SI_HXX #define _SI_DLL_HXX #define _SIDLL_HXX #define _SI_NOITEMS #define _SI_NOOTHERFORMS #define _SI_NOSBXCONTROLS #define _SINOSBXCONTROLS #define _SI_NOCONTROL #define _VCBRW_HXX #define _VCTRLS_HXX #define _VCONT_HXX #define _VDRWOBJ_HXX #define _VCATTR_HXX #define _VCONT_HXX #define _SDR_NOTRANSFORM #define _SDR_NOITEMS #define _SDR_NOOBJECTS #define _SVDXOUT_HXX #endif // INCLUDE --------------------------------------------------------------- #include "scitems.hxx" #include #include #include #include #include #include #include #include "tabview.hxx" #include "tabvwsh.hxx" #include "document.hxx" #include "gridwin.hxx" #include "olinewin.hxx" #include "tabsplit.hxx" #include "colrowba.hxx" #include "tabcont.hxx" #include "hintwin.hxx" #include "sc.hrc" #include "pagedata.hxx" #include "hiranges.hxx" #include "drawview.hxx" #include "drwlayer.hxx" #include "fusel.hxx" // Start-Function // STATIC DATA ----------------------------------------------------------- void __EXPORT ScTabView::Init() { USHORT i; aScrollTimer.SetTimeout(10); aScrollTimer.SetTimeoutHdl( LINK( this, ScTabView, TimerHdl ) ); for (i=0; i<4; i++) pGridWin[i] = NULL; pGridWin[SC_SPLIT_BOTTOMLEFT] = new ScGridWindow( pFrameWin, &aViewData, SC_SPLIT_BOTTOMLEFT ); pSelEngine = new ScViewSelectionEngine( pGridWin[SC_SPLIT_BOTTOMLEFT], this, SC_SPLIT_BOTTOMLEFT ); aFunctionSet.SetSelectionEngine( pSelEngine ); pHdrSelEng = new ScHeaderSelectionEngine( pFrameWin, &aHdrFunc ); pColBar[SC_SPLIT_LEFT] = new ScColBar( pFrameWin, &aViewData, SC_SPLIT_LEFT, &aHdrFunc, pHdrSelEng ); pColBar[SC_SPLIT_RIGHT] = NULL; pRowBar[SC_SPLIT_BOTTOM] = new ScRowBar( pFrameWin, &aViewData, SC_SPLIT_BOTTOM, &aHdrFunc, pHdrSelEng ); pRowBar[SC_SPLIT_TOP] = NULL; for (i=0; i<2; i++) pColOutline[i] = pRowOutline[i] = NULL; pHSplitter = new ScTabSplitter( pFrameWin, WinBits( WB_HSCROLL ), &aViewData ); pVSplitter = new ScTabSplitter( pFrameWin, WinBits( WB_VSCROLL ), &aViewData ); pTabControl = new ScTabControl( pFrameWin, &aViewData ); //MI: nie! das war mal eine MUSS-Aenderung von MBA //if (!aViewData.IsBasicView()) // pTabControl->ToTop(); // ueber dem Splitter InitScrollBar( aHScrollLeft, MAXCOL+1 ); InitScrollBar( aHScrollRight, MAXCOL+1 ); InitScrollBar( aVScrollTop, MAXROW+1 ); InitScrollBar( aVScrollBottom, MAXROW+1 ); // Hier noch nichts anzeigen (Show), weil noch falsch angeordnet ist // Show kommt dann aus UpdateShow beim ersten Resize // pTabControl, pGridWin, aHScrollLeft, aVScrollBottom, // aCornerButton, aScrollBarBox, pHSplitter, pVSplitter // Splitter pHSplitter->SetSplitHdl( LINK( this, ScTabView, SplitHdl ) ); pVSplitter->SetSplitHdl( LINK( this, ScTabView, SplitHdl ) ); // UpdateShow kommt beim Resize, oder bei Kopie einer bestehenden View aus dem ctor pDrawActual = NULL; pDrawOld = NULL; // DrawView darf nicht im TabView - ctor angelegt werden, // wenn die ViewShell noch nicht konstruiert ist... // Das gilt auch fuer ViewOptionsHasChanged() TestHintWindow(); } __EXPORT ScTabView::~ScTabView() { USHORT i; DELETEZ(pPageBreakData); DELETEZ(pHighlightRanges); DELETEZ(pDrawOld); DELETEZ(pDrawActual); aViewData.KillEditView(); // solange GridWin's noch existieren DELETEZ(pInputHintWindow); if (pDrawView) { for (i=0; i<4; i++) if (pGridWin[i]) { pDrawView->VCRemoveWin(pGridWin[i]); pDrawView->DelWin(pGridWin[i]); } pDrawView->HidePagePvNum(0); delete pDrawView; } delete pSelEngine; for (i=0; i<4; i++) delete pGridWin[i]; delete pHdrSelEng; for (i=0; i<2; i++) { delete pColBar[i]; delete pRowBar[i]; delete pColOutline[i]; delete pRowOutline[i]; } delete pHSplitter; delete pVSplitter; delete pTabControl; } void ScTabView::MakeDrawView() { if (!pDrawView) { ScDrawLayer* pLayer = aViewData.GetDocument()->GetDrawLayer(); DBG_ASSERT(pLayer, "wo ist der DrawLayer ??"); USHORT i; pDrawView = new ScDrawView( pGridWin[SC_SPLIT_BOTTOMLEFT], &aViewData ); for (i=0; i<4; i++) if (pGridWin[i]) { if ( SC_SPLIT_BOTTOMLEFT != (ScSplitPos)i ) pDrawView->AddWin(pGridWin[i]); pDrawView->VCAddWin(pGridWin[i]); } pDrawView->RecalcScale(); for (i=0; i<4; i++) if (pGridWin[i]) { pGridWin[i]->SetMapMode(pGridWin[i]->GetDrawMapMode()); pGridWin[i]->Update(); // wegen Invalidate im DrawView ctor (ShowPage), // damit gleich gezeichnet werden kann } SfxRequest aSfxRequest(SID_OBJECT_SELECT, 0,aViewData.GetViewShell()->GetPool()); SetDrawFuncPtr(new FuSelection( aViewData.GetViewShell(), GetActiveWin(), pDrawView, pLayer,aSfxRequest)); // an der FormShell anmelden FmFormShell* pFormSh = aViewData.GetViewShell()->GetFormShell(); if (pFormSh) pFormSh->SetView(pDrawView); } } void ScTabView::DoAddWin( ScGridWindow* pWin ) { if (pDrawView) { pDrawView->AddWin(pWin); pDrawView->VCAddWin(pWin); } } //================================================================== void ScTabView::TabChanged() { if (pDrawView) { DrawDeselectAll(); // beendet auch Text-Edit-Modus USHORT i; for (i=0; i<4; i++) if (pGridWin[i]) pDrawView->VCRemoveWin(pGridWin[i]); // fuer alte Page USHORT nTab = aViewData.GetTabNo(); pDrawView->HideAllPages(); pDrawView->ShowPagePgNum( nTab, Point() ); UpdateLayerLocks(); pDrawView->RecalcScale(); pDrawView->UpdateWorkArea(); // #54782# PageSize ist pro Page unterschiedlich for (i=0; i<4; i++) if (pGridWin[i]) pDrawView->VCAddWin(pGridWin[i]); // fuer neue Page } SfxBindings& rBindings = aViewData.GetBindings(); // Es gibt keine einfache Moeglichkeit, alle Slots der FormShell zu invalidieren // (fuer disablete Slots auf geschuetzten Tabellen), darum hier einfach alles... rBindings.InvalidateAll(FALSE); #if 0 rBindings.Invalidate( SID_SELECT_SCENARIO ); rBindings.Invalidate( FID_PROTECT_TABLE ); rBindings.Invalidate( FID_DELETE_TABLE ); rBindings.Invalidate( FID_TABLE_SHOW ); rBindings.Invalidate( FID_TABLE_HIDE ); // Auswirkungen von geschuetzten Tabellen. rBindings.Invalidate( FID_TAB_RENAME ); rBindings.Invalidate( FID_TAB_MOVE ); rBindings.Invalidate( SID_DEL_ROWS ); rBindings.Invalidate( SID_DEL_COLS ); rBindings.Invalidate( FID_INS_ROW ); rBindings.Invalidate( FID_INS_COLUMN ); rBindings.Invalidate( FID_INS_CELL ); rBindings.Invalidate( FID_INS_CELLSDOWN ); rBindings.Invalidate( FID_INS_CELLSRIGHT ); rBindings.Invalidate( FID_DELETE_CELL ); rBindings.Invalidate( SID_OPENDLG_CHART ); rBindings.Invalidate( SID_INSERT_OBJECT ); rBindings.Invalidate( SID_INSERT_DIAGRAM ); rBindings.Invalidate( SID_INSERT_SIMAGE ); rBindings.Invalidate( SID_INSERT_SMATH ); rBindings.Invalidate( SID_INSERT_GRAPHIC ); #endif } void ScTabView::UpdateLayerLocks() { if (pDrawView) { USHORT nTab = aViewData.GetTabNo(); BOOL bEx = aViewData.GetViewShell()->IsDrawSelMode(); BOOL bProt = aViewData.GetDocument()->IsTabProtected( nTab ) || aViewData.GetSfxDocShell()->IsReadOnly(); SdrLayer* pLayer; SdrLayerAdmin& rAdmin = pDrawView->GetModel()->GetLayerAdmin(); pLayer = rAdmin.GetLayerPerID(SC_LAYER_BACK); if (pLayer) pDrawView->SetLayerLocked( pLayer->GetName(), bProt || !bEx ); pLayer = rAdmin.GetLayerPerID(SC_LAYER_INTERN); if (pLayer) pDrawView->SetLayerLocked( pLayer->GetName(), TRUE ); pLayer = rAdmin.GetLayerPerID(SC_LAYER_FRONT); if (pLayer) pDrawView->SetLayerLocked( pLayer->GetName(), bProt ); pLayer = rAdmin.GetLayerPerID(SC_LAYER_CONTROLS); if (pLayer) pDrawView->SetLayerLocked( pLayer->GetName(), bProt ); } } void ScTabView::DrawDeselectAll() { if (pDrawView) { ScTabViewShell* pViewSh = aViewData.GetViewShell(); if ( pDrawActual && ( pViewSh->IsDrawTextShell() || pDrawActual->GetSlotID() == SID_DRAW_NOTEEDIT ) ) { // end text edit (as if escape pressed, in FuDraw) aViewData.GetDispatcher().Execute( pDrawActual->GetSlotID(), SFX_CALLMODE_SLOT | SFX_CALLMODE_RECORD ); } pDrawView->ScEndTextEdit(); pDrawView->UnmarkAll(); if (!pViewSh->IsDrawSelMode()) pViewSh->SetDrawShell( FALSE ); } } BOOL ScTabView::IsDrawTextEdit() const { if (pDrawView) return pDrawView->IsTextEdit(); else return FALSE; } String ScTabView::GetSelectedChartName() const { if (pDrawView) return pDrawView->GetSelectedChartName(); else return EMPTY_STRING; } void ScTabView::SetZoom( const Fraction& rNewX, const Fraction& rNewY ) { aViewData.SetZoom(rNewX,rNewY); if (pDrawView) pDrawView->RecalcScale(); ZoomChanged(); // einzeln wegen CLOOKs } void ScTabView::SetPagebreakMode( BOOL bSet ) { aViewData.SetPagebreakMode(bSet); if (pDrawView) pDrawView->RecalcScale(); ZoomChanged(); // einzeln wegen CLOOKs } void ScTabView::ResetDrawDragMode() { if (pDrawView) pDrawView->SetDragMode( SDRDRAG_MOVE ); } void ScTabView::ViewOptionsHasChanged( BOOL bHScrollChanged, BOOL bGraphicsChanged ) { // DrawView erzeugen, wenn Gitter angezeigt werden soll if ( !pDrawView && aViewData.GetOptions().GetGridOptions().GetGridVisible() ) MakeDrawLayer(); if (pDrawView) pDrawView->UpdateUserViewOptions(); if (bGraphicsChanged) DrawEnableAnim(TRUE); // DrawEnableAnim checks the options state // if TabBar is set to visible, make sure its size is not 0 BOOL bGrow = ( aViewData.IsTabMode() && pTabControl->GetSizePixel().Width() <= 0 ); // if ScrollBar is set to visible, TabBar must make room BOOL bShrink = ( bHScrollChanged && aViewData.IsTabMode() && aViewData.IsHScrollMode() && pTabControl->GetSizePixel().Width() > SC_TABBAR_DEFWIDTH ); if ( bGrow || bShrink ) { Size aSize = pTabControl->GetSizePixel(); aSize.Width() = SC_TABBAR_DEFWIDTH; // initial size pTabControl->SetSizePixel(aSize); // DoResize is called later... } } // Helper-Funktion gegen das Include des Drawing Layers SdrView* ScTabView::GetSdrView() { return pDrawView; } void ScTabView::DrawMarkListHasChanged() { if ( pDrawView ) pDrawView->MarkListHasChanged(); } void ScTabView::UpdateAnchorHandles() { if ( pDrawView ) pDrawView->AdjustMarkHdl(); } void ScTabView::UpdateIMap( SdrObject* pObj ) { if ( pDrawView ) pDrawView->UpdateIMap( pObj ); } void ScTabView::DrawMarkRect( const Rectangle& rRect ) { //! store rectangle for repaint during drag for (USHORT i=0; i<4; i++) { if ( pGridWin[i] && pGridWin[i]->IsVisible() ) { RasterOp aROp = pGridWin[i]->GetRasterOp(); BOOL bHasLine = pGridWin[i]->IsLineColor(); Color aLine = pGridWin[i]->GetLineColor(); BOOL bHasFill = pGridWin[i]->IsFillColor(); Color aFill = pGridWin[i]->GetFillColor(); pGridWin[i]->SetRasterOp( ROP_INVERT ); pGridWin[i]->SetLineColor( COL_BLACK ); pGridWin[i]->SetFillColor(); pGridWin[i]->DrawRect(rRect); pGridWin[i]->SetRasterOp(aROp); if (bHasLine) pGridWin[i]->SetLineColor(aLine); else pGridWin[i]->SetLineColor(); if (bHasFill) pGridWin[i]->SetFillColor(aFill); else pGridWin[i]->SetFillColor(); } } } void ScTabView::DrawEnableAnim(BOOL bSet) { USHORT i; if ( pDrawView ) { // #71040# dont start animations if display of graphics is disabled // graphics are controlled by VOBJ_TYPE_OLE if ( bSet && aViewData.GetOptions().GetObjMode(VOBJ_TYPE_OLE) == VOBJ_MODE_SHOW ) { if ( !pDrawView->IsAnimationEnabled() ) { pDrawView->SetAnimationEnabled(TRUE); // Animierte GIFs muessen wieder gestartet werden: ScDocument* pDoc = aViewData.GetDocument(); for (i=0; i<4; i++) if ( pGridWin[i] && pGridWin[i]->IsVisible() ) pDoc->StartAnimations( aViewData.GetTabNo(), pGridWin[i] ); } } else { pDrawView->SetAnimationEnabled(FALSE); // StopAnimations am Dokument ist nicht mehr noetig } } } void ScTabView::DrawShowMarkHdl(BOOL bShow) { if (!pDrawView) return; if (bShow) { if (!pDrawView->IsDisableHdl()) pDrawView->ShowMarkHdl(NULL); } else pDrawView->HideMarkHdl(NULL); } void ScTabView::UpdateDrawTextOutliner() { if ( pDrawView ) { Outliner* pOL = pDrawView->GetTextEditOutliner(); if (pOL) aViewData.UpdateOutlinerFlags( *pOL ); } } //--------------------------------------------------------------- void ScTabView::ScrollToObject( SdrObject* pDrawObj ) { if ( pDrawObj ) MakeVisible( pDrawObj->GetLogicRect() ); } void ScTabView::MakeVisible( const Rectangle& rHMMRect ) { Window* pWin = GetActiveWin(); Size aWinSize = pWin->GetOutputSizePixel(); USHORT nTab = aViewData.GetTabNo(); Rectangle aRect = pWin->LogicToPixel( rHMMRect ); long nScrollX=0, nScrollY=0; // Pixel if ( aRect.Right() >= aWinSize.Width() ) // rechts raus { nScrollX = aRect.Right() - aWinSize.Width() + 1; // rechter Rand sichtbar if ( aRect.Left() < nScrollX ) nScrollX = aRect.Left(); // links sichtbar (falls zu gross) } if ( aRect.Bottom() >= aWinSize.Height() ) // unten raus { nScrollY = aRect.Bottom() - aWinSize.Height() + 1; // unterer Rand sichtbar if ( aRect.Top() < nScrollY ) nScrollY = aRect.Top(); // oben sichtbar (falls zu gross) } if ( aRect.Left() < 0 ) // links raus nScrollX = aRect.Left(); // linker Rand sichtbar if ( aRect.Top() < 0 ) // oben raus nScrollY = aRect.Top(); // oberer Rand sichtbar if (nScrollX || nScrollY) { ScDocument* pDoc = aViewData.GetDocument(); double nPPTX = aViewData.GetPPTX(); double nPPTY = aViewData.GetPPTY(); ScSplitPos eWhich = aViewData.GetActivePart(); USHORT nPosX = aViewData.GetPosX(WhichH(eWhich)); USHORT nPosY = aViewData.GetPosY(WhichV(eWhich)); long nLinesX=0, nLinesY=0; // Spalten/Zeilen - um mindestens nScrollX/Y scrollen if (nScrollX > 0) while (nScrollX > 0 && nPosX < MAXCOL) { nScrollX -= (long) ( pDoc->GetColWidth(nPosX, nTab) * nPPTX ); ++nPosX; ++nLinesX; } else if (nScrollX < 0) while (nScrollX < 0 && nPosX > 0) { --nPosX; nScrollX += (long) ( pDoc->GetColWidth(nPosX, nTab) * nPPTX ); --nLinesX; } if (nScrollY > 0) while (nScrollY > 0 && nPosY < MAXROW) { nScrollY -= (long) ( pDoc->FastGetRowHeight(nPosY, nTab) * nPPTY ); ++nPosY; ++nLinesY; } else if (nScrollY < 0) while (nScrollY < 0 && nPosY > 0) { --nPosY; nScrollY += (long) ( pDoc->FastGetRowHeight(nPosY, nTab) * nPPTY ); --nLinesY; } ScrollLines( nLinesX, nLinesY ); // ausfuehren } }