/************************************************************************* * * OpenOffice.org - a multi-platform office productivity suite * * $RCSfile: undoanim.hxx,v $ * * $Revision: 1.6 $ * * last change: $Author: rt $ $Date: 2007-07-06 13:09:44 $ * * The Contents of this file are made available subject to * the terms of GNU Lesser General Public License Version 2.1. * * * GNU Lesser General Public License Version 2.1 * ============================================= * Copyright 2005 by Sun Microsystems, Inc. * 901 San Antonio Road, Palo Alto, CA 94303, USA * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License version 2.1, as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * ************************************************************************/ #ifndef _SD_UNDO_ANIM_HXX #define _SD_UNDO_ANIM_HXX #include <com/sun/star/uno/Any.hxx> #include <com/sun/star/animations/XAnimationNode.hpp> #ifndef _SVDUNDO_HXX #include <svx/svdundo.hxx> #endif #include "sdundo.hxx" class SdPage; namespace sd { struct UndoAnimationImpl; class UndoAnimation : public SdrUndoAction { public: UndoAnimation( SdDrawDocument* pDoc, SdPage* pThePage ); virtual ~UndoAnimation(); virtual void Undo(); virtual void Redo(); virtual String GetComment() const; private: UndoAnimationImpl* mpImpl; }; struct UndoAnimationPathImpl; class UndoAnimationPath : public SdrUndoAction { public: UndoAnimationPath( SdDrawDocument* pDoc, SdPage* pThePage, const com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xNode ); virtual ~UndoAnimationPath(); virtual void Undo(); virtual void Redo(); virtual String GetComment() const; private: UndoAnimationPathImpl* mpImpl; }; struct UndoTransitionImpl; class UndoTransition : public SdUndoAction { public: UndoTransition( SdDrawDocument* pDoc, SdPage* pThePage ); virtual ~UndoTransition(); virtual void Undo(); virtual void Redo(); virtual String GetComment() const; private: UndoTransitionImpl* mpImpl; }; } #endif // _SD_UNDO_ANIM_HXX