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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_sd.hxx" #ifdef SD_DLLIMPLEMENTATION #undef SD_DLLIMPLEMENTATION #endif #include #include #include #include #include "dlgsnap.hrc" #include "sdattr.hxx" #include "View.hxx" #include "sdresid.hxx" #include "drawdoc.hxx" #include "dlgsnap.hxx" /************************************************************************* |* |* Dialog zum Einstellen des Rasters (wohl kaum ESO!) |* \************************************************************************/ SdSnapLineDlg::SdSnapLineDlg( ::Window* pWindow, const SfxItemSet& rInAttrs, ::sd::View* pView) : ModalDialog (pWindow, SdResId(DLG_SNAPLINE)), aFlPos (this, SdResId(FL_POSITION)), aFtX (this, SdResId(FT_X)), aMtrFldX (this, SdResId(MTR_FLD_X)), aFtY (this, SdResId(FT_Y)), aMtrFldY (this, SdResId(MTR_FLD_Y)), aFlDir (this, SdResId(FL_DIRECTION)), aRbPoint (this, SdResId(RB_POINT)), aRbVert (this, SdResId(RB_VERTICAL)), aRbHorz (this, SdResId(RB_HORIZONTAL)), aBtnOK (this, SdResId(BTN_OK)), aBtnCancel (this, SdResId(BTN_CANCEL)), aBtnHelp (this, SdResId(BTN_HELP)), aBtnDelete (this, SdResId(BTN_DELETE)), eUIUnit(pView->GetDoc()->GetUIUnit()), aUIScale(pView->GetDoc()->GetUIScale()) { aRbPoint.SetModeRadioImage( Image( SdResId( BMP_POINT_H ) ), BMP_COLOR_HIGHCONTRAST ); aRbVert.SetModeRadioImage( Image( SdResId( BMP_VERTICAL_H ) ), BMP_COLOR_HIGHCONTRAST ); aRbHorz.SetModeRadioImage( Image( SdResId( BMP_HORIZONTAL_H ) ), BMP_COLOR_HIGHCONTRAST ); FreeResource(); aRbHorz.SetClickHdl(LINK(this, SdSnapLineDlg, ClickHdl)); aRbVert.SetClickHdl(LINK(this, SdSnapLineDlg, ClickHdl)); aRbPoint.SetClickHdl(LINK(this, SdSnapLineDlg, ClickHdl)); aBtnDelete.SetClickHdl(LINK(this, SdSnapLineDlg, ClickHdl)); SetFieldUnit( aMtrFldX, eUIUnit, TRUE ); SetFieldUnit( aMtrFldY, eUIUnit, TRUE ); // WorkArea holen Rectangle aWorkArea = pView->GetWorkArea(); // PoolUnit ermitteln SfxItemPool* pPool = rInAttrs.GetPool(); DBG_ASSERT( pPool, "Wo ist der Pool?" ); SfxMapUnit ePoolUnit = pPool->GetMetric( SID_ATTR_FILL_HATCH ); // Hier werden die Max- und MinWerte in Ahaengigkeit von der // WorkArea, PoolUnit und der FieldUnit: SetMetricValue( aMtrFldX, aWorkArea.Left(), ePoolUnit ); long nValue = static_cast(aMtrFldX.GetValue()); nValue = Fraction( nValue ) / aUIScale; aMtrFldX.SetMin( nValue ); aMtrFldX.SetFirst( nValue ); SetMetricValue( aMtrFldX, aWorkArea.Right()+1, ePoolUnit ); nValue = static_cast(aMtrFldX.GetValue()); nValue = Fraction( nValue ) / aUIScale; aMtrFldX.SetMax( nValue ); aMtrFldX.SetLast( nValue ); SetMetricValue( aMtrFldY, aWorkArea.Top(), ePoolUnit ); nValue = static_cast(aMtrFldY.GetValue()); nValue = Fraction( nValue ) / aUIScale; aMtrFldY.SetMin( nValue ); aMtrFldY.SetFirst( nValue ); SetMetricValue( aMtrFldY, aWorkArea.Bottom()+1, ePoolUnit ); nValue = static_cast(aMtrFldY.GetValue()); nValue = Fraction( nValue ) / aUIScale; aMtrFldY.SetMax( nValue ); aMtrFldY.SetLast( nValue ); // Setzen der Werte nXValue = ((const SfxUInt32Item&) rInAttrs.Get(ATTR_SNAPLINE_X)).GetValue(); nYValue = ((const SfxUInt32Item&) rInAttrs.Get(ATTR_SNAPLINE_Y)).GetValue(); nXValue = Fraction(nXValue) / aUIScale; nYValue = Fraction(nYValue) / aUIScale; SetMetricValue( aMtrFldX, nXValue, SFX_MAPUNIT_100TH_MM); SetMetricValue( aMtrFldY, nYValue, SFX_MAPUNIT_100TH_MM); aRbPoint.Check(); } /************************************************************************* |* |* Fuellt uebergebenes Item-Set mit Dialogbox-Attributen |* \************************************************************************/ IMPL_LINK( SdSnapLineDlg, ClickHdl, Button *, pBtn ) { if ( pBtn == &aRbPoint ) SetInputFields(TRUE, TRUE); else if ( pBtn == &aRbHorz ) SetInputFields(FALSE, TRUE); else if ( pBtn == &aRbVert ) SetInputFields(TRUE, FALSE); else if ( pBtn == &aBtnDelete ) EndDialog(RET_SNAP_DELETE); return 0; } /************************************************************************* |* |* Fuellt uebergebenes Item-Set mit Dialogbox-Attributen |* \************************************************************************/ void SdSnapLineDlg::GetAttr(SfxItemSet& rOutAttrs) { SnapKind eKind; if ( aRbHorz.IsChecked() ) eKind = SK_HORIZONTAL; else if ( aRbVert.IsChecked() ) eKind = SK_VERTICAL; else eKind = SK_POINT; nXValue = Fraction( GetCoreValue( aMtrFldX, SFX_MAPUNIT_100TH_MM) ) * aUIScale; nYValue = Fraction( GetCoreValue( aMtrFldY, SFX_MAPUNIT_100TH_MM) ) * aUIScale; rOutAttrs.Put(SfxAllEnumItem(ATTR_SNAPLINE_KIND, (USHORT)eKind)); rOutAttrs.Put(SfxUInt32Item(ATTR_SNAPLINE_X, nXValue)); rOutAttrs.Put(SfxUInt32Item(ATTR_SNAPLINE_Y, nYValue)); } /************************************************************************* |* |* Gruppe mit Radiobutton verstecken |* \************************************************************************/ void SdSnapLineDlg::HideRadioGroup() { aFlDir.Hide(); aRbHorz.Hide(); aRbVert.Hide(); aRbPoint.Hide(); } /************************************************************************* |* |* X- bzw. Y-Inputfeld disablen |* \************************************************************************/ void SdSnapLineDlg::SetInputFields(BOOL bEnableX, BOOL bEnableY) { if ( bEnableX ) { if ( !aMtrFldX.IsEnabled() ) aMtrFldX.SetValue(nXValue); aMtrFldX.Enable(); aFtX.Enable(); } else if ( aMtrFldX.IsEnabled() ) { nXValue = static_cast(aMtrFldX.GetValue()); aMtrFldX.SetText(String()); aMtrFldX.Disable(); aFtX.Disable(); } if ( bEnableY ) { if ( !aMtrFldY.IsEnabled() ) aMtrFldY.SetValue(nYValue); aMtrFldY.Enable(); aFtY.Enable(); } else if ( aMtrFldY.IsEnabled() ) { nYValue = static_cast(aMtrFldY.GetValue()); aMtrFldY.SetText(String()); aMtrFldY.Disable(); aFtY.Disable(); } }