/************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef SD_PRES_LAYOUT_DLG_HXX #define SD_PRES_LAYOUT_DLG_HXX #include #ifndef _SV_BUTTON_HXX //autogen #include #endif #include #include class SfxItemSet; namespace sd { class DrawDocShell; class ViewShell; } class SdPresLayoutDlg : public ModalDialog { public: SdPresLayoutDlg( ::sd::DrawDocShell* pDocShell, ::sd::ViewShell* pViewShell, ::Window* pWindow, const SfxItemSet& rInAttrs); virtual ~SdPresLayoutDlg (void); void GetAttr(SfxItemSet& rOutAttrs); DECL_LINK(ClickLayoutHdl, void *); DECL_LINK(ClickLoadHdl, void *); private: ::sd::DrawDocShell* mpDocSh; ::sd::ViewShell* mpViewSh; FixedText maFtLayout; ValueSet maVS; OKButton maBtnOK; CancelButton maBtnCancel; HelpButton maBtnHelp; CheckBox maCbxMasterPage; CheckBox maCbxCheckMasters; PushButton maBtnLoad; const SfxItemSet& mrOutAttrs; List* mpLayoutNames; String maName; // Layoutname oder Dateiname long mnLayoutCount; // Anzahl, der im Dokument vorhandenen MasterPages const String maStrNone; void FillValueSet(); void Reset(); }; #endif