/************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2008 by Sun Microsystems, Inc. * * OpenOffice.org - a multi-platform office productivity suite * * $RCSfile: stbitem.hxx,v $ * $Revision: 1.6 $ * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef _SFXSTBITEM_HXX #define _SFXSTBITEM_HXX #include "sal/config.h" #include "sfx2/dllapi.h" #include #include //------------------------------------------------------------------ class SfxModule; class StatusBar; class SfxStatusBarControl; class SfxBindings; svt::StatusbarController* SAL_CALL SfxStatusBarControllerFactory( const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XFrame >& rFrame, StatusBar* pStatusBar, unsigned short nID, const ::rtl::OUString& aCommandURL ); typedef SfxStatusBarControl* (*SfxStatusBarControlCtor)( USHORT nSlotId, USHORT nId, StatusBar &rStb ); struct SfxStbCtrlFactory { SfxStatusBarControlCtor pCtor; TypeId nTypeId; USHORT nSlotId; SfxStbCtrlFactory( SfxStatusBarControlCtor pTheCtor, TypeId nTheTypeId, USHORT nTheSlotId ): pCtor(pTheCtor), nTypeId(nTheTypeId), nSlotId(nTheSlotId) {} }; //------------------------------------------------------------------ class CommandEvent; class MouseEvent; class UserDrawEvent; class SFX2_DLLPUBLIC SfxStatusBarControl: public svt::StatusbarController { USHORT nSlotId; USHORT nId; StatusBar* pBar; protected: // new controller API // XInterface virtual ::com::sun::star::uno::Any SAL_CALL queryInterface( const ::com::sun::star::uno::Type & rType ) throw(::com::sun::star::uno::RuntimeException); virtual void SAL_CALL acquire() throw(); virtual void SAL_CALL release() throw(); // XEventListener virtual void SAL_CALL disposing( const ::com::sun::star::lang::EventObject& aEvent ) throw( ::com::sun::star::uno::RuntimeException ); // XComponent virtual void SAL_CALL dispose() throw (::com::sun::star::uno::RuntimeException); // XStatusListener virtual void SAL_CALL statusChanged( const ::com::sun::star::frame::FeatureStateEvent& Event ) throw ( ::com::sun::star::uno::RuntimeException ); // XStatusbarController virtual ::sal_Bool SAL_CALL mouseButtonDown( const ::com::sun::star::awt::MouseEvent& aMouseEvent ) throw (::com::sun::star::uno::RuntimeException); virtual ::sal_Bool SAL_CALL mouseMove( const ::com::sun::star::awt::MouseEvent& aMouseEvent ) throw (::com::sun::star::uno::RuntimeException); virtual ::sal_Bool SAL_CALL mouseButtonUp( const ::com::sun::star::awt::MouseEvent& aMouseEvent ) throw (::com::sun::star::uno::RuntimeException); virtual void SAL_CALL command( const ::com::sun::star::awt::Point& aPos, ::sal_Int32 nCommand, ::sal_Bool bMouseEvent, const ::com::sun::star::uno::Any& aData ) throw (::com::sun::star::uno::RuntimeException); virtual void SAL_CALL paint( const ::com::sun::star::uno::Reference< ::com::sun::star::awt::XGraphics >& xGraphics, const ::com::sun::star::awt::Rectangle& rOutputRectangle, ::sal_Int32 nItemId, ::sal_Int32 nStyle ) throw (::com::sun::star::uno::RuntimeException); virtual void SAL_CALL click() throw (::com::sun::star::uno::RuntimeException); virtual void SAL_CALL doubleClick() throw (::com::sun::star::uno::RuntimeException); // Old sfx2 interface virtual void StateChanged( USHORT nSID, SfxItemState eState, const SfxPoolItem* pState ); virtual void Click(); virtual void DoubleClick(); virtual void Command( const CommandEvent& rCEvt ); virtual BOOL MouseButtonDown( const MouseEvent & ); virtual BOOL MouseMove( const MouseEvent & ); virtual BOOL MouseButtonUp( const MouseEvent & ); virtual void Paint( const UserDrawEvent &rUDEvt ); static USHORT convertAwtToVCLMouseButtons( sal_Int16 nAwtMouseButtons ); public: SfxStatusBarControl( USHORT nSlotID, USHORT nId, StatusBar& rBar ); virtual ~SfxStatusBarControl(); USHORT GetSlotId() const { return nSlotId; } USHORT GetId() const { return nId; } StatusBar& GetStatusBar() const { return *pBar; } void CaptureMouse(); void ReleaseMouse(); static SfxStatusBarControl* CreateControl( USHORT nSlotID, USHORT nId, StatusBar *pBar, SfxModule* ); static void RegisterStatusBarControl(SfxModule*, SfxStbCtrlFactory*); }; //------------------------------------------------------------------ #define SFX_DECL_STATUSBAR_CONTROL() \ static SfxStatusBarControl* CreateImpl( USHORT nSlotId, USHORT nId, StatusBar &rStb ); \ static void RegisterControl(USHORT nSlotId = 0, SfxModule *pMod=NULL) #define SFX_IMPL_STATUSBAR_CONTROL(Class, nItemClass) \ SfxStatusBarControl* __EXPORT Class::CreateImpl( USHORT nSlotId, USHORT nId, StatusBar &rStb ) \ { return new Class( nSlotId, nId, rStb ); } \ void Class::RegisterControl(USHORT nSlotId, SfxModule *pMod) \ { SfxStatusBarControl::RegisterStatusBarControl( pMod, new SfxStbCtrlFactory( \ Class::CreateImpl, TYPE(nItemClass), nSlotId ) ); } #endif