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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_slideshow.hxx" // must be first #include #include #include #include #include #include "activitiesfactory.hxx" #include "smilfunctionparser.hxx" #include "accumulation.hxx" #include "activityparameters.hxx" #include "interpolation.hxx" #include "tools.hxx" #include "simplecontinuousactivitybase.hxx" #include "discreteactivitybase.hxx" #include "continuousactivitybase.hxx" #include "continuouskeytimeactivitybase.hxx" #include #include #include // for modf #include #include using namespace com::sun::star; namespace slideshow { namespace internal { namespace { /** Traits template, to take formula application only for ValueType = double */ template struct FormulaTraits { static ValueType getPresentationValue( const ValueType& rVal, const ExpressionNodeSharedPtr& ) { return rVal; } }; /// Specialization for ValueType = double template<> struct FormulaTraits { static double getPresentationValue( double const& rVal, ExpressionNodeSharedPtr const& rFormula ) { return rFormula ? (*rFormula)(rVal) : rVal; } }; // Various ActivityBase specializations for different animator types // ================================================================= /** FromToBy handler Provides the Activity specializations for FromToBy animations (e.g. those without a values list). This template makes heavy use of SFINAE, only one of the perform*() methods will compile for each of the base classes. Note that we omit the virtual keyword on the perform() overrides on purpose; those that actually do override baseclass virtual methods inherit the property, and the others won't increase our vtable. What's more, having all perform() method in the vtable actually creates POIs for them, which breaks the whole SFINAE concept (IOW, this template won't compile any longer). @tpl BaseType Base class to use for this activity. Only ContinuousActivityBase and DiscreteActivityBase are supported here. @tpl AnimationType Type of the Animation to call. */ template class FromToByActivity : public BaseType { public: typedef typename AnimationType::ValueType ValueType; typedef boost::optional OptionalValueType; private: // some compilers don't inline whose definition they haven't // seen before the call site... ValueType getPresentationValue( const ValueType& rVal ) const { return FormulaTraits::getPresentationValue( rVal, mpFormula); } public: /** Create FromToByActivity. @param rFrom From this value, the animation starts @param rTo With this value, the animation ends @param rBy With this value, the animation increments the start value @param rParms Standard Activity parameter struct @param rAnim Shared ptr to AnimationType @param rInterpolator Interpolator object to be used for lerping between start and end value (need to be passed, since it might contain state, e.g. interpolation direction for HSL color space). @param bCumulative Whether repeated animations should cumulate the value, or start fresh each time. */ FromToByActivity( const OptionalValueType& rFrom, const OptionalValueType& rTo, const OptionalValueType& rBy, const ActivityParameters& rParms, const ::boost::shared_ptr< AnimationType >& rAnim, const Interpolator< ValueType >& rInterpolator, bool bCumulative ) : BaseType( rParms ), maFrom( rFrom ), maTo( rTo ), maBy( rBy ), mpFormula( rParms.mpFormula ), maStartValue(), maEndValue(), mpAnim( rAnim ), maInterpolator( rInterpolator ), mbDynamicStartValue( false ), mbCumulative( bCumulative ) { ENSURE_OR_THROW( mpAnim, "Invalid animation object" ); ENSURE_OR_THROW( rTo || rBy, "From and one of To or By, or To or By alone must be valid" ); } virtual void startAnimation() { if (this->isDisposed() || !mpAnim) return; BaseType::startAnimation(); // start animation mpAnim->start( BaseType::getShape(), BaseType::getShapeAttributeLayer() ); // setup start and end value. Determine animation // start value only when animation actually // started up (this order is part of the Animation // interface contract) const ValueType aAnimationStartValue( mpAnim->getUnderlyingValue() ); // first of all, determine general type of // animation, by inspecting which of the FromToBy values // are actually valid. // See http://www.w3.org/TR/smil20/animation.html#AnimationNS-FromToBy // for a definition if( maFrom ) { // From-to or From-by animation. According to // SMIL spec, the To value takes precedence // over the By value, if both are specified if( maTo ) { // From-To animation maStartValue = *maFrom; maEndValue = *maTo; } else if( maBy ) { // From-By animation maStartValue = *maFrom; maEndValue = maStartValue + *maBy; } } else { // By or To animation. According to SMIL spec, // the To value takes precedence over the By // value, if both are specified if( maTo ) { // To animation // According to the SMIL spec // (http://www.w3.org/TR/smil20/animation.html#animationNS-ToAnimation), // the to animation interpolates between // the _running_ underlying value and the to value (as the end value) mbDynamicStartValue = true; maEndValue = *maTo; } else if( maBy ) { // By animation maStartValue = aAnimationStartValue; maEndValue = maStartValue + *maBy; } } } virtual void endAnimation() { // end animation if (mpAnim) mpAnim->end(); } /// perform override for ContinuousActivityBase void perform( double nModifiedTime, sal_uInt32 nRepeatCount ) const { if (this->isDisposed() || !mpAnim) return; (*mpAnim)( getPresentationValue( accumulate( maEndValue, mbCumulative * nRepeatCount, // means: mbCumulative ? nRepeatCount : 0, maInterpolator( (mbDynamicStartValue ? mpAnim->getUnderlyingValue() : maStartValue), maEndValue, nModifiedTime ) ) ) ); } using BaseType::perform; /// perform override for DiscreteActivityBase base void perform( sal_uInt32 nFrame, sal_uInt32 nRepeatCount ) const { if (this->isDisposed() || !mpAnim) return; (*mpAnim)( getPresentationValue( accumulate( maEndValue, mbCumulative ? nRepeatCount : 0, lerp( maInterpolator, (mbDynamicStartValue ? mpAnim->getUnderlyingValue() : maStartValue), maEndValue, nFrame, BaseType::getNumberOfKeyTimes() ) ) ) ); } using BaseType::isAutoReverse; virtual void performEnd() { // xxx todo: good guess if (mpAnim) { if (isAutoReverse()) (*mpAnim)( getPresentationValue( maStartValue ) ); else (*mpAnim)( getPresentationValue( maEndValue ) ); } } /// Disposable: virtual void dispose() { mpAnim.reset(); BaseType::dispose(); } private: const OptionalValueType maFrom; const OptionalValueType maTo; const OptionalValueType maBy; ExpressionNodeSharedPtr mpFormula; ValueType maStartValue; ValueType maEndValue; ::boost::shared_ptr< AnimationType > mpAnim; Interpolator< ValueType > maInterpolator; bool mbDynamicStartValue; bool mbCumulative; }; /** Generate Activity corresponding to given FromToBy values @tpl BaseType BaseType to use for deriving the Activity from @tpl AnimationType Subtype of the Animation object (e.g. NumberAnimation) */ template AnimationActivitySharedPtr createFromToByActivity( const uno::Any& rFromAny, const uno::Any& rToAny, const uno::Any& rByAny, const ActivityParameters& rParms, const ::boost::shared_ptr< AnimationType >& rAnim, const Interpolator< typename AnimationType::ValueType >& rInterpolator, bool bCumulative, const ShapeSharedPtr& rShape, const ::basegfx::B2DVector& rSlideBounds ) { typedef typename AnimationType::ValueType ValueType; typedef boost::optional OptionalValueType; OptionalValueType aFrom; OptionalValueType aTo; OptionalValueType aBy; ValueType aTmpValue; if( rFromAny.hasValue() ) { ENSURE_OR_THROW( extractValue( aTmpValue, rFromAny, rShape, rSlideBounds ), "createFromToByActivity(): Could not extract from value" ); aFrom.reset(aTmpValue); } if( rToAny.hasValue() ) { ENSURE_OR_THROW( extractValue( aTmpValue, rToAny, rShape, rSlideBounds ), "createFromToByActivity(): Could not extract to value" ); aTo.reset(aTmpValue); } if( rByAny.hasValue() ) { ENSURE_OR_THROW( extractValue( aTmpValue, rByAny, rShape, rSlideBounds ), "createFromToByActivity(): Could not extract by value" ); aBy.reset(aTmpValue); } return AnimationActivitySharedPtr( new FromToByActivity( aFrom, aTo, aBy, rParms, rAnim, rInterpolator, bCumulative ) ); } /* The following table shows which animator combines with which Activity type: NumberAnimator: all PairAnimation: all ColorAnimation: all StringAnimation: DiscreteActivityBase BoolAnimation: DiscreteActivityBase */ /** Values handler Provides the Activity specializations for value lists animations. This template makes heavy use of SFINAE, only one of the perform*() methods will compile for each of the base classes. Note that we omit the virtual keyword on the perform() overrides on purpose; those that actually do override baseclass virtual methods inherit the property, and the others won't increase our vtable. What's more, having all perform() method in the vtable actually creates POIs for them, which breaks the whole SFINAE concept (IOW, this template won't compile any longer). @tpl BaseType Base class to use for this activity. Only ContinuousKeyTimeActivityBase and DiscreteActivityBase are supported here. For values animation without key times, the client must emulate key times by providing a vector of equally spaced values between 0 and 1, with the same number of entries as the values vector. @tpl AnimationType Type of the Animation to call. */ template class ValuesActivity : public BaseType { public: typedef typename AnimationType::ValueType ValueType; typedef std::vector ValueVectorType; private: // some compilers don't inline methods whose definition they haven't // seen before the call site... ValueType getPresentationValue( const ValueType& rVal ) const { return FormulaTraits::getPresentationValue( rVal, mpFormula ); } public: /** Create ValuesActivity. @param rValues Value vector to cycle animation through @param rParms Standard Activity parameter struct @param rAnim Shared ptr to AnimationType @param rInterpolator Interpolator object to be used for lerping between start and end value (need to be passed, since it might contain state, e.g. interpolation direction for HSL color space). @param bCumulative Whether repeated animations should cumulate the value, or start afresh each time. */ ValuesActivity( const ValueVectorType& rValues, const ActivityParameters& rParms, const boost::shared_ptr& rAnim, const Interpolator< ValueType >& rInterpolator, bool bCumulative ) : BaseType( rParms ), maValues( rValues ), mpFormula( rParms.mpFormula ), mpAnim( rAnim ), maInterpolator( rInterpolator ), mbCumulative( bCumulative ) { ENSURE_OR_THROW( mpAnim, "Invalid animation object" ); ENSURE_OR_THROW( !rValues.empty(), "Empty value vector" ); } virtual void startAnimation() { if (this->isDisposed() || !mpAnim) return; BaseType::startAnimation(); // start animation mpAnim->start( BaseType::getShape(), BaseType::getShapeAttributeLayer() ); } virtual void endAnimation() { // end animation if (mpAnim) mpAnim->end(); } /// perform override for ContinuousKeyTimeActivityBase base void perform( sal_uInt32 nIndex, double nFractionalIndex, sal_uInt32 nRepeatCount ) const { if (this->isDisposed() || !mpAnim) return; ENSURE_OR_THROW( nIndex+1 < maValues.size(), "ValuesActivity::perform(): index out of range" ); // interpolate between nIndex and nIndex+1 values (*mpAnim)( getPresentationValue( accumulate( maValues.back(), mbCumulative ? nRepeatCount : 0, maInterpolator( maValues[ nIndex ], maValues[ nIndex+1 ], nFractionalIndex ) ) ) ); } using BaseType::perform; /// perform override for DiscreteActivityBase base void perform( sal_uInt32 nFrame, sal_uInt32 nRepeatCount ) const { if (this->isDisposed() || !mpAnim) return; ENSURE_OR_THROW( nFrame < maValues.size(), "ValuesActivity::perform(): index out of range" ); // this is discrete, thus no lerp here. (*mpAnim)( getPresentationValue( accumulate( maValues.back(), mbCumulative ? nRepeatCount : 0, maValues[ nFrame ] ) ) ); } virtual void performEnd() { // xxx todo: good guess if (mpAnim) (*mpAnim)( getPresentationValue( maValues.back() ) ); } /// Disposable: virtual void dispose() { mpAnim.reset(); BaseType::dispose(); } private: ValueVectorType maValues; ExpressionNodeSharedPtr mpFormula; boost::shared_ptr mpAnim; Interpolator< ValueType > maInterpolator; bool mbCumulative; }; /** Generate Activity corresponding to given Value vector @tpl BaseType BaseType to use for deriving the Activity from @tpl AnimationType Subtype of the Animation object (e.g. NumberAnimation) */ template AnimationActivitySharedPtr createValueListActivity( const uno::Sequence& rValues, const ActivityParameters& rParms, const boost::shared_ptr& rAnim, const Interpolator& rInterpolator, bool bCumulative, const ShapeSharedPtr& rShape, const ::basegfx::B2DVector& rSlideBounds ) { typedef typename AnimationType::ValueType ValueType; typedef std::vector ValueVectorType; ValueVectorType aValueVector; aValueVector.reserve( rValues.getLength() ); for( ::std::size_t i=0, nLen=rValues.getLength(); i( aValueVector, rParms, rAnim, rInterpolator, bCumulative ) ); } /** Generate Activity for given XAnimate, corresponding to given Value vector @tpl AnimationType Subtype of the Animation object (e.g. NumberAnimation) @param rParms Common activity parameters @param xNode XAnimate node, to retrieve animation values from @param rAnim Actual animation to operate with (gets called with the time-dependent values) @param rInterpolator Interpolator object to be used for lerping between start and end values (need to be passed, since it might contain state, e.g. interpolation direction for HSL color space). */ template AnimationActivitySharedPtr createActivity( const ActivitiesFactory::CommonParameters& rParms, const uno::Reference< animations::XAnimate >& xNode, const ::boost::shared_ptr< AnimationType >& rAnim, const Interpolator< typename AnimationType::ValueType >& rInterpolator = Interpolator< typename AnimationType::ValueType >() ) { // setup common parameters // ======================= ActivityParameters aActivityParms( rParms.mpEndEvent, rParms.mrEventQueue, rParms.mrActivitiesQueue, rParms.mnMinDuration, rParms.maRepeats, rParms.mnAcceleration, rParms.mnDeceleration, rParms.mnMinNumberOfFrames, rParms.mbAutoReverse ); // is a formula given? const ::rtl::OUString& rFormulaString( xNode->getFormula() ); if( rFormulaString.getLength() ) { // yep, parse and pass to ActivityParameters try { aActivityParms.mpFormula = SmilFunctionParser::parseSmilFunction( rFormulaString, calcRelativeShapeBounds( rParms.maSlideBounds, rParms.mpShape->getBounds() ) ); } catch( ParseError& ) { // parse error, thus no formula OSL_ENSURE( false, "createActivity(): Error parsing formula string" ); } } // are key times given? const uno::Sequence< double >& aKeyTimes( xNode->getKeyTimes() ); if( aKeyTimes.hasElements() ) { // yes, convert them from Sequence< double > aActivityParms.maDiscreteTimes.resize( aKeyTimes.getLength() ); comphelper::sequenceToArray( &aActivityParms.maDiscreteTimes[0], aKeyTimes ); // saves us some temporary vectors } // values sequence given? const sal_Int32 nValueLen( xNode->getValues().getLength() ); if( nValueLen ) { // Value list activity // =================== // fake keytimes, if necessary if( !aKeyTimes.hasElements() ) { // create a dummy vector of key times, // with aValues.getLength equally spaced entries. for( sal_Int32 i=0; igetCalcMode() ); switch( nCalcMode ) { case animations::AnimationCalcMode::DISCRETE: { // since DiscreteActivityBase suspends itself // between the frames, create a WakeupEvent for it. aActivityParms.mpWakeupEvent.reset( new WakeupEvent( rParms.mrEventQueue.getTimer(), rParms.mrActivitiesQueue ) ); AnimationActivitySharedPtr pActivity( createValueListActivity< DiscreteActivityBase >( xNode->getValues(), aActivityParms, rAnim, rInterpolator, xNode->getAccumulate(), rParms.mpShape, rParms.maSlideBounds ) ); // WakeupEvent and DiscreteActivityBase need circular // references to the corresponding other object. aActivityParms.mpWakeupEvent->setActivity( pActivity ); return pActivity; } default: OSL_ENSURE( false, "createActivity(): unexpected case" ); // FALLTHROUGH intended case animations::AnimationCalcMode::PACED: // FALLTHROUGH intended case animations::AnimationCalcMode::SPLINE: // FALLTHROUGH intended case animations::AnimationCalcMode::LINEAR: return createValueListActivity< ContinuousKeyTimeActivityBase >( xNode->getValues(), aActivityParms, rAnim, rInterpolator, xNode->getAccumulate(), rParms.mpShape, rParms.maSlideBounds ); } } else { // FromToBy activity // ================= // determine type of animation needed here: // FromToBy activities are possible with // ContinuousActivityBase and DiscreteActivityBase // specializations const sal_Int16 nCalcMode( xNode->getCalcMode() ); switch( nCalcMode ) { case animations::AnimationCalcMode::DISCRETE: { // fake keytimes, if necessary if( !aKeyTimes.hasElements() ) { // create a dummy vector of 2 key times const ::std::size_t nLen( 2 ); for( ::std::size_t i=0; i( xNode->getFrom(), xNode->getTo(), xNode->getBy(), aActivityParms, rAnim, rInterpolator, xNode->getAccumulate(), rParms.mpShape, rParms.maSlideBounds ) ); // WakeupEvent and DiscreteActivityBase need circular // references to the corresponding other object. aActivityParms.mpWakeupEvent->setActivity( pActivity ); return pActivity; } default: OSL_ENSURE( false, "createActivity(): unexpected case" ); // FALLTHROUGH intended case animations::AnimationCalcMode::PACED: // FALLTHROUGH intended case animations::AnimationCalcMode::SPLINE: // FALLTHROUGH intended case animations::AnimationCalcMode::LINEAR: return createFromToByActivity< ContinuousActivityBase >( xNode->getFrom(), xNode->getTo(), xNode->getBy(), aActivityParms, rAnim, rInterpolator, xNode->getAccumulate(), rParms.mpShape, rParms.maSlideBounds ); } } } /** Simple activity for ActivitiesFactory::createSimpleActivity @tpl Direction Determines direction of value generator. A 1 yields a forward direction, starting with 0.0 and ending with 1.0. A 0 yields a backward direction, starting with 1.0 and ending with 0.0 */ template class SimpleActivity : public ContinuousActivityBase { public: /** Create SimpleActivity. @param rParms Standard Activity parameter struct */ SimpleActivity( const ActivityParameters& rParms, const NumberAnimationSharedPtr& rAnim ) : ContinuousActivityBase( rParms ), mpAnim( rAnim ) { ENSURE_OR_THROW( mpAnim, "Invalid animation object" ); } virtual void startAnimation() { if (this->isDisposed() || !mpAnim) return; ContinuousActivityBase::startAnimation(); // start animation mpAnim->start( getShape(), getShapeAttributeLayer() ); } virtual void endAnimation() { // end animation if (mpAnim) mpAnim->end(); } using SimpleContinuousActivityBase::perform; /// perform override for ContinuousActivityBase virtual void perform( double nModifiedTime, sal_uInt32 ) const { if (this->isDisposed() || !mpAnim) return; // no cumulation, simple [0,1] range (*mpAnim)( 1.0 - Direction + nModifiedTime*(2.0*Direction - 1.0) ); } virtual void performEnd() { // xxx todo: review if (mpAnim) (*mpAnim)( 1.0*Direction ); } /// Disposable: virtual void dispose() { mpAnim.reset(); ContinuousActivityBase::dispose(); } private: NumberAnimationSharedPtr mpAnim; }; } // anon namespace AnimationActivitySharedPtr ActivitiesFactory::createAnimateActivity( const CommonParameters& rParms, const NumberAnimationSharedPtr& rAnim, const uno::Reference< animations::XAnimate >& xNode ) { // forward to appropriate template instantiation return createActivity( rParms, xNode, rAnim ); } AnimationActivitySharedPtr ActivitiesFactory::createAnimateActivity( const CommonParameters& rParms, const EnumAnimationSharedPtr& rAnim, const uno::Reference< animations::XAnimate >& xNode ) { // forward to appropriate template instantiation return createActivity( rParms, xNode, rAnim ); } AnimationActivitySharedPtr ActivitiesFactory::createAnimateActivity( const CommonParameters& rParms, const ColorAnimationSharedPtr& rAnim, const uno::Reference< animations::XAnimate >& xNode ) { // forward to appropriate template instantiation return createActivity( rParms, xNode, rAnim ); } AnimationActivitySharedPtr ActivitiesFactory::createAnimateActivity( const CommonParameters& rParms, const HSLColorAnimationSharedPtr& rAnim, const uno::Reference< animations::XAnimateColor >& xNode ) { // forward to appropriate template instantiation return createActivity( rParms, uno::Reference< animations::XAnimate >( xNode, uno::UNO_QUERY_THROW ), rAnim, // Direction==true means clockwise in SMIL API Interpolator< HSLColor >( !xNode->getDirection() ) ); } AnimationActivitySharedPtr ActivitiesFactory::createAnimateActivity( const CommonParameters& rParms, const PairAnimationSharedPtr& rAnim, const uno::Reference< animations::XAnimate >& xNode ) { // forward to appropriate template instantiation return createActivity( rParms, xNode, rAnim ); } AnimationActivitySharedPtr ActivitiesFactory::createAnimateActivity( const CommonParameters& rParms, const StringAnimationSharedPtr& rAnim, const uno::Reference< animations::XAnimate >& xNode ) { // forward to appropriate template instantiation return createActivity( rParms, xNode, rAnim ); } AnimationActivitySharedPtr ActivitiesFactory::createAnimateActivity( const CommonParameters& rParms, const BoolAnimationSharedPtr& rAnim, const uno::Reference< animations::XAnimate >& xNode ) { // forward to appropriate template instantiation return createActivity( rParms, xNode, rAnim ); } AnimationActivitySharedPtr ActivitiesFactory::createSimpleActivity( const CommonParameters& rParms, const NumberAnimationSharedPtr& rAnim, bool bDirectionForward ) { ActivityParameters aActivityParms( rParms.mpEndEvent, rParms.mrEventQueue, rParms.mrActivitiesQueue, rParms.mnMinDuration, rParms.maRepeats, rParms.mnAcceleration, rParms.mnDeceleration, rParms.mnMinNumberOfFrames, rParms.mbAutoReverse ); if( bDirectionForward ) return AnimationActivitySharedPtr( new SimpleActivity<1>( aActivityParms, rAnim ) ); else return AnimationActivitySharedPtr( new SimpleActivity<0>( aActivityParms, rAnim ) ); } } // namespace internal } // namespace presentation