/************************************************************************* * * OpenOffice.org - a multi-platform office productivity suite * * $RCSfile: simplecontinuousactivitybase.hxx,v $ * * $Revision: 1.6 $ * * last change: $Author: kz $ $Date: 2006-12-13 15:27:48 $ * * The Contents of this file are made available subject to * the terms of GNU Lesser General Public License Version 2.1. * * * GNU Lesser General Public License Version 2.1 * ============================================= * Copyright 2005 by Sun Microsystems, Inc. * 901 San Antonio Road, Palo Alto, CA 94303, USA * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License version 2.1, as published by the Free Software Foundation. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, * MA 02111-1307 USA * ************************************************************************/ #ifndef _SLIDESHOW_SIMPLECONTINUOUSACTIVITYBASE_HXX #define _SLIDESHOW_SIMPLECONTINUOUSACTIVITYBASE_HXX #include #include namespace slideshow { namespace internal { /** Simple, continuous animation. This class implements a simple, continuous animation without considering repeats or acceleration on the perform call. Only useful as a base class, you probably want to use ContinuousActivityBase. */ class SimpleContinuousActivityBase : public ActivityBase { public: SimpleContinuousActivityBase( const ActivityParameters& rParms ); virtual double calcTimeLag() const; virtual bool perform(); protected: /** Hook for derived classes This method will be called from perform(). @param nSimpleTime Simple animation time, without repeat, acceleration or deceleration applied. This value is always in the [0,1] range, the repeat is accounted for with the nRepeatCount parameter. @param nRepeatCount Number of full repeats already performed */ virtual void simplePerform( double nSimpleTime, sal_uInt32 nRepeatCount ) const = 0; virtual void startAnimation(); private: /// Time elapsed since activity started ::canvas::tools::ElapsedTime maTimer; /// Simple duration of activity const double mnMinSimpleDuration; /// Minimal number of frames to show (see ActivityParameters) const sal_uInt32 mnMinNumberOfFrames; /// Actual number of frames shown until now. sal_uInt32 mnCurrPerformCalls; }; } } #endif /* _SLIDESHOW_SIMPLECONTINUOUSACTIVITYBASE_HXX */