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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_slideshow.hxx" // must be first #include #include #include #include #include "slideshowexceptions.hxx" #include "activity.hxx" #include "activitiesqueue.hxx" #include #include using namespace ::com::sun::star; namespace slideshow { namespace internal { ActivitiesQueue::ActivitiesQueue( const ::boost::shared_ptr< ::canvas::tools::ElapsedTime >& pPresTimer ) : mpTimer( pPresTimer ), maCurrentActivitiesWaiting(), maCurrentActivitiesReinsert(), maDequeuedActivities() { } ActivitiesQueue::~ActivitiesQueue() { // dispose all queue entries try { std::for_each( maCurrentActivitiesWaiting.begin(), maCurrentActivitiesWaiting.end(), boost::mem_fn( &Disposable::dispose ) ); std::for_each( maCurrentActivitiesReinsert.begin(), maCurrentActivitiesReinsert.end(), boost::mem_fn( &Disposable::dispose ) ); } catch (uno::Exception &) { OSL_ENSURE( false, rtl::OUStringToOString( comphelper::anyToString( cppu::getCaughtException() ), RTL_TEXTENCODING_UTF8 ).getStr() ); } } bool ActivitiesQueue::addActivity( const ActivitySharedPtr& pActivity ) { OSL_ENSURE( pActivity, "ActivitiesQueue::addActivity: activity ptr NULL" ); if( !pActivity ) return false; // add entry to waiting list maCurrentActivitiesWaiting.push_back( pActivity ); return true; } void ActivitiesQueue::process() { VERBOSE_TRACE( "ActivitiesQueue: outer loop heartbeat" ); // accumulate time lag for all activities, and lag time // base if necessary: ActivityQueue::const_iterator iPos( maCurrentActivitiesWaiting.begin() ); const ActivityQueue::const_iterator iEnd( maCurrentActivitiesWaiting.end() ); double fLag = 0.0; for ( ; iPos != iEnd; ++iPos ) fLag = std::max( fLag, (*iPos)->calcTimeLag() ); if (fLag > 0.0) { mpTimer->adjustTimer( -fLag ); } // process list of activities while( !maCurrentActivitiesWaiting.empty() ) { // process topmost activity ActivitySharedPtr pActivity( maCurrentActivitiesWaiting.front() ); maCurrentActivitiesWaiting.pop_front(); bool bReinsert( false ); try { // fire up activity bReinsert = pActivity->perform(); } catch( uno::RuntimeException& ) { throw; } catch( uno::Exception& ) { // catch anything here, we don't want // to leave this scope under _any_ // circumstance. Although, do _not_ // reinsert an activity that threw // once. // NOTE: we explicitely don't catch(...) here, // since this will also capture segmentation // violations and the like. In such a case, we // still better let our clients now... OSL_ENSURE( false, rtl::OUStringToOString( comphelper::anyToString( cppu::getCaughtException() ), RTL_TEXTENCODING_UTF8 ).getStr() ); } catch( SlideShowException& ) { // catch anything here, we don't want // to leave this scope under _any_ // circumstance. Although, do _not_ // reinsert an activity that threw // once. // NOTE: we explicitely don't catch(...) here, // since this will also capture segmentation // violations and the like. In such a case, we // still better let our clients now... OSL_TRACE( "::presentation::internal::ActivitiesQueue: Activity threw a SlideShowException, removing from ring" ); } if( bReinsert ) maCurrentActivitiesReinsert.push_back( pActivity ); else maDequeuedActivities.push_back( pActivity ); VERBOSE_TRACE( "ActivitiesQueue: inner loop heartbeat" ); } if( !maCurrentActivitiesReinsert.empty() ) { // reinsert all processed, but not finished // activities back to waiting queue. With swap(), // we kill two birds with one stone: we reuse the // list nodes, and we clear the // maCurrentActivitiesReinsert list maCurrentActivitiesWaiting.swap( maCurrentActivitiesReinsert ); } } void ActivitiesQueue::processDequeued() { // notify all dequeued activities from last round ::std::for_each( maDequeuedActivities.begin(), maDequeuedActivities.end(), ::boost::mem_fn( &Activity::dequeued ) ); maDequeuedActivities.clear(); } bool ActivitiesQueue::isEmpty() const { return maCurrentActivitiesWaiting.empty() && maCurrentActivitiesReinsert.empty(); } void ActivitiesQueue::clear() { // dequeue all entries: std::for_each( maCurrentActivitiesWaiting.begin(), maCurrentActivitiesWaiting.end(), boost::mem_fn( &Activity::dequeued ) ); ActivityQueue().swap( maCurrentActivitiesWaiting ); std::for_each( maCurrentActivitiesReinsert.begin(), maCurrentActivitiesReinsert.end(), boost::mem_fn( &Activity::dequeued ) ); ActivityQueue().swap( maCurrentActivitiesReinsert ); } } } /* vim:set shiftwidth=4 softtabstop=4 expandtab: */